Player Matchup

Jing Wei
Jing Wei
Badaboom5
Jing Wei
Level 29
God Stats
4W - 5L
1,357 SR
Queue Stats
131W - 128L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
DaedrA225
Gilgamesh
Level 27
God Stats
32W - 18L
1,690 SR
Queue Stats
425W - 405L
1,520 Elo+
Solo
Olorun
Olorun
SemiGodLJ
Olorun
Level 29
God Stats
21W - 13L
1,592 SR
Queue Stats
115W - 133L
1,406 Elo+
Solo
Hun Batz
Hun Batz
wrobbywrobbs
Hun Batz
Level 16
God Stats
2W - 4L
1,227 SR
Queue Stats
68W - 61L
1,441 Elo+
Solo
Agni
Agni
情歌而已丶
Agni
Level 17
God Stats
2W - 0L
1,727 SR
Queue Stats
19W - 26L
1,416 Elo+
Solo
Team Averages
Level 24
1,519 SR
1,457 Elo+

VS

Team Averages
Level 21
1,525 SR
1,555 Elo+
Ares
Ares
Baraelas
Ares
Level 28
God Stats
3W - 3L
1,694 SR
Queue Stats
45W - 40L
1,465 Elo+
Solo
Zeus
Zeus
GabiJuzNieKox
Zeus
Level 16
God Stats
20W - 23L
1,433 SR
Queue Stats
151W - 175L
1,365 Elo+
Solo
Izanami
Izanami
Gronklahr
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,723 Elo+
Party 1
Achilles
Achilles
TheRemixKing
Achilles
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,723 Elo+
Party 1
Loki
Loki
porcutz
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Badaboom5
Jing Wei
13
5 / 5 / 5
8,296
519
6,720
11,927
3,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
DaedrA225
Gilgamesh
15
11 / 2 / 2
9,679
605
12,131
10,117
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
SemiGodLJ
Olorun
15
2 / 1 / 8
8,808
551
7,323
9,747
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
wrobbywrobbs
Hun Batz
14
4 / 2 / 11
8,696
544
6,470
9,901
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 4
8,840
553
4,032
5,107
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
6 / 4 / 2
7,628
477
6,610
12,855
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 3 / 0
7,488
468
4,397
7,225
2,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Gronklahr
Izanami
12
2 / 2 / 5
7,637
477
5,140
6,309
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
TheRemixKing
Achilles
11
0 / 8 / 1
6,576
411
4,014
12,973
8,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
porcutz
Loki
14
3 / 6 / 2
8,405
525
6,162
12,151
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
23
Kills
12
12
Deaths
23
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Badaboom5
Jing Wei
5
5
5
1.5
L
Ares
6
4
2
1.75
W
Gilgamesh
DaedrA225
Gilgamesh
11
2
2
6
L
1
3
0
0.33
L
Izanami
Gronklahr
Izanami
2
2
5
2.25
W
Olorun
SemiGodLJ
Olorun
2
1
8
6
L
Achilles
TheRemixKing
Achilles
0
8
1
0.06
L
Loki
porcutz
Loki
3
6
2
0.67
W
Hun Batz
wrobbywrobbs
Hun Batz
4
2
11
4.75
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,676
Damage
26,323
46,799
Taken
51,513
17,730
Mitigated
29,701
18,299
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Badaboom5
Jing Wei
6,720
5,031
0
3,822
11,927
3,797
1,652
3,768
8,159
0
41,800
L
Ares
6,610
549
0
1,191
12,855
11,864
0
3,587
9,268
12,948
0
W
Gilgamesh
DaedrA225
Gilgamesh
12,131
4,717
0
4,952
10,117
4,978
671
72
9,745
0
50,682
L
4,397
72
0
1,524
7,225
2,462
0
2,625
4,600
48,800
0
L
Izanami
Gronklahr
Izanami
5,140
3,138
0
235
6,309
3,015
675
1,640
4,669
0
43,375
W
Olorun
SemiGodLJ
Olorun
7,323
3,639
18
5,758
9,747
3,428
416
3,740
5,982
56,794
0
L
Achilles
TheRemixKing
Achilles
4,014
1,674
0
2,036
12,973
8,382
278
915
12,058
0
24,265
L
Loki
porcutz
Loki
6,162
1,877
0
2,615
12,151
3,978
0
2,588
9,563
0
45,942
W
Hun Batz
wrobbywrobbs
Hun Batz
6,470
1,932
0
2,807
9,901
3,712
0
2,645
7,231
0
41,456
W
4,032
445
0
942
5,107
1,815
846
782
4,325
53,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,319
Gold Earned
37,734
454
Minions Killed
342
0
Camps Cleared
0
1,576,879
Distance Traveled
1,430,591
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,296
519
60
4
0
287,360
3
L
Ares
7,628
477
12
1
0
300,694
6
W
Gilgamesh
9,679
605
88
6
0
326,813
3
L
Zeus
7,488
468
90
6
0
286,253
5
L
Izanami
7,637
477
96
6
0
294,691
1
W
Olorun
8,808
551
108
7
0
308,623
2
L
Achilles
6,576
411
59
4
0
246,597
0
L
Loki
8,405
525
85
5
0
302,356
1
W
Hun Batz
8,696
544
96
6
0
340,641
13
W
Agni
8,840
553
102
6
0
313,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role