Player Matchup

Tiamat
Tiamat
AtomsMain
Tiamat
Level 6
God Stats
10W - 7L
1,561 SR
Queue Stats
107W - 102L
1,239 Elo+
Solo
Ymir
Ymir
BDR2418
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Emre0652
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anhur
Anhur
PedroGonzalesh
Anhur
Level 2
God Stats
13W - 15L
1,500 SR
Queue Stats
106W - 65L
1,500 Elo+
Solo
Danzaburou
Danzaburou
langseth
Danzaburou
Level 18
God Stats
4W - 7L
1,265 SR
Queue Stats
18W - 26L
1,282 Elo+
Solo
Team Averages
Level 7
1,465 SR
1,404 Elo+

VS

Team Averages
Level 15
1,496 SR
1,252 Elo+
Sun Wukong
Sun Wukong
Nicex0
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,082 Elo+
Solo
Ymir
Ymir
NoAtlantis
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,391 Elo+
Party 1
Neith
Neith
Oo Sh0wTim3 oO
Neith
Level 13
God Stats
29W - 32L
1,482 SR
Queue Stats
104W - 106L
1,374 Elo+
Party 1
Da Ji
Da Ji
Rocketdog1010
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,318 Elo+
Solo
Anubis
Anubis
antony15z
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AtomsMain
Tiamat
19
5 / 1 / 7
12,725
636
12,867
11,208
6,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
BDR2418
Ymir
13
1 / 6 / 2
9,871
494
4,368
15,710
15,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Emre0652
Nemesis
14
1 / 6 / 7
9,655
483
2,338
11,713
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
20 / 1 / 1
14,720
736
26,057
19,106
9,708
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
langseth
Danzaburou
18
12 / 7 / 6
12,500
625
13,029
14,789
5,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nicex0
Sun Wukong
13
1 / 9 / 3
8,189
409
9,551
20,870
14,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 6 / 3
7,960
398
2,500
10,941
8,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
8 / 10 / 5
10,134
507
15,038
13,909
4,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 7 / 4
10,348
517
13,457
20,013
7,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
antony15z
Anubis
9
0 / 7 / 4
6,886
344
2,183
7,447
5,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
39
Kills
20
21
Deaths
39
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AtomsMain
Tiamat
5
1
7
8.5
W
Ymir
BDR2418
Ymir
1
6
2
0.33
W
Nemesis
Emre0652
Nemesis
1
6
7
0.75
L
Sun Wukong
Nicex0
Sun Wukong
1
9
3
0.28
L
2
6
3
0.58
L
8
10
5
1.05
W
20
1
1
20.5
L
9
7
4
1.57
L
Anubis
antony15z
Anubis
0
7
4
0.29
W
Danzaburou
langseth
Danzaburou
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,659
Damage
42,729
72,526
Taken
73,180
42,096
Mitigated
40,303
26,703
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AtomsMain
Tiamat
12,867
2,596
0
5,138
11,208
6,719
5,698
1,011
10,197
83,809
0
W
Ymir
BDR2418
Ymir
4,368
979
0
751
15,710
15,160
322
814
14,896
30,861
0
W
Nemesis
Emre0652
Nemesis
2,338
1,170
0
2,815
11,713
4,656
0
1,168
10,545
0
41,621
L
Sun Wukong
Nicex0
Sun Wukong
9,551
2,427
0
3,464
20,870
14,316
0
3,803
16,883
0
44,207
L
2,500
394
0
180
10,941
8,677
205
3,996
6,809
15,051
0
L
15,038
8,238
0
1,880
13,909
4,452
911
3,088
10,729
0
49,515
W
26,057
17,090
0
12,334
19,106
9,708
6,589
600
18,506
0
127,253
L
13,457
3,648
693
4,568
20,013
7,667
0
4,537
15,334
0
61,295
L
Anubis
antony15z
Anubis
2,183
327
0
337
7,447
5,191
180
1,153
6,190
10,962
0
W
Danzaburou
langseth
Danzaburou
13,029
6,951
486
5,179
14,789
5,853
578
1,090
13,699
0
87,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,471
Gold Earned
43,517
562
Minions Killed
361
0
Camps Cleared
0
1,738,826
Distance Traveled
1,436,647
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,725
636
158
8
0
394,945
1
W
Ymir
9,871
494
34
2
0
300,792
7
W
Nemesis
9,655
483
59
3
0
376,968
2
L
Sun Wukong
8,189
409
100
5
0
346,545
0
L
Ymir
7,960
398
31
2
0
235,967
2
L
Neith
10,134
507
91
5
0
294,601
2
W
Anhur
14,720
736
186
9
0
353,630
1
L
Da Ji
10,348
517
116
6
0
344,288
1
L
Anubis
6,886
344
23
1
0
215,246
0
W
Danzaburou
12,500
625
125
6
0
312,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role