Player Matchup

Mercury
Mercury
BLIZARTH
Mercury
Level 28
God Stats
2W - 6L
1,211 SR
Queue Stats
599W - 666L
1,430 Elo+
Solo
Olorun
Olorun
Jookyso
Olorun
Level 17
God Stats
2W - 3L
1,221 SR
Queue Stats
5W - 3L
1,591 Elo+
Solo
Arachne
Arachne
Official__Mero
Arachne
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo
Ra
Ra
PintnFag
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,500 Elo+
Solo
Ares
Ares
buoyantsphinxx2
Ares
Level 24
God Stats
5W - 3L
1,165 SR
Queue Stats
217W - 219L
1,339 Elo+
Solo
Team Averages
Level 16
1,319 SR
1,504 Elo+

VS

Team Averages
Level 17
1,456 SR
1,528 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Its_Gazza
Kukulkan
Level 26
God Stats
3W - 4L
1,267 SR
Queue Stats
36W - 34L
1,405 Elo+
Solo
Neith
Neith
Radesanin91
Neith
Level 29
God Stats
165W - 197L
1,511 SR
Queue Stats
356W - 423L
1,388 Elo+
Solo
Hun Batz
Hun Batz
squallouf
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,846 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BLIZARTH
Mercury
12
0 / 6 / 4
7,336
408
3,990
14,548
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Jookyso
Olorun
7
0 / 2 / 1
6,054
336
900
2,728
814
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 4 / 0
5,239
291
128
3,111
845
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
12 / 1 / 1
12,099
672
13,573
10,707
9,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 5
7,334
407
5,018
14,515
7,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 4 / 1
10,169
565
6,546
12,896
14,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
 
Ymir
12
2 / 3 / 6
8,310
462
2,199
11,641
7,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Its_Gazza
Kukulkan
12
4 / 3 / 6
8,353
464
10,294
6,882
2,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 2
9,076
504
5,060
5,036
1,832
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
squallouf
Hun Batz
17
8 / 3 / 1
10,752
597
7,159
12,635
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
13
Kills
20
20
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
4
1
1.13
W
Ymir
 
Ymir
2
3
6
1.67
L
Mercury
BLIZARTH
Mercury
0
6
4
0.33
W
Kukulkan
Its_Gazza
Kukulkan
4
3
6
2.33
L
Olorun
Jookyso
Olorun
0
2
1
0.25
L
0
4
0
0
L
12
1
1
12.5
W
2
0
2
3
L
1
7
5
0.5
W
Hun Batz
squallouf
Hun Batz
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,609
Damage
31,258
45,609
Taken
49,090
22,501
Mitigated
31,504
9,382
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,546
1,456
663
2,264
12,896
14,534
376
5,270
7,626
0
65,481
W
Ymir
 
Ymir
2,199
198
0
1,430
11,641
7,270
780
6,077
5,564
24,078
0
L
Mercury
BLIZARTH
Mercury
3,990
1,823
0
1,701
14,548
4,090
0
2,619
11,784
0
42,249
W
Kukulkan
Its_Gazza
Kukulkan
10,294
791
0
190
6,882
2,385
1,123
4,461
2,421
27,450
0
L
Olorun
Jookyso
Olorun
900
150
0
566
2,728
814
0
390
2,338
11,166
0
L
128
128
0
442
3,111
845
0
1,271
1,840
0
2,658
L
13,573
2,521
508
5,867
10,707
9,041
286
1,584
8,777
93,116
0
W
5,060
2,059
87
968
5,036
1,832
2,438
2,035
3,001
0
50,358
L
5,018
593
0
298
14,515
7,711
0
6,135
8,052
25,910
0
W
Hun Batz
squallouf
Hun Batz
7,159
2,261
0
280
12,635
5,483
1,235
2,765
9,870
0
83,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,062
Gold Earned
46,660
338
Minions Killed
459
0
Camps Cleared
0
1,245,261
Distance Traveled
1,589,286
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,169
565
131
7
0
341,272
2
W
Ymir
8,310
462
59
3
0
272,159
0
L
Mercury
7,336
408
75
4
0
383,100
0
W
Kukulkan
8,353
464
45
3
0
318,672
0
L
Olorun
6,054
336
26
1
0
88,656
0
L
Arachne
5,239
291
5
0
0
95,834
0
L
Ra
12,099
672
197
11
0
361,527
6
W
Neith
9,076
504
86
5
0
276,751
2
L
Ares
7,334
407
35
2
0
316,144
0
W
Hun Batz
10,752
597
138
8
0
380,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role