Player Matchup

Heimdallr
Heimdallr
Platinum V
Cynical IcYY
Heimdallr
Platinum V
Level 113
God Stats
2W - 2L
1,654 SR
Queue Stats
206W - 195L
1,887 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
GoodApolloh
Sun Wukong
Gold I
Level 126
God Stats
12W - 7L
1,713 SR
Queue Stats
45W - 40L
1,723 MMR
Solo
Agni
Agni
Gold I
McBinkieBoy
Agni
Gold I
Level 129
God Stats
15W - 5L
1,673 SR
Queue Stats
33W - 26L
1,711 MMR
Party 3
Yemoja
Yemoja
Platinum V
McRemmy
Yemoja
Platinum V
Level 140
God Stats
0W - 1L
1,860 SR
Queue Stats
33W - 26L
1,711 MMR
Party 3
Thanatos
Thanatos
Platinum V
Ninjawizard1227
Thanatos
Platinum V
Level 118
God Stats
2W - 3L
1,279 SR
Queue Stats
383W - 379L
1,718 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,636 SR
1,750 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,591 SR
1,759 MMR
Vamana
Vamana
Platinum IV
BigC_El_Tanke
Vamana
Platinum IV
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
892W - 900L
1,804 MMR
Solo
Nemesis
Nemesis
Gold II
SaiyanPrinceJuan
Nemesis
Gold II
Level 121
God Stats
28W - 13L
1,788 SR
Queue Stats
234W - 221L
1,594 MMR
Party 2
Khepri
Khepri
Gold I
TTD_KINGZ
Khepri
Gold I
Level 124
God Stats
31W - 29L
1,576 SR
Queue Stats
135W - 140L
1,693 MMR
Solo
Nu Wa
Nu Wa
Gold I
WaryBow29628630
Nu Wa
Gold I
Level 60
God Stats
3W - 3L
1,356 SR
Queue Stats
194W - 198L
1,766 MMR
Solo
Chernobog
Chernobog
Platinum II
iAlphaNine
Chernobog
Platinum II
Level 125
God Stats
27W - 19L
1,737 SR
Queue Stats
362W - 340L
1,935 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cynical IcYY
Heimdallr
20
3 / 5 / 2
15,801
510
22,773
26,478
12,206
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
GoodApolloh
Sun Wukong
20
3 / 4 / 3
15,458
499
22,956
32,308
28,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 5 / 4
13,433
433
25,532
21,498
10,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
McRemmy
Yemoja
16
1 / 4 / 6
11,894
384
6,761
23,261
24,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
20
2 / 8 / 3
12,868
415
10,855
26,738
12,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetCu ChulainnAthenaTiamatDanzaburou

VS

Bans
TsukuyomiFenrirKing ArthurJanusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 11
16,865
544
23,614
38,340
40,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 1 / 11
15,662
505
6,924
21,257
13,157
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
TTD_KINGZ
Khepri
19
1 / 2 / 17
14,253
460
7,855
24,460
31,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 1 / 12
17,108
552
33,169
16,448
7,767
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
iAlphaNine
Chernobog
20
10 / 2 / 5
19,658
634
26,754
23,185
13,683
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
12
Kills
26
26
Deaths
12
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
5
6
11
1.75
L
Heimdallr
Cynical IcYY
Heimdallr
3
5
2
0.8
L
Sun Wukong
GoodApolloh
Sun Wukong
3
4
3
1.13
L
3
5
4
1
L
Yemoja
McRemmy
Yemoja
1
4
6
1
L
Thanatos
2
8
3
0.44
W
2
1
11
7.5
W
Khepri
TTD_KINGZ
Khepri
1
2
17
4.75
W
8
1
12
14
W
Chernobog
iAlphaNine
Chernobog
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,877
Damage
98,316
130,283
Taken
123,690
87,546
Mitigated
106,666
58,349
Healing
36,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,614
8,996
0
10,126
38,340
40,958
1,207
9,085
29,255
1,775
121,842
L
Heimdallr
Cynical IcYY
Heimdallr
22,773
14,486
0
9,458
26,478
12,206
4,314
7,541
18,675
0
149,340
L
Sun Wukong
GoodApolloh
Sun Wukong
22,956
2,496
0
12,971
32,308
28,800
364
10,348
21,548
0
133,796
L
25,532
1,377
872
3,808
21,498
10,404
166
7,824
13,324
121,300
0
L
Yemoja
McRemmy
Yemoja
6,761
978
9,828
5,948
23,261
24,092
170
9,149
13,654
20,274
0
L
Thanatos
10,855
2,060
0
15,464
26,738
12,044
0
6,300
20,174
0
99,537
W
6,924
3,540
0
2,929
21,257
13,157
1,459
4,076
17,181
0
136,312
W
Khepri
TTD_KINGZ
Khepri
7,855
439
0
3,778
24,460
31,101
568
9,703
14,757
39,139
0
W
33,169
4,606
444
6,433
16,448
7,767
1,851
6,980
9,468
122,331
0
W
Chernobog
iAlphaNine
Chernobog
26,754
20,238
0
12,627
23,185
13,683
6,468
3,769
19,416
0
174,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,454
Gold Earned
83,546
853
Minions Killed
784
0
Camps Cleared
0
2,801,726
Distance Traveled
3,176,567
44
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,865
544
179
6
0
642,404
10
L
Heimdallr
15,801
510
245
8
0
502,875
11
L
Sun Wukong
15,458
499
259
8
0
631,410
10
L
Agni
13,433
433
193
6
0
540,262
8
L
Yemoja
11,894
384
16
1
0
553,667
11
L
Thanatos
12,868
415
140
5
0
573,512
4
W
Nemesis
15,662
505
184
6
0
742,504
5
W
Khepri
14,253
460
52
2
0
628,056
7
W
Nu Wa
17,108
552
165
5
0
586,766
4
W
Chernobog
19,658
634
204
7
0
576,837
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role