Player Matchup

Scylla
Scylla
Gold III
DahyunFromTwice
Scylla
Gold III
Level 128
God Stats
5W - 1L
1,887 SR
Queue Stats
38W - 33L
1,618 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
HammerNNail
Jormungandr
Gold IV
Level 119
God Stats
4W - 2L
1,538 SR
Queue Stats
147W - 165L
1,426 MMR
Solo
Tyr
Tyr
Gold V
JuanJoJ
Tyr
Gold V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
MauiDaui
Neith
Gold V
Level 125
God Stats
2W - 0L
1,729 SR
Queue Stats
12W - 18L
1,308 MMR
Party 1
Thanatos
Thanatos
Bronze III
Shifterinho
Thanatos
Bronze III
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 42L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,631 SR
1,470 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,628 SR
1,456 MMR
Cu Chulainn
Cu Chulainn
Bronze III
DogeDaddy420
Cu Chulainn
Bronze III
Level 118
God Stats
11W - 8L
1,599 SR
Queue Stats
49W - 56L
1,467 MMR
Solo
Sobek
Sobek
Gold III
Gam3rName
Sobek
Gold III
Level 160
God Stats
3W - 3L
1,775 SR
Queue Stats
62W - 79L
1,408 MMR
Solo
Artio
Artio
Gold III
Shuvaa30
Artio
Gold III
Level 137
God Stats
10W - 7L
1,767 SR
Queue Stats
156W - 138L
1,405 MMR
Solo
Janus
Janus
Gold IV
XxTheDiegoSxX
Janus
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
willyboy1244
Anhur
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,541
534
6,448
5,628
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
HammerNNail
Jormungandr
13
2 / 2 / 11
8,459
529
8,498
14,023
8,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyr
17
4 / 1 / 2
10,023
626
10,296
11,395
8,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
MauiDaui
Neith
14
0 / 4 / 3
8,025
502
5,416
7,031
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Shifterinho
Thanatos
16
8 / 3 / 6
9,525
595
13,014
11,593
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SetTsukuyomiApolloGuan YuAthena

VS

Bans
TiamatHeimdallrRavanaKing ArthurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DogeDaddy420
Cu Chulainn
12
1 / 3 / 3
7,203
450
6,784
12,302
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Gam3rName
Sobek
12
4 / 3 / 3
7,906
494
7,177
15,162
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
Shuvaa30
Artio
13
0 / 0 / 3
7,764
485
5,055
11,534
9,459
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 6 / 1
7,226
452
4,587
8,438
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 6 / 0
7,931
496
8,239
13,218
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
18
Kills
10
10
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Cu Chulainn
DogeDaddy420
Cu Chulainn
1
3
3
0.83
L
Sobek
Gam3rName
Sobek
4
3
3
1.83
W
Jormungandr
HammerNNail
Jormungandr
2
2
11
3.75
W
Tyr
4
1
2
5
W
Neith
MauiDaui
Neith
0
4
3
0.38
W
Thanatos
Shifterinho
Thanatos
8
3
6
3.67
L
Artio
Shuvaa30
Artio
0
0
3
1.5
L
1
6
1
0.25
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,672
Damage
31,842
49,670
Taken
60,654
24,145
Mitigated
32,844
19,949
Healing
21,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,448
1,549
0
1,486
5,628
1,989
174
2,901
2,727
51,858
0
L
Cu Chulainn
DogeDaddy420
Cu Chulainn
6,784
1,297
0
5,651
12,302
7,623
0
2,032
10,206
0
44,885
L
Sobek
Gam3rName
Sobek
7,177
402
0
6,598
15,162
10,402
0
6,742
8,168
21,878
0
W
Jormungandr
HammerNNail
Jormungandr
8,498
2,625
0
2,676
14,023
8,017
0
4,675
9,348
31,738
0
W
Tyr
10,296
2,437
0
5,171
11,395
8,000
489
4,992
6,403
0
69,073
W
Neith
MauiDaui
Neith
5,416
2,737
0
936
7,031
1,690
1,096
929
6,102
0
51,709
W
Thanatos
Shifterinho
Thanatos
13,014
3,789
0
9,680
11,593
4,449
251
3,322
8,271
0
65,162
L
Artio
Shuvaa30
Artio
5,055
885
208
6,791
11,534
9,459
0
2,608
8,892
49,937
0
L
4,587
446
0
280
8,438
2,101
0
1,585
6,831
46,244
0
L
8,239
5,104
0
2,452
13,218
3,259
40
1,607
11,611
0
41,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,573
Gold Earned
38,030
495
Minions Killed
411
0
Camps Cleared
0
1,604,440
Distance Traveled
1,516,816
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,541
534
122
8
0
325,975
6
L
Cu Chulainn
7,203
450
97
6
0
326,424
3
L
Sobek
7,906
494
23
1
0
307,619
8
W
Jormungandr
8,459
529
33
2
0
316,591
3
W
Tyr
10,023
626
148
9
0
357,604
4
W
Neith
8,025
502
96
6
0
257,635
6
W
Thanatos
9,525
595
96
6
0
346,635
5
L
Artio
7,764
485
121
8
0
331,142
7
L
Janus
7,226
452
94
6
0
300,888
4
L
Anhur
7,931
496
76
5
0
250,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role