Player Matchup

Thanatos
Thanatos
Bronze III
CapitanCrk
Thanatos
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,540 MMR
Party 1
Cerberus
Cerberus
Bronze III
MisterDenn
Cerberus
Bronze III
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
Pobednik
Scylla
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
Warn8
Janus
Gold I
Level 66
God Stats
4W - 9L
1,447 SR
Queue Stats
7W - 12L
1,495 MMR
Solo
Apollo
Apollo
Gold IV
iiiiioYIUoiiiiii
Apollo
Gold IV
Level 158
God Stats
3W - 5L
1,587 SR
Queue Stats
167W - 181L
1,492 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,507 SR
1,505 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,569 SR
1,476 MMR
Medusa
Medusa
Gold III
FrìendlyLady
Medusa
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
Hiperpollo
Mercury
Silver II
Level 127
God Stats
3W - 5L
1,620 SR
Queue Stats
48W - 71L
1,498 MMR
Solo
Achilles
Achilles
Gold IV
luisprobaza
Achilles
Gold IV
Level 122
God Stats
13W - 8L
1,741 SR
Queue Stats
492W - 496L
1,521 MMR
Solo
Agni
Agni
Bronze III
nerDie
Agni
Bronze III
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,505 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
v王猩猩v
Zhong Kui
Gold III
Level 160
God Stats
23W - 31L
1,483 SR
Queue Stats
589W - 589L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CapitanCrk
Thanatos
15
4 / 6 / 1
9,442
472
5,702
16,615
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MisterDenn
Cerberus
13
1 / 7 / 5
8,423
421
4,154
16,444
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Scylla
Pobednik
Scylla
15
2 / 3 / 1
9,626
481
4,427
9,591
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Warn8
Janus
20
3 / 3 / 0
12,992
650
9,230
13,345
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 4
8,909
445
9,007
20,873
6,928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AnubisAthenaXing TianTsukuyomiDanzaburou

VS

Bans
SetCthulhuPersephoneGuan YuHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 5
12,575
629
16,528
14,809
5,772
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Hiperpollo
Mercury
17
3 / 4 / 12
10,724
536
4,629
12,362
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
luisprobaza
Achilles
19
1 / 0 / 2
12,298
615
2,785
14,236
15,041
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
nerDie
Agni
19
7 / 2 / 7
12,498
625
19,956
11,153
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
v王猩猩v
Zhong Kui
17
3 / 4 / 15
11,483
574
13,934
12,900
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
12
Kills
27
27
Deaths
12
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CapitanCrk
Thanatos
4
6
1
0.75
W
13
2
5
7.75
W
Mercury
Hiperpollo
Mercury
3
4
12
2.25
L
Cerberus
MisterDenn
Cerberus
1
7
5
0.5
L
Scylla
Pobednik
Scylla
2
3
1
0.83
L
Janus
Warn8
Janus
3
3
0
1
L
2
8
4
0.5
W
Achilles
luisprobaza
Achilles
1
0
2
2
W
Agni
nerDie
Agni
7
2
7
5.25
W
Zhong Kui
v王猩猩v
Zhong Kui
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,520
Damage
57,832
76,868
Taken
65,460
27,923
Mitigated
38,765
29,231
Healing
22,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CapitanCrk
Thanatos
5,702
1,090
0
13,661
16,615
6,197
0
6,517
10,098
0
64,472
W
16,528
8,415
0
8,014
14,809
5,772
1,388
3,552
11,227
0
89,044
W
Mercury
Hiperpollo
Mercury
4,629
2,035
0
786
12,362
4,720
1,108
4,267
8,015
0
56,345
L
Cerberus
MisterDenn
Cerberus
4,154
72
147
4,460
16,444
6,636
387
8,392
8,052
31,346
0
L
Scylla
Pobednik
Scylla
4,427
277
0
2,321
9,591
3,413
70
5,174
4,417
59,145
0
L
Janus
Warn8
Janus
9,230
1,243
0
2,375
13,345
4,749
0
6,329
7,016
118,993
0
L
9,007
4,863
0
6,267
20,873
6,928
902
7,589
13,284
0
63,733
W
Achilles
luisprobaza
Achilles
2,785
303
0
4,371
14,236
15,041
547
2,304
11,760
6,816
83,568
W
Agni
nerDie
Agni
19,956
1,526
118
3,223
11,153
4,022
1,437
5,221
5,822
77,383
0
W
Zhong Kui
v王猩猩v
Zhong Kui
13,934
974
0
5,541
12,900
9,210
116
3,277
9,623
51,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,392
Gold Earned
59,578
687
Minions Killed
616
0
Camps Cleared
0
1,947,233
Distance Traveled
1,996,411
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,442
472
110
6
0
378,247
6
W
Medusa
12,575
629
133
7
0
378,209
8
W
Mercury
10,724
536
85
4
0
462,171
7
L
Cerberus
8,423
421
53
3
0
385,329
5
L
Scylla
9,626
481
132
7
0
399,721
4
L
Janus
12,992
650
280
14
0
413,779
5
L
Apollo
8,909
445
112
6
0
370,157
3
W
Achilles
12,298
615
197
10
0
364,880
1
W
Agni
12,498
625
129
6
0
400,865
8
W
Zhong Kui
11,483
574
72
4
0
390,286
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role