Player Matchup

King Arthur
King Arthur
Arabesk-Sama
King Arthur
Level 135
God Stats
7W - 3L
1,563 SR
Queue Stats
788W - 747L
1,525 Elo+
Party 3
Xing Tian
Xing Tian
ByeByeZombie360
Xing Tian
Level 44
God Stats
4W - 6L
1,607 SR
Queue Stats
80W - 76L
1,353 Elo+
Party 1
Da Ji
Da Ji
GehirnSchlucky
Da Ji
Level 46
God Stats
23W - 26L
1,559 SR
Queue Stats
298W - 314L
1,450 Elo+
Party 3
Janus
Janus
IKhiero
Janus
Level 125
God Stats
6W - 5L
1,879 SR
Queue Stats
194W - 181L
1,524 Elo+
Party 1
Xbalanque
Xbalanque
bjetpack
Xbalanque
Level 64
God Stats
7W - 10L
1,587 SR
Queue Stats
17W - 25L
1,426 Elo+
Party 1
Team Averages
Level 83
1,639 SR
1,455 Elo+

VS

Team Averages
Level 62
1,575 SR
1,451 Elo+
Achilles
Achilles
ASAP_TooLate
Achilles
Level 48
God Stats
0W - 2L
1,592 SR
Queue Stats
58W - 71L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Immo_2020
Danzaburou
Level 36
God Stats
12W - 16L
1,445 SR
Queue Stats
102W - 109L
1,336 Elo+
Solo
Izanami
Izanami
PhyRoo_
Izanami
Level 40
God Stats
29W - 25L
1,480 SR
Queue Stats
367W - 361L
1,476 Elo+
Party 2
Chang'e
Chang'e
SkullDos
Chang'e
Level 88
God Stats
3W - 2L
1,664 SR
Queue Stats
200W - 182L
1,500 Elo+
Party 2
Ymir
Ymir
julianbc24
Ymir
Level 100
God Stats
47W - 29L
1,696 SR
Queue Stats
385W - 345L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arabesk-Sama
King Arthur
20
7 / 1 / 10
13,683
570
15,446
24,229
18,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
ByeByeZombie360
Xing Tian
17
2 / 2 / 14
11,786
491
11,725
20,001
17,651
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 7 / 6
13,975
582
16,054
21,479
9,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
IKhiero
Janus
20
7 / 1 / 9
13,497
562
21,884
12,466
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
bjetpack
Xbalanque
19
3 / 4 / 7
12,600
525
13,083
13,659
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ASAP_TooLate
Achilles
15
3 / 8 / 2
9,824
409
7,195
17,629
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Immo_2020
Danzaburou
18
1 / 7 / 2
11,473
478
3,966
16,105
8,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
PhyRoo_
Izanami
17
7 / 4 / 0
11,814
492
11,911
16,546
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SkullDos
Chang'e
17
3 / 5 / 5
11,053
461
15,131
23,584
10,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 7
11,536
481
15,601
28,735
25,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
27
Kills
15
15
Deaths
27
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
ASAP_TooLate
Achilles
3
8
2
0.5
W
King Arthur
Arabesk-Sama
King Arthur
7
1
10
12
W
Xing Tian
ByeByeZombie360
Xing Tian
2
2
14
4.5
W
8
7
6
1.57
W
Janus
IKhiero
Janus
7
1
9
11.5
L
Danzaburou
Immo_2020
Danzaburou
1
7
2
0.29
L
Izanami
PhyRoo_
Izanami
7
4
0
1.75
L
Chang'e
SkullDos
Chang'e
3
5
5
1.1
W
Xbalanque
bjetpack
Xbalanque
3
4
7
1.63
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,192
Damage
53,804
91,834
Taken
102,599
55,811
Mitigated
58,109
18,670
Healing
32,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ASAP_TooLate
Achilles
7,195
2,661
0
4,098
17,629
7,957
0
4,350
13,171
0
58,378
W
King Arthur
Arabesk-Sama
King Arthur
15,446
1,399
0
9,074
24,229
18,216
523
6,315
17,914
76
76,459
W
Xing Tian
ByeByeZombie360
Xing Tian
11,725
972
0
2,377
20,001
17,651
210
10,533
9,468
32,055
0
W
16,054
3,174
0
1,538
21,479
9,427
0
5,995
15,484
0
112,035
W
Janus
IKhiero
Janus
21,884
1,535
0
2,494
12,466
5,498
1,204
6,492
5,974
93,507
0
L
Danzaburou
Immo_2020
Danzaburou
3,966
1,083
0
1,902
16,105
8,390
588
1,574
14,469
0
66,381
L
Izanami
PhyRoo_
Izanami
11,911
10,066
0
3,761
16,546
6,155
1,409
5,574
10,786
0
103,652
L
Chang'e
SkullDos
Chang'e
15,131
1,020
2,921
8,006
23,584
10,329
707
8,048
15,240
73,535
0
W
Xbalanque
bjetpack
Xbalanque
13,083
6,764
0
3,187
13,659
5,019
7,137
4,399
9,260
0
87,918
L
15,601
1,719
0
11,846
28,735
25,278
0
13,157
15,248
56,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,541
Gold Earned
55,700
585
Minions Killed
605
0
Camps Cleared
0
2,248,116
Distance Traveled
2,045,652
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,824
409
107
4
0
397,264
5
W
King Arthur
13,683
570
128
5
0
452,962
3
W
Xing Tian
11,786
491
34
1
0
458,326
7
W
Da Ji
13,975
582
144
6
0
436,477
1
W
Janus
13,497
562
147
6
0
485,680
5
L
Danzaburou
11,473
478
139
6
0
368,350
1
L
Izanami
11,814
492
154
6
0
446,651
0
L
Chang'e
11,053
461
125
5
0
407,649
1
W
Xbalanque
12,600
525
132
6
0
414,671
2
L
Ymir
11,536
481
80
3
0
425,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role