Player Matchup

Sun Wukong
Sun Wukong
BunnyCherry2018
Sun Wukong
Level 17
God Stats
3W - 2L
1,497 SR
Queue Stats
25W - 45L
1,091 Elo+
Solo
Yemoja
Yemoja
DaWolfBoy
Yemoja
Level 18
God Stats
66W - 62L
1,385 SR
Queue Stats
182W - 226L
1,284 Elo+
Party 2
Aphrodite
Aphrodite
Moonlitblackfox
Aphrodite
Level 17
God Stats
18W - 10L
1,256 SR
Queue Stats
156W - 174L
1,128 Elo+
Party 2
Achilles
Achilles
Thenat
Achilles
Level 27
God Stats
4W - 7L
1,163 SR
Queue Stats
118W - 150L
1,323 Elo+
Party 1
Medusa
Medusa
Ytifis
Medusa
Level 26
God Stats
3W - 3L
1,511 SR
Queue Stats
91W - 110L
1,323 Elo+
Party 1
Team Averages
Level 21
1,362 SR
1,230 Elo+

VS

Team Averages
Level 25
1,442 SR
1,381 Elo+
Geb
Geb
ALKHADYWI
Geb
Level 29
God Stats
1W - 3L
1,326 SR
Queue Stats
119W - 160L
1,330 Elo+
Solo
Bakasura
Bakasura
Danny80301
Bakasura
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Leogamer2302341
Medusa
Level 27
God Stats
2W - 3L
1,386 SR
Queue Stats
26W - 30L
1,312 Elo+
Solo
Guan Yu
Guan Yu
Sir Jeffi
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,277 Elo+
Solo
Chang'e
Chang'e
xxelguajiyo
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 93L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BunnyCherry2018
Sun Wukong
16
1 / 5 / 3
10,650
394
4,770
20,956
12,729
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
DaWolfBoy
Yemoja
20
5 / 5 / 5
13,840
513
13,947
26,875
25,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
Moonlitblackfox
Aphrodite
20
8 / 4 / 5
14,963
554
27,977
28,848
13,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Thenat
Achilles
19
7 / 7 / 1
13,824
512
15,900
25,240
27,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Ytifis
Medusa
19
5 / 10 / 2
13,579
503
13,008
21,871
10,878
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 7
13,086
485
19,856
28,318
32,148
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Danny80301
Bakasura
20
7 / 5 / 4
14,186
525
12,018
22,654
12,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 3 / 3
10,312
382
8,974
9,583
3,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Sir Jeffi
Guan Yu
17
1 / 9 / 9
11,451
424
14,229
26,907
33,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
xxelguajiyo
Chang'e
20
9 / 3 / 6
13,295
492
23,138
23,426
10,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
26
Kills
29
31
Deaths
27
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
7
7
1.5
W
Sun Wukong
BunnyCherry2018
Sun Wukong
1
5
3
0.5
W
Yemoja
DaWolfBoy
Yemoja
5
5
5
1.5
L
Bakasura
Danny80301
Bakasura
7
5
4
1.8
L
5
3
3
2.17
W
Aphrodite
Moonlitblackfox
Aphrodite
8
4
5
2.63
L
Guan Yu
Sir Jeffi
Guan Yu
1
9
9
0.61
W
Achilles
Thenat
Achilles
7
7
1
1.07
W
Medusa
Ytifis
Medusa
5
10
2
0.6
L
Chang'e
xxelguajiyo
Chang'e
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,602
Damage
78,215
123,790
Taken
110,888
89,897
Mitigated
92,390
41,299
Healing
28,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,856
2,752
601
2,796
28,318
32,148
1,649
13,034
15,062
61,380
0
W
Sun Wukong
BunnyCherry2018
Sun Wukong
4,770
1,591
0
787
20,956
12,729
1,288
11,935
8,811
0
34,439
W
Yemoja
DaWolfBoy
Yemoja
13,947
3,308
2,372
1,796
26,875
25,268
1,269
7,688
19,137
76,792
0
L
Bakasura
Danny80301
Bakasura
12,018
8,734
0
4,839
22,654
12,622
3,098
6,609
15,593
0
100,671
L
8,974
5,669
0
891
9,583
3,643
916
3,380
6,118
0
28,965
W
Aphrodite
Moonlitblackfox
Aphrodite
27,977
4,962
8,854
17,477
28,848
13,215
4,276
10,185
18,138
112,569
0
L
Guan Yu
Sir Jeffi
Guan Yu
14,229
4,400
1,838
5,168
26,907
33,225
624
6,956
18,870
0
48,832
W
Achilles
Thenat
Achilles
15,900
6,226
0
5,547
25,240
27,807
6,845
2,357
22,202
0
88,563
W
Medusa
Ytifis
Medusa
13,008
6,668
342
4,124
21,871
10,878
4,878
10,829
10,947
0
72,574
L
Chang'e
xxelguajiyo
Chang'e
23,138
4,758
3,263
9,484
23,426
10,752
2,225
10,903
11,845
91,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,856
Gold Earned
62,330
596
Minions Killed
498
0
Camps Cleared
0
2,126,319
Distance Traveled
2,110,314
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,086
485
55
2
0
454,433
0
W
Sun Wukong
10,650
394
40
1
0
466,784
0
W
Yemoja
13,840
513
103
4
0
378,253
0
L
Bakasura
14,186
525
182
7
0
538,269
0
L
Medusa
10,312
382
53
2
0
226,020
0
W
Aphrodite
14,963
554
196
7
0
450,128
2
L
Guan Yu
11,451
424
65
2
0
460,137
1
W
Achilles
13,824
512
136
5
0
407,890
0
W
Medusa
13,579
503
121
4
0
423,264
0
L
Chang'e
13,295
492
143
5
0
431,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role