Player Matchup

Khepri
Khepri
Akziel
Khepri
Level 25
God Stats
18W - 10L
1,695 SR
Queue Stats
126W - 115L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
BORZ999
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,861 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UlquiorraUA
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Ravana
Ravana
Wuverino
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
vctorvidess
Kukulkan
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 77L
1,500 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,587 Elo+

VS

Team Averages
Level 19
1,438 SR
1,506 Elo+
Nox
Nox
Kambó
Nox
Level 26
God Stats
2W - 1L
1,396 SR
Queue Stats
45W - 38L
1,596 Elo+
Solo
Nemesis
Nemesis
UltraK0MiTi
Nemesis
Level 10
God Stats
7W - 2L
1,608 SR
Queue Stats
49W - 43L
1,359 Elo+
Solo
Izanami
Izanami
gotyouballs
Izanami
Level 4
God Stats
26W - 19L
1,585 SR
Queue Stats
26W - 19L
1,581 Elo+
Solo
Cerberus
Cerberus
kilfran
Cerberus
Level 27
God Stats
2W - 5L
1,218 SR
Queue Stats
131W - 123L
1,519 Elo+
Solo
Danzaburou
Danzaburou
ИнтелБой
Danzaburou
Level 28
God Stats
16W - 20L
1,383 SR
Queue Stats
237W - 251L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Akziel
Khepri
19
3 / 10 / 4
12,471
445
6,248
25,898
27,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
BORZ999
Guan Yu
8
1 / 3 / 2
8,281
296
1,992
6,300
2,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
UlquiorraUA
Ah Muzen Cab
20
1 / 12 / 6
12,691
453
11,544
22,588
7,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
Wuverino
Ravana
20
6 / 9 / 4
14,726
526
19,943
29,280
24,510
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
vctorvidess
Kukulkan
20
6 / 4 / 5
15,486
553
16,340
19,067
7,783
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Kambó
Nox
20
4 / 1 / 4
17,932
640
9,335
11,518
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
UltraK0MiTi
Nemesis
20
5 / 7 / 10
15,631
558
16,473
23,712
14,392
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
gotyouballs
Izanami
20
7 / 4 / 6
17,388
621
19,979
24,988
10,484
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
kilfran
Cerberus
20
3 / 1 / 6
14,777
528
10,322
17,130
19,315
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ИнтелБой
Danzaburou
20
19 / 5 / 8
18,331
655
33,061
29,678
13,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
17
Kills
38
38
Deaths
18
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Khepri
Akziel
Khepri
3
10
4
0.5
L
Guan Yu
BORZ999
Guan Yu
1
3
2
0.67
W
Nox
Kambó
Nox
4
1
4
6
L
Ah Muzen Cab
UlquiorraUA
Ah Muzen Cab
1
12
6
0.33
W
Nemesis
UltraK0MiTi
Nemesis
5
7
10
1.43
L
Ravana
Wuverino
Ravana
6
9
4
0.89
W
Izanami
gotyouballs
Izanami
7
4
6
2.5
W
Cerberus
kilfran
Cerberus
3
1
6
6
L
Kukulkan
vctorvidess
Kukulkan
6
4
5
2.13
W
Danzaburou
ИнтелБой
Danzaburou
19
5
8
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,067
Damage
89,170
103,133
Taken
107,026
70,080
Mitigated
62,914
11,404
Healing
44,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Akziel
Khepri
6,248
517
0
857
25,898
27,672
0
1,167
24,706
33,695
0
L
Guan Yu
BORZ999
Guan Yu
1,992
198
60
950
6,300
2,488
0
2,032
3,993
0
11,259
W
Nox
Kambó
Nox
9,335
501
0
3,433
11,518
4,934
5,451
5,556
5,782
136,884
0
L
Ah Muzen Cab
UlquiorraUA
Ah Muzen Cab
11,544
6,363
0
2,640
22,588
7,627
932
4,750
17,658
0
91,128
W
Nemesis
UltraK0MiTi
Nemesis
16,473
10,001
709
2,601
23,712
14,392
5,087
5,959
17,512
0
111,417
L
Ravana
Wuverino
Ravana
19,943
8,202
0
4,100
29,280
24,510
0
4,990
23,957
0
94,923
W
Izanami
gotyouballs
Izanami
19,979
15,671
0
12,158
24,988
10,484
5,827
4,555
20,269
0
150,506
W
Cerberus
kilfran
Cerberus
10,322
321
0
6,382
17,130
19,315
862
4,113
12,637
80,797
0
L
Kukulkan
vctorvidess
Kukulkan
16,340
1,838
0
2,797
19,067
7,783
208
5,745
13,162
102,650
0
W
Danzaburou
ИнтелБой
Danzaburou
33,061
20,065
747
17,981
29,678
13,789
2,073
6,545
22,951
0
150,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,655
Gold Earned
84,059
593
Minions Killed
960
0
Camps Cleared
0
2,051,890
Distance Traveled
2,450,372
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,471
445
30
1
0
506,467
5
L
Guan Yu
8,281
296
21
1
0
141,474
3
W
Nox
17,932
640
266
10
0
525,104
0
L
Ah Muzen Cab
12,691
453
133
5
0
405,386
3
W
Nemesis
15,631
558
138
5
0
554,626
0
L
Ravana
14,726
526
179
6
0
506,575
6
W
Izanami
17,388
621
225
8
0
468,711
8
W
Cerberus
14,777
528
150
5
0
457,041
5
L
Kukulkan
15,486
553
230
8
0
491,988
6
W
Danzaburou
18,331
655
181
6
0
444,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role