Player Matchup

Gilgamesh
Gilgamesh
Akagi-Chan94
Gilgamesh
Level 85
God Stats
12W - 12L
1,567 SR
Queue Stats
493W - 423L
1,544 Elo+
Party 2
Medusa
Medusa
Kbec-Abinkin
Medusa
Level 128
God Stats
242W - 150L
1,549 SR
Queue Stats
518W - 432L
1,522 Elo+
Party 2
Sobek
Sobek
kevkev122582
Sobek
Level 160
God Stats
8W - 8L
1,603 SR
Queue Stats
515W - 486L
1,468 Elo+
Party 2
Team Averages
Level 124
1,573 SR
1,511 Elo+

VS

Team Averages
Level 30
1,583 SR
1,307 Elo+
Nemesis
Nemesis
ACE-dougidingo
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,051 Elo+
Party 1
Bellona
Bellona
JMF4Muli
Bellona
Level 6
God Stats
3W - 3L
1,749 SR
Queue Stats
55W - 56L
1,500 Elo+
Solo
Hera
Hera
Titus_Mont
Hera
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akagi-Chan94
Gilgamesh
17
14 / 5 / 9
12,877
858
20,970
16,447
13,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
13
7 / 3 / 8
10,834
722
7,970
10,272
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 10
10,316
688
4,533
13,374
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
10,664
711
7,361
12,369
5,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bellona
JMF4Muli
Bellona
13
2 / 9 / 6
9,738
649
7,108
17,431
16,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
4 / 10 / 4
10,346
690
9,662
12,147
3,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
24
Kills
10
11
Deaths
24
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Gilgamesh
Akagi-Chan94
Gilgamesh
14
5
9
3.7
L
Bellona
JMF4Muli
Bellona
2
9
6
0.56
W
Medusa
7
3
8
3.67
L
4
10
4
0.6
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,473
Damage
24,131
40,093
Taken
41,947
27,172
Mitigated
25,384
9,356
Healing
2,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,361
2,661
0
1,736
12,369
5,055
0
947
11,422
0
18,666
W
Gilgamesh
Akagi-Chan94
Gilgamesh
20,970
5,779
1,030
2,373
16,447
13,224
0
2,937
13,260
0
56,094
L
Bellona
JMF4Muli
Bellona
7,108
1,857
0
372
17,431
16,536
0
2,610
14,821
0
21,134
W
Medusa
7,970
2,971
0
1,619
10,272
3,615
1,761
3,195
6,952
0
50,365
L
9,662
3,513
0
534
12,147
3,793
0
984
11,163
40,402
0
W
4,533
313
834
3,500
13,374
10,333
66
3,835
9,389
16,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,027
Gold Earned
30,748
146
Minions Killed
104
0
Camps Cleared
0
780,465
Distance Traveled
734,405
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,664
711
21
1
0
293,269
1
W
Gilgamesh
12,877
858
57
4
0
263,515
3
L
Bellona
9,738
649
29
2
0
243,086
1
W
Medusa
10,834
722
69
5
0
254,304
1
L
Hera
10,346
690
54
4
0
198,050
3
W
Sobek
10,316
688
20
1
0
262,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role