Player Matchup

Xing Tian
Xing Tian
ContractKillerJ
Xing Tian
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,472 Elo+
Party 2
Guan Yu
Guan Yu
Godly-Aptitude
Guan Yu
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
397W - 396L
1,635 Elo+
Solo
Heimdallr
Heimdallr
HalfGing
Heimdallr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,496 Elo+
Party 2
Neith
Neith
ProAndGodly
Neith
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 134L
1,629 Elo+
Solo
Osiris
Osiris
acchurchill
Osiris
Level 156
God Stats
3W - 4L
1,230 SR
Queue Stats
741W - 618L
1,678 Elo+
Solo
Team Averages
Level 143
1,446 SR
1,582 Elo+

VS

Team Averages
Level 153
1,739 SR
1,631 Elo+
Chaac
Chaac
ErickSoulStealr
Chaac
Level 154
God Stats
6W - 4L
1,500 SR
Queue Stats
770W - 809L
1,571 Elo+
Solo
Zeus
Zeus
TigaL
Zeus
Level 149
God Stats
6W - 0L
1,792 SR
Queue Stats
441W - 265L
1,671 Elo+
Party 1
Tyr
Tyr
TillingTitan672
Tyr
Level 150
God Stats
3W - 2L
1,709 SR
Queue Stats
136W - 136L
1,524 Elo+
Solo
Aphrodite
Aphrodite
verzil
Aphrodite
Level 159
God Stats
3W - 2L
1,738 SR
Queue Stats
191W - 126L
1,747 Elo+
Party 1
Agni
Agni
warotas
Agni
Level 154
God Stats
6W - 1L
1,956 SR
Queue Stats
305W - 193L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ContractKillerJ
Xing Tian
18
3 / 5 / 8
11,017
787
8,709
14,812
15,298
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 5 / 4
8,875
634
3,632
16,938
18,673
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
HalfGing
Heimdallr
19
6 / 5 / 3
11,140
796
14,958
12,621
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 4
9,057
647
15,018
12,783
5,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
14
0 / 8 / 10
9,918
708
10,851
18,947
19,067
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 17
11,712
837
18,020
22,049
26,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
TigaL
Zeus
19
12 / 2 / 13
11,889
849
18,579
11,494
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 3 / 11
10,921
780
11,491
18,996
10,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
verzil
Aphrodite
17
2 / 2 / 18
10,483
749
8,597
10,232
9,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
warotas
Agni
17
2 / 3 / 20
10,330
738
10,170
9,679
4,303
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
109
13
Kills
30
30
Deaths
13
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ContractKillerJ
Xing Tian
3
5
8
1.4
W
9
3
17
5.83
L
2
5
4
0.8
L
Heimdallr
HalfGing
Heimdallr
6
5
3
1.5
L
2
7
4
0.57
W
Zeus
TigaL
Zeus
12
2
13
9.25
W
5
3
11
3.5
L
Osiris
0
8
10
0.63
W
Aphrodite
verzil
Aphrodite
2
2
18
5.5
W
Agni
warotas
Agni
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,168
Damage
66,857
76,101
Taken
72,450
65,351
Mitigated
56,709
18,899
Healing
33,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ContractKillerJ
Xing Tian
8,709
346
0
1,057
14,812
15,298
130
6,491
8,321
20,849
0
W
18,020
4,671
0
6,201
22,049
26,325
950
2,708
19,341
0
25,506
L
3,632
196
3,053
5,286
16,938
18,673
217
8,198
8,740
0
11,509
L
Heimdallr
HalfGing
Heimdallr
14,958
6,609
3,111
2,242
12,621
6,379
814
5,839
6,782
0
33,162
L
15,018
5,462
0
1,533
12,783
5,934
510
6,459
6,324
0
29,275
W
Zeus
TigaL
Zeus
18,579
3,325
939
1,891
11,494
6,016
2,403
586
10,908
40,448
0
W
11,491
619
1,775
8,089
18,996
10,501
523
2,797
16,199
0
19,972
L
Osiris
10,851
2,553
856
1,761
18,947
19,067
109
10,359
8,588
0
15,336
W
Aphrodite
verzil
Aphrodite
8,597
1,099
7,439
5,207
10,232
9,564
1,381
917
9,315
23,790
0
W
Agni
warotas
Agni
10,170
1,339
1,196
575
9,679
4,303
1,502
1,701
7,978
26,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,007
Gold Earned
55,335
123
Minions Killed
139
0
Camps Cleared
0
1,025,727
Distance Traveled
1,317,235
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,017
787
14
1
0
230,635
1
W
Chaac
11,712
837
15
1
0
311,385
1
L
Guan Yu
8,875
634
10
1
0
210,227
0
L
Heimdallr
11,140
796
52
4
0
210,743
1
L
Neith
9,057
647
36
3
0
185,060
3
W
Zeus
11,889
849
33
2
0
252,220
3
W
Tyr
10,921
780
16
1
0
265,875
2
L
Osiris
9,918
708
11
1
0
189,062
3
W
Aphrodite
10,483
749
43
3
0
257,557
0
W
Agni
10,330
738
32
2
0
230,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role