Player Matchup

Sobek
Sobek
JRossSkady
Sobek
Level 101
God Stats
6W - 3L
1,785 SR
Queue Stats
191W - 145L
1,599 Elo+
Party 1
Olorun
Olorun
TeenyTortellini
Olorun
Level 22
God Stats
2W - 0L
1,727 SR
Queue Stats
73W - 42L
1,702 Elo+
Solo
Ullr
Ullr
WaxUmbrella2104
Ullr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,746 Elo+
Party 1
Anhur
Anhur
getyomoneyup
Anhur
Level 29
God Stats
4W - 0L
1,908 SR
Queue Stats
90W - 57L
1,712 Elo+
Solo
King Arthur
King Arthur
nnixolais
King Arthur
Level 23
God Stats
8W - 4L
1,602 SR
Queue Stats
28W - 20L
1,649 Elo+
Solo
Team Averages
Level 36
1,705 SR
1,682 Elo+

VS

Team Averages
Level 21
1,553 SR
1,626 Elo+
Fenrir
Fenrir
BritOrc
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Solo
Ares
Ares
Groosalugg
Ares
Level 17
God Stats
1W - 2L
1,288 SR
Queue Stats
102W - 122L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
Olysseus
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,618 Elo+
Solo
Janus
Janus
Subjektive
Janus
Level 28
God Stats
0W - 1L
1,380 SR
Queue Stats
75W - 68L
1,633 Elo+
Solo
Anhur
Anhur
VOIDUGSMURF
Anhur
Level 29
God Stats
8W - 4L
2,098 SR
Queue Stats
163W - 59L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
1 / 1 / 3
4,482
640
1,107
4,953
1,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 0 / 2
4,908
701
3,592
3,858
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 0 / 3
4,966
709
3,370
3,593
844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 0 / 2
6,148
878
4,042
3,739
1,001
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
nnixolais
King Arthur
9
2 / 1 / 1
5,448
778
2,228
4,702
1,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BritOrc
Fenrir
6
1 / 1 / 0
4,150
593
1,715
3,654
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 1
3,751
536
1,485
5,855
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Olysseus
Sun Wukong
2
0 / 2 / 0
3,092
442
908
1,774
504
Boots

Boots

+6%
Movement Speed

Janus
6
0 / 5 / 1
3,767
538
2,200
4,710
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 2 / 0
3,951
564
2,462
4,195
854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BritOrc
Fenrir
1
1
0
1
L
0
2
1
0.25
W
Sobek
1
1
3
2.5
L
Sun Wukong
Olysseus
Sun Wukong
0
2
0
0
L
Janus
0
5
1
0.1
W
2
0
2
3
L
1
2
0
0.5
W
3
0
3
4.5
W
4
0
2
5
W
King Arthur
nnixolais
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,339
Damage
8,770
20,845
Taken
20,188
6,068
Mitigated
4,765
8,800
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BritOrc
Fenrir
1,715
598
0
1,836
3,654
827
0
129
3,525
0
10,243
L
1,485
100
0
1,510
5,855
1,945
0
2,264
3,483
10,005
0
W
Sobek
1,107
297
0
1,832
4,953
1,628
0
882
4,071
7,564
0
L
Sun Wukong
Olysseus
Sun Wukong
908
480
0
215
1,774
504
0
0
1,774
0
2,842
L
Janus
2,200
280
0
419
4,710
635
0
253
4,457
13,825
0
W
3,592
1,890
358
1,950
3,858
981
0
522
3,296
28,401
0
L
2,462
1,533
0
1,091
4,195
854
0
1,873
2,250
0
14,509
W
3,370
1,759
0
2,069
3,593
844
196
637
2,876
0
16,128
W
4,042
1,657
0
1,205
3,739
1,001
276
804
2,825
0
35,743
W
King Arthur
nnixolais
King Arthur
2,228
619
0
1,386
4,702
1,614
0
555
4,092
0
30,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,952
Gold Earned
18,711
265
Minions Killed
113
0
Camps Cleared
0
703,770
Distance Traveled
579,583
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,150
593
35
5
0
136,606
0
L
Ares
3,751
536
10
1
0
139,068
3
W
Sobek
4,482
640
6
1
0
147,620
4
L
Sun Wukong
3,092
442
9
1
0
41,449
0
L
Janus
3,767
538
19
3
0
136,594
2
W
Olorun
4,908
701
57
8
0
139,476
1
L
Anhur
3,951
564
40
6
0
125,866
2
W
Ullr
4,966
709
47
7
0
130,731
0
W
Anhur
6,148
878
77
11
0
136,631
0
W
King Arthur
5,448
778
78
11
0
149,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role