Player Matchup

King Arthur
King Arthur
AlanField
King Arthur
Level 12
God Stats
39W - 24L
1,676 SR
Queue Stats
293W - 275L
1,474 Elo+
Party 3
Thanatos
Thanatos
AmeevA
Thanatos
Level 105
God Stats
23W - 16L
1,706 SR
Queue Stats
321W - 286L
1,597 Elo+
Party 3
Sun Wukong
Sun Wukong
FaZe_DalexdriXx_
Sun Wukong
Level 27
God Stats
5W - 4L
1,293 SR
Queue Stats
19W - 20L
1,239 Elo+
Party 1
Ymir
Ymir
ZLyc4nZ
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,578 Elo+
Party 1
Anhur
Anhur
mt1406
Anhur
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 7L
1,500 Elo+
Party 3
Team Averages
Level 33
1,535 SR
1,478 Elo+

VS

Team Averages
Level 12
1,500 SR
1,319 Elo+
Zeus
Zeus
Silennnce
Zeus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,286 Elo+
Party 2
Fenrir
Fenrir
SrCreepete
Fenrir
Level 24
God Stats
1W - 1L
1,316 SR
Queue Stats
17W - 18L
1,269 Elo+
Party 2
Neith
Neith
Sunrisets
Neith
Level 3
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 3L
922 Elo+
Solo
Tsukuyomi
Tsukuyomi
axusplay
Tsukuyomi
Level 13
God Stats
1W - 1L
1,684 SR
Queue Stats
10W - 10L
1,692 Elo+
Party 2
Achilles
Achilles
manngr612
Achilles
Level 8
God Stats
3W - 3L
1,751 SR
Queue Stats
25W - 25L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlanField
King Arthur
18
2 / 1 / 13
12,109
505
7,053
18,641
12,191
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
AmeevA
Thanatos
20
13 / 4 / 4
14,007
584
16,043
22,943
10,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
FaZe_DalexdriXx_
Sun Wukong
16
1 / 6 / 11
11,230
468
5,142
15,287
7,675
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ymir
ZLyc4nZ
Ymir
16
5 / 5 / 10
11,503
479
7,059
14,905
13,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
mt1406
Anhur
20
9 / 1 / 10
15,504
646
15,326
15,502
5,895
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
8 / 7 / 5
12,170
507
23,231
12,724
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SrCreepete
Fenrir
15
2 / 4 / 7
10,512
438
3,747
16,308
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Sunrisets
Neith
10
2 / 9 / 1
8,384
349
4,397
10,443
2,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
axusplay
Tsukuyomi
15
1 / 6 / 0
9,757
407
5,899
16,714
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
manngr612
Achilles
17
4 / 4 / 1
11,061
461
8,486
15,799
19,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
30
Kills
17
17
Deaths
30
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlanField
King Arthur
2
1
13
8.5
W
Thanatos
AmeevA
Thanatos
13
4
4
3.75
W
Sun Wukong
FaZe_DalexdriXx_
Sun Wukong
1
6
11
1.08
L
Zeus
8
7
5
1.5
L
Fenrir
SrCreepete
Fenrir
2
4
7
1.38
L
Neith
Sunrisets
Neith
2
9
1
0.28
W
Ymir
ZLyc4nZ
Ymir
5
5
10
2
L
Tsukuyomi
axusplay
Tsukuyomi
1
6
0
0.17
L
Achilles
manngr612
Achilles
4
4
1
1.13
W
Anhur
mt1406
Anhur
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,623
Damage
45,760
87,278
Taken
71,988
49,003
Mitigated
47,811
48,582
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlanField
King Arthur
7,053
904
0
8,864
18,641
12,191
868
6,602
11,718
0
48,497
W
Thanatos
AmeevA
Thanatos
16,043
3,732
0
24,907
22,943
10,068
1,748
6,056
16,862
0
101,587
W
Sun Wukong
FaZe_DalexdriXx_
Sun Wukong
5,142
1,332
0
2,364
15,287
7,675
1,293
5,410
9,835
0
51,467
L
Zeus
23,231
2,413
0
2,079
12,724
4,196
908
250
12,474
98,382
0
L
Fenrir
SrCreepete
Fenrir
3,747
541
0
4,100
16,308
15,768
0
484
15,824
0
31,937
L
Neith
Sunrisets
Neith
4,397
2,472
0
1,075
10,443
2,273
0
2,406
8,037
0
23,295
W
Ymir
ZLyc4nZ
Ymir
7,059
1,905
0
1,186
14,905
13,174
369
5,442
9,363
25,604
0
L
Tsukuyomi
axusplay
Tsukuyomi
5,899
720
0
3,445
16,714
5,664
0
1,113
15,601
0
70,297
L
Achilles
manngr612
Achilles
8,486
3,119
0
744
15,799
19,910
562
2,806
12,993
0
52,245
W
Anhur
mt1406
Anhur
15,326
9,091
0
11,261
15,502
5,895
6,668
3,531
11,946
0
155,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,353
Gold Earned
51,884
566
Minions Killed
457
0
Camps Cleared
0
2,295,165
Distance Traveled
1,893,733
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,109
505
72
3
0
480,904
0
W
Thanatos
14,007
584
133
6
0
496,272
0
W
Sun Wukong
11,230
468
106
4
0
450,333
2
L
Zeus
12,170
507
157
7
0
354,443
2
L
Fenrir
10,512
438
51
2
0
437,983
0
L
Neith
8,384
349
45
2
0
265,723
1
W
Ymir
11,503
479
31
1
0
459,308
4
L
Tsukuyomi
9,757
407
104
4
0
460,061
0
L
Achilles
11,061
461
100
4
0
375,523
0
W
Anhur
15,504
646
224
9
0
408,348
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role