Player Matchup

He Bo
He Bo
Cobz94
He Bo
Level 29
God Stats
3W - 4L
1,250 SR
Queue Stats
80W - 103L
1,406 Elo+
Party 2
Set
Set
Reevedsoogeil
Set
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
154W - 180L
1,424 Elo+
Party 1
Ymir
Ymir
SobreBulat
Ymir
Level 27
God Stats
6W - 3L
1,602 SR
Queue Stats
56W - 60L
1,383 Elo+
Party 1
Guan Yu
Guan Yu
peelyo
Guan Yu
Level 16
God Stats
2W - 0L
1,499 SR
Queue Stats
18W - 21L
1,256 Elo+
Party 2
Artemis
Artemis
supersumo22
Artemis
Level 20
God Stats
9W - 10L
1,524 SR
Queue Stats
51W - 77L
1,436 Elo+
Party 2
Team Averages
Level 24
1,475 SR
1,381 Elo+

VS

Team Averages
Level 20
1,475 SR
1,310 Elo+
Chernobog
Chernobog
Akavar
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,220 Elo+
Solo
Sun Wukong
Sun Wukong
Syther07
Sun Wukong
Level 29
God Stats
6W - 11L
1,196 SR
Queue Stats
25W - 37L
1,440 Elo+
Solo
Olorun
Olorun
Tantares
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,296 Elo+
Solo
Ao Kuang
Ao Kuang
anak1
Ao Kuang
Level 18
God Stats
4W - 7L
1,678 SR
Queue Stats
32W - 38L
1,344 Elo+
Solo
Geb
Geb
мизантроп989
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cobz94
He Bo
15
19 / 5 / 8
10,377
546
23,851
15,250
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 4 / 9
10,506
553
11,868
18,859
8,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 3
10,332
544
11,728
15,981
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
peelyo
Guan Yu
15
5 / 5 / 12
9,300
489
9,447
15,481
14,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
supersumo22
Artemis
15
4 / 3 / 12
9,540
502
11,437
9,417
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akavar
Chernobog
14
1 / 7 / 6
8,590
452
4,976
16,042
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Syther07
Sun Wukong
15
6 / 2 / 8
9,749
513
9,512
13,682
10,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Tantares
Olorun
12
1 / 14 / 3
7,702
405
9,527
17,865
5,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
anak1
Ao Kuang
17
12 / 3 / 2
11,333
596
15,768
21,614
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 14 / 6
7,998
421
5,613
21,549
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
40
Kills
20
20
Deaths
40
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Akavar
Chernobog
1
7
6
0.57
W
He Bo
Cobz94
He Bo
19
5
8
4.6
W
8
4
9
3.13
W
4
3
3
1.83
L
Sun Wukong
Syther07
Sun Wukong
6
2
8
5
L
Olorun
Tantares
Olorun
1
14
3
0.18
L
Ao Kuang
anak1
Ao Kuang
12
3
2
4.33
W
Guan Yu
peelyo
Guan Yu
5
5
12
2.2
W
Artemis
supersumo22
Artemis
4
3
12
3.33
L
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,331
Damage
45,396
74,988
Taken
90,752
44,180
Mitigated
40,650
26,097
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Akavar
Chernobog
4,976
3,210
0
4,214
16,042
4,920
1,360
6,209
9,721
0
44,039
W
He Bo
Cobz94
He Bo
23,851
4,258
1,195
3,645
15,250
5,824
1,914
7,150
8,100
49,730
0
W
11,868
5,974
0
7,478
18,859
8,535
0
7,645
11,214
0
70,560
W
11,728
2,274
1,122
4,374
15,981
11,178
1,022
6,459
9,522
51,761
0
L
Sun Wukong
Syther07
Sun Wukong
9,512
1,412
0
439
13,682
10,535
262
5,081
8,181
0
42,538
L
Olorun
Tantares
Olorun
9,527
6,188
459
2,812
17,865
5,783
593
9,128
8,323
34,475
0
L
Ao Kuang
anak1
Ao Kuang
15,768
4,317
0
11,390
21,614
6,345
1,520
5,385
16,094
59,993
0
W
Guan Yu
peelyo
Guan Yu
9,447
1,220
3,126
3,802
15,481
14,476
1,233
5,732
9,749
568
26,317
W
Artemis
supersumo22
Artemis
11,437
6,145
642
713
9,417
4,167
3,373
3,922
5,495
0
45,207
L
5,613
1,107
0
523
21,549
13,067
60
9,147
11,877
31,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,055
Gold Earned
45,372
370
Minions Killed
348
0
Camps Cleared
0
1,752,079
Distance Traveled
1,523,284
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,590
452
84
4
0
239,526
0
W
He Bo
10,377
546
62
3
0
330,541
2
W
Set
10,506
553
101
5
0
363,184
1
W
Ymir
10,332
544
95
5
0
346,236
1
L
Sun Wukong
9,749
513
78
4
0
359,264
0
L
Olorun
7,702
405
52
3
0
286,822
0
L
Ao Kuang
11,333
596
100
5
0
375,181
1
W
Guan Yu
9,300
489
40
2
0
359,497
3
W
Artemis
9,540
502
72
4
0
352,621
2
L
Geb
7,998
421
34
2
0
262,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role