Player Matchup

Jing Wei
Jing Wei
ErTipazo
Jing Wei
Level 27
God Stats
8W - 5L
1,199 SR
Queue Stats
221W - 269L
1,515 Elo+
Solo
Aphrodite
Aphrodite
KDA Evelynn8712
Aphrodite
Level 29
God Stats
9W - 10L
1,435 SR
Queue Stats
93W - 91L
1,456 Elo+
Solo
Achilles
Achilles
alansilvaa10
Achilles
Level 28
God Stats
31W - 21L
1,872 SR
Queue Stats
70W - 65L
1,572 Elo+
Solo
Fenrir
Fenrir
r0n1nn
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 115L
1,676 Elo+
Solo
Sol
Sol
sBlackRabiTs
Sol
Level 31
God Stats
4W - 5L
1,527 SR
Queue Stats
97W - 110L
1,437 Elo+
Solo
Team Averages
Level 29
1,507 SR
1,531 Elo+

VS

Team Averages
Level 20
1,567 SR
1,472 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Mantillagraph
Arachne
Level 26
God Stats
3W - 5L
1,538 SR
Queue Stats
130W - 130L
1,507 Elo+
Solo
Athena
Athena
Nuriah9
Athena
Level 11
God Stats
3W - 5L
1,549 SR
Queue Stats
18W - 23L
1,487 Elo+
Solo
Janus
Janus
TTV Erenldot
Janus
Level 26
God Stats
0W - 1L
1,505 SR
Queue Stats
56W - 37L
1,586 Elo+
Solo
Guan Yu
Guan Yu
domo97
Guan Yu
Level 18
God Stats
0W - 1L
1,745 SR
Queue Stats
55W - 55L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ErTipazo
Jing Wei
9
1 / 0 / 1
5,009
501
4,018
6,411
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
KDA Evelynn8712
Aphrodite
8
0 / 3 / 1
4,923
492
1,193
4,395
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
alansilvaa10
Achilles
10
3 / 0 / 2
5,876
588
6,053
5,962
4,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
r0n1nn
Fenrir
11
4 / 0 / 4
6,584
658
4,559
5,363
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 1 / 1
6,033
603
3,484
3,624
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
3 / 1 / 0
5,199
520
4,846
6,090
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
7
0 / 2 / 0
4,569
457
1,731
5,933
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
Nuriah9
Athena
7
0 / 3 / 3
4,742
474
3,137
6,183
2,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 0
5,245
525
2,276
3,233
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
domo97
Guan Yu
9
0 / 4 / 0
4,821
482
2,291
7,816
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
4
4
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
1
0
3
W
Jing Wei
ErTipazo
Jing Wei
1
0
1
1.5
W
Aphrodite
KDA Evelynn8712
Aphrodite
0
3
1
0.17
L
Arachne
0
2
0
0
L
Athena
Nuriah9
Athena
0
3
3
0.5
L
1
3
0
0.33
W
Achilles
alansilvaa10
Achilles
3
0
2
4
L
Guan Yu
domo97
Guan Yu
0
4
0
0
W
Fenrir
r0n1nn
Fenrir
4
0
4
6
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,307
Damage
14,281
25,755
Taken
29,255
11,131
Mitigated
12,217
12,015
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,846
2,732
0
1,729
6,090
1,779
41
431
5,659
0
27,990
W
Jing Wei
ErTipazo
Jing Wei
4,018
3,090
0
2,864
6,411
1,398
198
1,201
5,210
0
20,732
W
Aphrodite
KDA Evelynn8712
Aphrodite
1,193
176
1,576
1,679
4,395
2,319
71
838
3,557
18,634
0
L
Arachne
1,731
1,154
0
1,206
5,933
2,245
0
352
5,531
0
21,878
L
Athena
Nuriah9
Athena
3,137
1,049
0
710
6,183
2,415
0
1,158
5,025
10,305
0
L
2,276
268
0
397
3,233
876
0
1,453
1,780
19,912
0
W
Achilles
alansilvaa10
Achilles
6,053
1,812
0
2,160
5,962
4,357
287
221
5,416
0
27,008
L
Guan Yu
domo97
Guan Yu
2,291
558
135
2,044
7,816
4,902
0
1,201
6,146
0
20,278
W
Fenrir
r0n1nn
Fenrir
4,559
1,596
0
2,963
5,363
1,775
0
1,004
4,345
0
37,012
W
3,484
654
0
773
3,624
1,282
1,431
1,861
1,489
20,739
1,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
24,576
258
Minions Killed
190
0
Camps Cleared
0
953,580
Distance Traveled
912,751
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,199
520
40
4
0
162,030
1
W
Jing Wei
5,009
501
41
4
0
171,844
2
W
Aphrodite
4,923
492
35
4
0
204,837
2
L
Arachne
4,569
457
50
5
0
191,115
3
L
Athena
4,742
474
22
2
0
191,072
2
L
Janus
5,245
525
44
4
0
174,540
0
W
Achilles
5,876
588
47
5
0
178,823
2
L
Guan Yu
4,821
482
34
3
0
193,994
0
W
Fenrir
6,584
658
85
9
0
225,337
1
W
Sol
6,033
603
50
5
0
172,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role