Player Matchup

Anhur
Anhur
D3FQOON
Anhur
Level 102
God Stats
5W - 3L
1,714 SR
Queue Stats
169W - 167L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
lordgummybear
Gilgamesh
Level 72
God Stats
6W - 3L
1,426 SR
Queue Stats
136W - 172L
1,380 Elo+
Party 1
Horus
Horus
michaelmedp
Horus
Level 121
God Stats
35W - 36L
1,495 SR
Queue Stats
568W - 528L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
millsy3
Baron Samedi
Level 71
God Stats
13W - 13L
1,440 SR
Queue Stats
373W - 376L
1,477 Elo+
Party 1
Loki
Loki
wilesy24
Loki
Level 46
God Stats
8W - 4L
1,503 SR
Queue Stats
63W - 83L
1,312 Elo+
Party 1
Team Averages
Level 82
1,516 SR
1,454 Elo+

VS

Team Averages
Level 84
1,619 SR
1,486 Elo+
Izanami
Izanami
DocTom
Izanami
Level 123
God Stats
14W - 11L
1,559 SR
Queue Stats
58W - 45L
1,505 Elo+
Solo
Sol
Sol
LepVor
Sol
Level 61
God Stats
5W - 3L
1,647 SR
Queue Stats
142W - 161L
1,442 Elo+
Party 2
Chernobog
Chernobog
Oberraman
Chernobog
Level 118
God Stats
38W - 32L
1,552 SR
Queue Stats
871W - 881L
1,510 Elo+
Solo
Cerberus
Cerberus
Tipsybear
Cerberus
Level 61
God Stats
45W - 39L
1,836 SR
Queue Stats
266W - 260L
1,509 Elo+
Solo
Kali
Kali
Капитануруру
Kali
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 86L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
D3FQOON
Anhur
12
2 / 2 / 1
7,071
544
1,124
5,220
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
lordgummybear
Gilgamesh
11
4 / 2 / 6
6,388
491
4,528
7,959
4,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 0 / 12
7,554
581
8,772
8,281
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
millsy3
Baron Samedi
12
7 / 3 / 8
7,365
567
9,757
8,900
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
12
5 / 3 / 6
7,102
546
7,037
7,933
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DocTom
Izanami
13
1 / 1 / 1
7,768
598
4,998
5,135
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
LepVor
Sol
10
3 / 8 / 3
6,916
532
5,416
10,325
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Oberraman
Chernobog
12
0 / 3 / 3
7,167
551
2,868
7,296
2,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Tipsybear
Cerberus
9
0 / 5 / 5
6,599
508
4,211
12,562
6,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
6 / 6 / 2
7,596
584
5,890
9,503
3,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
23
Kills
10
10
Deaths
23
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
D3FQOON
Anhur
2
2
1
1.25
L
Izanami
DocTom
Izanami
1
1
1
1.5
L
Sol
LepVor
Sol
3
8
3
0.56
L
Chernobog
Oberraman
Chernobog
0
3
3
0.5
L
Cerberus
Tipsybear
Cerberus
0
5
5
0.5
W
Gilgamesh
lordgummybear
Gilgamesh
4
2
6
3.5
W
5
0
12
11
W
Baron Samedi
millsy3
Baron Samedi
7
3
8
3.67
W
Loki
5
3
6
2.67
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,218
Damage
23,383
38,293
Taken
44,821
17,360
Mitigated
17,538
16,037
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
D3FQOON
Anhur
1,124
281
0
1,751
5,220
1,280
1,190
417
4,803
0
34,527
L
Izanami
DocTom
Izanami
4,998
1,816
0
1,771
5,135
1,752
2,704
989
4,041
0
49,905
L
Sol
LepVor
Sol
5,416
1,530
0
1,707
10,325
3,309
885
3,085
6,968
24,650
1,749
L
Chernobog
Oberraman
Chernobog
2,868
1,745
0
1,530
7,296
2,553
0
1,421
5,759
0
40,854
L
Cerberus
Tipsybear
Cerberus
4,211
414
0
2,598
12,562
6,197
0
2,567
9,716
14,323
0
W
Gilgamesh
lordgummybear
Gilgamesh
4,528
777
0
2,306
7,959
4,653
140
1,518
6,441
0
24,152
W
8,772
3,507
613
4,012
8,281
5,120
0
2,217
6,064
0
27,059
W
Baron Samedi
millsy3
Baron Samedi
9,757
1,923
1,678
3,312
8,900
3,702
0
3,540
5,360
30,993
0
W
Loki
7,037
2,005
0
2,365
7,933
2,605
524
1,743
6,190
0
39,330
L
5,890
2,698
0
1,908
9,503
3,727
0
960
8,380
0
21,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,480
Gold Earned
36,046
292
Minions Killed
316
0
Camps Cleared
0
1,176,217
Distance Traveled
1,110,295
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,071
544
74
6
0
217,323
4
L
Izanami
7,768
598
107
8
0
220,805
5
L
Sol
6,916
532
61
5
0
203,598
0
L
Chernobog
7,167
551
95
7
0
191,953
3
L
Cerberus
6,599
508
21
2
0
232,253
4
W
Gilgamesh
6,388
491
45
3
0
224,144
0
W
Horus
7,554
581
45
3
0
249,047
1
W
Baron Samedi
7,365
567
47
4
0
231,289
0
W
Loki
7,102
546
81
6
0
254,414
4
L
Kali
7,596
584
32
2
0
261,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role