Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Acousticles
Amaterasu
Level 118
God Stats
5W - 5L
1,442 SR
Queue Stats
133W - 135L
1,537 Elo+
Solo
Vulcan
Vulcan
Ripclaw88
Vulcan
Level 67
God Stats
4W - 0L
1,669 SR
Queue Stats
153W - 158L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
acefire205
Sun Wukong
Level 122
God Stats
2W - 0L
1,385 SR
Queue Stats
181W - 171L
1,550 Elo+
Solo
Nu Wa
Nu Wa
brutecraft
Nu Wa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,525 Elo+
Solo
Team Averages
Level 108
1,499 SR
1,505 Elo+

VS

Team Averages
Level 107
1,431 SR
1,595 Elo+
Sol
Sol
El Patron9869
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,598 Elo+
Solo
Cupid
Cupid
KittenRei
Cupid
Level 73
God Stats
0W - 2L
1,275 SR
Queue Stats
165W - 149L
1,610 Elo+
Party 1
Merlin
Merlin
Tardnout
Merlin
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,640 Elo+
Solo
Janus
Janus
temporalCourier
Janus
Level 89
God Stats
1W - 4L
1,393 SR
Queue Stats
84W - 70L
1,510 Elo+
Solo
Tiamat
Tiamat
xGodsWhiteWolfx
Tiamat
Level 160
God Stats
10W - 7L
1,486 SR
Queue Stats
355W - 335L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
9 / 6 / 16
12,421
776
17,531
25,198
29,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Acousticles
Amaterasu
19
4 / 4 / 16
11,297
706
10,621
23,788
22,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Ripclaw88
Vulcan
19
6 / 2 / 10
11,690
731
17,801
9,379
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
acefire205
Sun Wukong
20
8 / 2 / 18
12,423
776
16,706
27,470
14,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
19
4 / 1 / 17
11,846
740
15,150
9,910
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 3
10,656
666
16,089
17,356
6,132
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
KittenRei
Cupid
15
2 / 6 / 7
9,244
578
7,037
15,141
6,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Tardnout
Merlin
16
2 / 7 / 7
10,018
626
12,052
13,800
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 8 / 7
11,386
712
18,411
16,076
5,014
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
2 / 5 / 11
10,829
677
14,965
19,180
25,983
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
49
31
Kills
14
15
Deaths
31
77
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
9
6
16
2.83
W
Amaterasu
Acousticles
Amaterasu
4
4
16
3
L
4
5
3
1.1
L
Cupid
KittenRei
Cupid
2
6
7
0.92
W
Vulcan
Ripclaw88
Vulcan
6
2
10
5.5
L
Merlin
Tardnout
Merlin
2
7
7
0.79
W
Sun Wukong
acefire205
Sun Wukong
8
2
18
8.5
W
Nu Wa
4
1
17
12.5
L
4
8
7
0.94
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,809
Damage
68,554
95,745
Taken
81,553
73,478
Mitigated
48,102
53,758
Healing
28,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
17,531
584
1,902
8,706
25,198
29,720
261
13,618
11,580
28,023
0
W
Amaterasu
Acousticles
Amaterasu
10,621
2,807
2,702
9,662
23,788
22,338
2,443
12,772
11,016
0
19,745
L
16,089
3,303
1,291
4,925
17,356
6,132
0
10,103
7,125
46,416
0
L
Cupid
KittenRei
Cupid
7,037
2,963
1,914
3,250
15,141
6,858
380
9,028
5,991
0
17,003
W
Vulcan
Ripclaw88
Vulcan
17,801
3,751
3,173
2,190
9,379
3,501
849
7,923
1,456
38,632
0
L
Merlin
Tardnout
Merlin
12,052
594
0
3,139
13,800
4,115
0
8,610
5,076
30,449
0
W
Sun Wukong
acefire205
Sun Wukong
16,706
3,128
5,379
14,351
27,470
14,059
295
18,754
8,716
0
37,754
W
Nu Wa
15,150
4,970
2,871
2,822
9,910
3,860
1,596
8,450
1,460
39,076
0
L
18,411
1,098
1,795
3,001
16,076
5,014
0
10,479
5,385
41,563
0
L
14,965
1,512
2,928
6,198
19,180
25,983
62
11,406
7,494
36,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,677
Gold Earned
52,133
222
Minions Killed
207
0
Camps Cleared
0
1,575,668
Distance Traveled
1,369,027
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,421
776
37
2
0
304,373
2
W
Amaterasu
11,297
706
20
1
0
313,900
1
L
Sol
10,656
666
56
4
0
285,771
0
L
Cupid
9,244
578
19
1
0
265,617
0
W
Vulcan
11,690
731
74
5
0
329,619
1
L
Merlin
10,018
626
41
3
0
253,905
1
W
Sun Wukong
12,423
776
43
3
0
330,008
1
W
Nu Wa
11,846
740
48
3
0
297,768
0
L
Janus
11,386
712
65
4
0
273,016
1
L
Tiamat
10,829
677
26
2
0
290,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role