Player Matchup

Freya
Freya
CadmiumOrange
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Isake89
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Noatar
Izanami
Level 154
God Stats
41W - 26L
1,590 SR
Queue Stats
129W - 157L
1,495 Elo+
Solo
Osiris
Osiris
RObreja13
Osiris
Level 141
God Stats
4W - 3L
1,622 SR
Queue Stats
432W - 357L
1,528 Elo+
Solo
Xing Tian
Xing Tian
Vayloss
Xing Tian
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
313W - 288L
1,555 Elo+
Party 1
Team Averages
Level 134
1,542 SR
1,516 Elo+

VS

Team Averages
Level 114
1,567 SR
1,560 Elo+
Artemis
Artemis
MeFridge
Artemis
Level 108
God Stats
24W - 11L
1,703 SR
Queue Stats
104W - 81L
1,596 Elo+
Solo
Ganesha
Ganesha
SleezyShaman486
Ganesha
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 88L
1,635 Elo+
Solo
Tyr
Tyr
TehhVibez
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ispecudie
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
rodrigopcgames2
Fenrir
Level 110
God Stats
5W - 2L
1,630 SR
Queue Stats
96W - 59L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,226
479
3,873
9,717
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
11
1 / 7 / 1
6,710
516
5,666
12,347
5,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Noatar
Izanami
12
4 / 8 / 1
7,943
611
8,942
10,735
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
RObreja13
Osiris
10
3 / 4 / 0
6,561
505
4,210
10,113
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Vayloss
Xing Tian
10
1 / 5 / 3
6,447
496
4,813
11,579
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MeFridge
Artemis
15
7 / 1 / 2
9,131
702
7,587
7,970
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 13
7,367
567
6,545
9,552
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
9 / 0 / 3
8,635
664
6,221
9,368
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
ispecudie
Janus
13
4 / 3 / 8
8,140
626
8,820
8,349
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 3 / 1
8,568
659
10,433
10,711
6,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
10
Kills
30
30
Deaths
10
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Tyr
1
7
1
0.21
W
Artemis
MeFridge
Artemis
7
1
2
8
L
Izanami
Noatar
Izanami
4
8
1
0.56
L
Osiris
RObreja13
Osiris
3
4
0
0.75
W
1
3
13
2.5
W
9
0
3
10.5
L
Xing Tian
Vayloss
Xing Tian
1
5
3
0.5
W
Janus
ispecudie
Janus
4
3
8
2.67
W
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,504
Damage
39,606
54,491
Taken
45,950
24,141
Mitigated
22,086
8,508
Healing
16,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,873
1,655
0
1,911
9,717
2,427
0
1,236
8,457
31,761
0
L
Tyr
5,666
1,246
0
2,568
12,347
5,747
0
373
11,974
0
36,869
W
Artemis
MeFridge
Artemis
7,587
4,310
0
3,203
7,970
2,911
2,894
2,817
5,153
0
55,842
L
Izanami
Noatar
Izanami
8,942
5,500
0
1,917
10,735
4,278
852
4,580
5,881
0
37,742
L
Osiris
RObreja13
Osiris
4,210
1,130
0
500
10,113
4,543
0
3,545
6,515
0
34,993
W
6,545
599
0
1,810
9,552
5,019
94
3,365
6,187
14,556
0
W
6,221
1,576
0
4,537
9,368
4,813
0
163
9,205
0
41,227
L
Xing Tian
Vayloss
Xing Tian
4,813
1,064
0
1,612
11,579
7,146
0
5,113
6,299
20,088
0
W
Janus
ispecudie
Janus
8,820
797
0
3,586
8,349
2,362
0
1,959
6,390
52,202
0
W
10,433
3,663
0
3,833
10,711
6,981
0
382
10,329
0
45,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
41,841
304
Minions Killed
398
0
Camps Cleared
0
1,147,621
Distance Traveled
1,303,439
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,226
479
62
5
0
203,621
2
L
Tyr
6,710
516
73
6
0
239,997
0
W
Artemis
9,131
702
121
9
0
215,531
6
L
Izanami
7,943
611
75
6
0
213,022
4
L
Osiris
6,561
505
69
5
0
255,145
2
W
Ganesha
7,367
567
2
0
0
259,412
4
W
Tyr
8,635
664
81
6
0
299,154
1
L
Xing Tian
6,447
496
25
2
0
235,836
1
W
Janus
8,140
626
111
9
0
286,365
1
W
Fenrir
8,568
659
83
6
0
242,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role