Player Matchup

Serqet
Serqet
Cr0wCr0w
Serqet
Level 8
God Stats
18W - 22L
1,678 SR
Queue Stats
247W - 251L
1,527 Elo+
Solo
Anubis
Anubis
LaChapie
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,810 Elo+
Solo
Horus
Horus
TheHandOfAce
Horus
Level 28
God Stats
5W - 2L
1,629 SR
Queue Stats
50W - 50L
1,511 Elo+
Solo
Geb
Geb
Tidjulu
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Tredor230
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,603 Elo+
Solo
Team Averages
Level 14
1,561 SR
1,590 Elo+

VS

Team Averages
Level 24
1,569 SR
1,549 Elo+
Chang'e
Chang'e
FurryFurIocity
Chang'e
Level 18
God Stats
9W - 6L
1,398 SR
Queue Stats
42W - 33L
1,467 Elo+
Solo
Sobek
Sobek
Lukeman285
Sobek
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 44L
1,411 Elo+
Solo
Merlin
Merlin
VortexMoonLegend
Merlin
Level 28
God Stats
24W - 15L
1,605 SR
Queue Stats
173W - 149L
1,574 Elo+
Solo
Mercury
Mercury
jimmyfloyd03
Mercury
Level 26
God Stats
4W - 3L
1,839 SR
Queue Stats
4W - 3L
1,810 Elo+
Solo
Izanami
Izanami
villablacka55
Izanami
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
124W - 150L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cr0wCr0w
Serqet
14
1 / 5 / 0
9,128
913
7,282
16,757
6,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
LaChapie
Anubis
15
0 / 3 / 1
9,017
902
8,601
12,276
5,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 3 / 1
8,839
884
8,906
19,652
15,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Geb
14
0 / 9 / 0
8,286
829
410
13,733
9,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 7 / 1
9,181
918
2,842
10,138
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

111

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 12
10,639
1,064
12,109
6,015
2,112
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
15
3 / 0 / 10
9,799
980
3,321
7,131
5,547
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 1 / 12
11,770
1,177
34,813
10,049
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
jimmyfloyd03
Mercury
17
4 / 0 / 15
10,561
1,056
5,754
6,261
2,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
17
0 / 0 / 24
10,140
1,014
6,994
3,403
2,225
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
98
1
Kills
25
27
Deaths
1
3
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Serqet
Cr0wCr0w
Serqet
1
5
0
0.2
W
7
0
12
13
L
Anubis
LaChapie
Anubis
0
3
1
0.17
W
Sobek
3
0
10
8
L
0
3
1
0.17
L
Geb
0
9
0
0
L
0
7
1
0.07
W
11
1
12
17
W
Mercury
jimmyfloyd03
Mercury
4
0
15
11.5
W
Izanami
0
0
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,041
Damage
62,991
72,556
Taken
32,859
40,713
Mitigated
15,975
10,892
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Cr0wCr0w
Serqet
7,282
1,843
0
0
16,757
6,773
0
12,871
3,476
0
14,612
W
12,109
149
5,279
3,277
6,015
2,112
0
3,121
2,719
29,012
0
L
Anubis
LaChapie
Anubis
8,601
821
585
1,891
12,276
5,212
0
8,490
3,624
37,729
0
W
Sobek
3,321
494
0
337
7,131
5,547
0
2,596
4,174
9,768
0
L
8,906
3,734
2,363
3,901
19,652
15,088
0
13,375
5,698
2,473
24,045
L
Geb
410
410
0
0
13,733
9,778
0
6,106
6,744
3,452
0
L
2,842
764
603
1,549
10,138
3,862
0
7,813
2,000
11,982
0
W
34,813
3,354
451
2,302
10,049
3,623
0
4,333
5,309
58,762
0
W
Mercury
jimmyfloyd03
Mercury
5,754
3,819
0
0
6,261
2,468
0
1,465
3,952
0
18,233
W
Izanami
6,994
3,670
262
778
3,403
2,225
0
1,055
2,248
0
22,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,451
Gold Earned
52,909
168
Minions Killed
193
2
Camps Cleared
10
869,600
Distance Traveled
999,433
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,128
913
25
3
1
201,299
0
W
Chang'e
10,639
1,064
40
4
2
185,529
0
L
Anubis
9,017
902
71
7
0
158,691
0
W
Sobek
9,799
980
23
2
1
194,677
0
L
Horus
8,839
884
38
4
1
197,104
2
L
Geb
8,286
829
10
1
0
166,770
0
L
Ra
9,181
918
24
2
0
145,736
1
W
Merlin
11,770
1,177
72
7
0
189,454
3
W
Mercury
10,561
1,056
26
3
6
242,014
0
W
Izanami
10,140
1,014
32
3
1
187,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role