Player Matchup

Bellona
Bellona
Platinum IV
Algiu
Bellona
Platinum IV
Level 160
God Stats
3W - 3L
1,783 SR
Queue Stats
152W - 141L
1,784 MMR
Solo
Ymir
Ymir
Platinum IV
Dardenos
Ymir
Platinum IV
Level 149
God Stats
4W - 5L
1,643 SR
Queue Stats
193W - 207L
1,615 MMR
Solo
Awilix
Awilix
Gold IV
UnholySatyr
Awilix
Gold IV
Level 144
God Stats
3W - 2L
1,874 SR
Queue Stats
41W - 39L
1,767 MMR
Solo
Anhur
Anhur
Platinum IV
barthlomio
Anhur
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
kräuterlumpen
Janus
Platinum IV
Level 131
God Stats
9W - 19L
1,461 SR
Queue Stats
387W - 390L
1,798 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,652 SR
1,693 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,661 SR
1,835 MMR
Scylla
Scylla
Platinum II
Alaxendor
Scylla
Platinum II
Level 152
God Stats
13W - 19L
1,462 SR
Queue Stats
434W - 416L
1,746 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
CaptainDaylight
Jing Wei
Platinum IV
Level 149
God Stats
13W - 7L
1,610 SR
Queue Stats
172W - 162L
1,746 MMR
Party 1
Arachne
Arachne
Platinum II
DaRockadelic
Arachne
Platinum II
Level 139
God Stats
6W - 1L
1,867 SR
Queue Stats
73W - 75L
1,868 MMR
Party 2
Khepri
Khepri
Gold I
MasterSENTRY
Khepri
Gold I
Level 148
God Stats
2W - 1L
1,530 SR
Queue Stats
260W - 250L
1,751 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
smiteoflife
Sun Wukong
Diamond V
Level 160
God Stats
31W - 14L
1,833 SR
Queue Stats
445W - 429L
2,065 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Algiu
Bellona
5
0 / 3 / 0
3,746
535
1,834
3,693
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
7
1 / 0 / 0
4,128
590
516
3,346
1,130
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
7
0 / 1 / 2
4,041
577
1,596
4,193
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
8
1 / 0 / 0
4,688
670
920
2,247
503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 1 / 1
4,376
625
2,488
2,402
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
AthenaApolloTsukuyomiSet

VS

Bans
TiamatKumbhakarnaChang'eGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alaxendor
Scylla
8
0 / 0 / 1
4,343
620
1,665
1,721
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
8
0 / 0 / 0
4,504
643
412
1,681
396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
DaRockadelic
Arachne
8
2 / 1 / 0
4,809
687
2,101
4,177
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
6
0 / 1 / 0
4,017
574
1,106
4,221
1,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
smiteoflife
Sun Wukong
9
3 / 0 / 1
5,138
734
3,244
4,185
1,487
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
5
5
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alaxendor
Scylla
0
0
1
0.5
L
Bellona
Algiu
Bellona
0
3
0
0
W
Jing Wei
0
0
0
0
W
Arachne
DaRockadelic
Arachne
2
1
0
2
L
Ymir
1
0
0
1
W
Khepri
0
1
0
0
L
Awilix
0
1
2
1
L
Anhur
1
0
0
1
L
0
1
1
0.5
W
Sun Wukong
smiteoflife
Sun Wukong
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,354
Damage
8,528
15,881
Taken
15,985
5,708
Mitigated
6,253
5,650
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alaxendor
Scylla
1,665
368
0
545
1,721
509
0
831
890
22,762
0
L
Bellona
Algiu
Bellona
1,834
418
0
795
3,693
2,378
0
0
3,693
0
13,630
W
Jing Wei
412
171
0
1,011
1,681
396
0
146
1,535
0
23,293
W
Arachne
DaRockadelic
Arachne
2,101
1,255
0
1,922
4,177
1,879
0
404
3,773
0
21,979
L
Ymir
516
152
0
980
3,346
1,130
0
687
2,659
13,355
0
W
Khepri
1,106
0
0
1,586
4,221
1,982
0
1,623
2,598
6,723
0
L
Awilix
1,596
471
0
2,318
4,193
1,214
0
1,266
2,927
0
15,793
L
Anhur
920
483
0
1,320
2,247
503
0
279
1,968
0
24,553
L
2,488
104
0
237
2,402
483
0
539
1,863
25,028
0
W
Sun Wukong
smiteoflife
Sun Wukong
3,244
916
0
1,661
4,185
1,487
124
0
4,185
0
24,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,979
Gold Earned
22,811
221
Minions Killed
217
0
Camps Cleared
0
672,239
Distance Traveled
733,982
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,343
620
41
6
0
154,325
2
L
Bellona
3,746
535
35
5
0
99,443
2
W
Jing Wei
4,504
643
62
9
0
115,930
1
W
Arachne
4,809
687
52
7
0
167,053
2
L
Ymir
4,128
590
25
4
0
151,568
4
W
Khepri
4,017
574
12
2
0
136,461
2
L
Awilix
4,041
577
39
6
0
162,632
0
L
Anhur
4,688
670
61
9
0
114,879
0
L
Janus
4,376
625
61
9
0
143,717
4
W
Sun Wukong
5,138
734
50
7
0
160,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role