Player Matchup

Neith
Neith
Dotw29
Neith
Level 29
God Stats
63W - 82L
1,329 SR
Queue Stats
384W - 432L
1,184 Elo+
Solo
Nemesis
Nemesis
ICEEYceoX
Nemesis
Level 27
God Stats
23W - 19L
1,642 SR
Queue Stats
97W - 114L
1,374 Elo+
Solo
Ares
Ares
IamMonster69
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Anubis
Anubis
charlielikesmen
Anubis
Level 20
God Stats
39W - 21L
1,662 SR
Queue Stats
127W - 120L
1,466 Elo+
Solo
Guan Yu
Guan Yu
pitucasoo
Guan Yu
Level 17
God Stats
3W - 2L
1,593 SR
Queue Stats
130W - 96L
1,508 Elo+
Solo
Team Averages
Level 19
1,545 SR
1,406 Elo+

VS

Team Averages
Level 16
1,518 SR
1,279 Elo+
Skadi
Skadi
BurnChinchillas
Skadi
Level 4
God Stats
7W - 6L
1,297 SR
Queue Stats
20W - 31L
1,489 Elo+
Solo
Danzaburou
Danzaburou
JoeGuerrero420
Danzaburou
Level 23
God Stats
0W - 2L
1,693 SR
Queue Stats
0W - 8L
951 Elo+
Party 1
Fenrir
Fenrir
Netrozygus
Fenrir
Level 25
God Stats
8W - 11L
1,669 SR
Queue Stats
668W - 745L
1,380 Elo+
Solo
Medusa
Medusa
cc361
Medusa
Level 24
God Stats
0W - 5L
1,431 SR
Queue Stats
1W - 8L
1,066 Elo+
Party 1
Ra
Ra
gLoW777
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dotw29
Neith
15
0 / 1 / 8
10,477
524
3,307
7,581
2,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ICEEYceoX
Nemesis
18
15 / 4 / 16
12,605
630
14,877
19,181
9,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 17
10,506
525
3,607
15,465
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
26 / 1 / 7
14,513
726
27,055
20,699
12,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
pitucasoo
Guan Yu
17
11 / 5 / 15
12,082
604
16,121
24,644
15,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 1
11,369
568
12,531
12,694
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
JoeGuerrero420
Danzaburou
13
1 / 13 / 4
8,788
439
7,818
17,202
3,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Netrozygus
Fenrir
13
1 / 12 / 3
8,447
422
5,677
20,376
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
cc361
Medusa
10
2 / 15 / 3
7,714
386
12,427
18,017
4,105
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 10 / 3
10,259
513
10,736
13,001
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
28
53
Kills
14
15
Deaths
54
63
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
Neith
Dotw29
Neith
0
1
8
4
W
Nemesis
ICEEYceoX
Nemesis
15
4
16
5.75
W
1
4
17
2.38
L
Danzaburou
JoeGuerrero420
Danzaburou
1
13
4
0.23
L
Fenrir
Netrozygus
Fenrir
1
12
3
0.21
L
Medusa
cc361
Medusa
2
15
3
0.23
W
26
1
7
29.5
L
4
10
3
0.55
W
Guan Yu
pitucasoo
Guan Yu
11
5
15
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,967
Damage
49,189
87,570
Taken
81,290
54,986
Mitigated
22,900
36,586
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,531
8,101
0
1,896
12,694
4,781
102
6,888
5,806
0
80,304
W
Neith
Dotw29
Neith
3,307
1,962
0
1,269
7,581
2,515
2,873
464
7,117
0
59,179
W
Nemesis
ICEEYceoX
Nemesis
14,877
8,955
0
4,983
19,181
9,754
2,891
3,075
15,948
0
82,758
W
3,607
713
585
5,343
15,465
14,742
1,790
3,848
11,387
13,480
0
L
Danzaburou
JoeGuerrero420
Danzaburou
7,818
4,567
0
807
17,202
3,886
1,276
5,397
11,805
0
37,992
L
Fenrir
Netrozygus
Fenrir
5,677
504
0
4,318
20,376
6,780
246
6,786
13,590
0
35,537
L
Medusa
cc361
Medusa
12,427
6,327
0
1,104
18,017
4,105
119
4,762
13,255
0
32,988
W
27,055
2,117
0
16,350
20,699
12,399
3,690
4,221
16,254
103,414
0
L
10,736
819
1,040
517
13,001
3,348
982
7,166
5,835
45,905
0
W
Guan Yu
pitucasoo
Guan Yu
16,121
2,270
1,075
6,981
24,644
15,576
770
2,060
22,466
376
60,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,183
Gold Earned
46,577
483
Minions Killed
375
0
Camps Cleared
0
1,791,577
Distance Traveled
1,706,876
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,369
568
128
6
0
347,706
0
W
Neith
10,477
524
121
6
0
289,637
0
W
Nemesis
12,605
630
103
5
0
433,617
2
W
Ares
10,506
525
16
1
0
316,228
3
L
Danzaburou
8,788
439
69
3
0
332,051
0
L
Fenrir
8,447
422
45
2
0
328,428
4
L
Medusa
7,714
386
41
2
0
324,126
1
W
Anubis
14,513
726
152
8
0
333,746
1
L
Ra
10,259
513
92
5
0
374,565
2
W
Guan Yu
12,082
604
91
5
0
418,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role