Player Matchup

Baron Samedi
Baron Samedi
Diegocho97
Baron Samedi
Level 106
God Stats
2W - 1L
1,564 SR
Queue Stats
220W - 202L
1,568 Elo+
Party 2
Ra
Ra
TheDaRa98
Ra
Level 4
God Stats
31W - 26L
1,761 SR
Queue Stats
359W - 320L
1,500 Elo+
Party 2
Da Ji
Da Ji
Yin_SS505
Da Ji
Level 84
God Stats
9W - 9L
1,442 SR
Queue Stats
245W - 289L
1,491 Elo+
Party 2
Artemis
Artemis
aniquilo-_-
Artemis
Level 109
God Stats
4W - 5L
1,565 SR
Queue Stats
670W - 538L
1,620 Elo+
Party 2
Yemoja
Yemoja
toxu1973
Yemoja
Level 63
God Stats
28W - 26L
1,486 SR
Queue Stats
258W - 264L
1,442 Elo+
Party 2
Team Averages
Level 73
1,564 SR
1,524 Elo+

VS

Team Averages
Level 66
1,444 SR
1,490 Elo+
Baron Samedi
Baron Samedi
BabusuSenpai
Baron Samedi
Level 106
God Stats
10W - 11L
1,479 SR
Queue Stats
202W - 197L
1,427 Elo+
Party 1
Awilix
Awilix
Lord Shatta
Awilix
Level 22
God Stats
22W - 16L
1,650 SR
Queue Stats
153W - 171L
1,499 Elo+
Party 1
Sun Wukong
Sun Wukong
ONKEL--JONNY
Sun Wukong
Level 60
God Stats
2W - 8L
1,135 SR
Queue Stats
100W - 82L
1,380 Elo+
Party 3
Chaac
Chaac
ONKEL--SUCUK
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,696 Elo+
Party 3
Chiron
Chiron
SweeTkush972
Chiron
Level 125
God Stats
3W - 4L
1,453 SR
Queue Stats
472W - 453L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diegocho97
Baron Samedi
14
4 / 3 / 4
8,481
606
6,424
6,584
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 2
6,600
471
2,276
6,734
2,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Yin_SS505
Da Ji
14
7 / 2 / 3
8,210
586
9,351
8,704
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
aniquilo-_-
Artemis
15
7 / 3 / 2
8,886
635
14,470
11,514
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
toxu1973
Yemoja
11
3 / 0 / 2
7,171
512
3,258
7,654
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BabusuSenpai
Baron Samedi
13
4 / 2 / 1
7,506
536
7,220
7,575
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
12
4 / 5 / 2
7,494
535
5,658
10,852
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ONKEL--JONNY
Sun Wukong
11
3 / 3 / 3
6,553
468
6,875
11,030
6,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 2
6,023
430
4,037
10,944
6,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
11
1 / 5 / 2
6,306
450
5,192
11,520
2,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
21
Kills
12
12
Deaths
21
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BabusuSenpai
Baron Samedi
4
2
1
2.25
W
Baron Samedi
Diegocho97
Baron Samedi
4
3
4
2
L
Awilix
4
5
2
1
L
Sun Wukong
ONKEL--JONNY
Sun Wukong
3
3
3
1.5
L
0
6
2
0.17
L
Chiron
1
5
2
0.4
W
0
4
2
0.25
W
Da Ji
Yin_SS505
Da Ji
7
2
3
4.25
W
Artemis
aniquilo-_-
Artemis
7
3
2
2.67
W
Yemoja
toxu1973
Yemoja
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,779
Damage
28,982
41,190
Taken
51,921
17,044
Mitigated
22,207
14,378
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BabusuSenpai
Baron Samedi
7,220
231
36
2,243
7,575
3,170
0
1,624
5,951
41,016
0
W
Baron Samedi
Diegocho97
Baron Samedi
6,424
1,255
154
1,410
6,584
3,511
562
0
6,377
45,421
0
L
Awilix
5,658
2,492
0
2,558
10,852
3,649
0
1,177
9,567
0
38,666
L
Sun Wukong
ONKEL--JONNY
Sun Wukong
6,875
1,967
183
1,529
11,030
6,093
86
2,059
8,971
0
23,910
L
4,037
575
0
1,218
10,944
6,618
66
6,253
4,393
0
28,091
L
Chiron
5,192
2,797
265
3,193
11,520
2,677
242
439
11,081
0
38,599
W
2,276
95
13
380
6,734
2,226
369
1,767
4,659
35,981
0
W
Da Ji
Yin_SS505
Da Ji
9,351
2,419
0
1,818
8,704
3,193
0
721
7,900
0
38,436
W
Artemis
aniquilo-_-
Artemis
14,470
8,024
0
6,260
11,514
3,598
1,102
507
10,969
0
61,914
W
Yemoja
toxu1973
Yemoja
3,258
843
2,084
2,259
7,654
4,516
0
3,582
3,833
16,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,348
Gold Earned
33,882
361
Minions Killed
323
0
Camps Cleared
0
1,207,227
Distance Traveled
1,221,540
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,506
536
86
6
0
217,207
7
W
Baron Samedi
8,481
606
94
7
0
218,492
0
L
Awilix
7,494
535
72
5
0
257,712
4
L
Sun Wukong
6,553
468
49
4
0
260,537
3
L
Chaac
6,023
430
47
3
0
260,449
0
L
Chiron
6,306
450
69
5
0
225,635
1
W
Ra
6,600
471
78
6
0
217,620
0
W
Da Ji
8,210
586
73
5
0
298,330
0
W
Artemis
8,886
635
102
7
0
229,517
1
W
Yemoja
7,171
512
14
1
0
243,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role