Player Matchup

Cerberus
Cerberus
Bronze IV
EssJay
Cerberus
Bronze IV
Level 44
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 6L
1,172 MMR
Party 2
Scylla
Scylla
Bronze IV
einStain777
Scylla
Bronze IV
Level 69
God Stats
0W - 2L
1,451 SR
Queue Stats
0W - 7L
1,098 MMR
Party 2
Neith
Neith
Bronze IV
headh
Neith
Bronze IV
Level 37
God Stats
0W - 4L
1,207 SR
Queue Stats
0W - 7L
1,098 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 50
1,322 SR
1,123 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,792 SR
1,122 MMR
Xbalanque
Xbalanque
Silver V
DeathIReaperX
Xbalanque
Silver V
Level 81
God Stats
6W - 4L
1,851 SR
Queue Stats
12W - 25L
1,201 MMR
Party 1
Sol
Sol
Silver III
Heldenflausch
Sol
Silver III
Level 120
God Stats
41W - 18L
1,708 SR
Queue Stats
1,052W - 1,155L
887 MMR
Solo
Horus
Horus
Silver V
MCBanane
Horus
Silver V
Level 49
God Stats
13W - 21L
1,818 SR
Queue Stats
84W - 91L
1,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EssJay
Cerberus
11
2 / 5 / 4
8,959
689
5,949
17,809
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
3 / 7 / 3
8,714
670
6,740
10,639
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
headh
Neith
12
1 / 8 / 4
8,145
627
6,190
12,364
4,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AresAthenaDanzaburouCernunnosAnubis

VS

Bans
SobekThothAnhurVulcanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeathIReaperX
Xbalanque
14
9 / 1 / 6
10,344
796
16,668
12,016
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 4 / 11
9,852
758
11,958
10,945
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
MCBanane
Horus
14
6 / 1 / 13
10,356
797
7,332
12,719
13,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
20
20
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DeathIReaperX
Xbalanque
9
1
6
12
L
Cerberus
EssJay
Cerberus
2
5
4
0.8
W
5
4
11
2.63
W
Horus
MCBanane
Horus
6
1
13
12.5
L
Scylla
3
7
3
0.64
L
Neith
headh
Neith
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,879
Damage
35,958
40,812
Taken
35,680
21,420
Mitigated
21,784
9,745
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DeathIReaperX
Xbalanque
16,668
6,131
0
3,355
12,016
4,963
1,302
3,782
8,234
0
64,094
L
Cerberus
EssJay
Cerberus
5,949
307
0
4,619
17,809
13,441
413
5,138
12,671
24,444
0
W
11,958
4,585
0
4,047
10,945
3,811
2,036
4,611
6,334
43,744
0
W
Horus
MCBanane
Horus
7,332
3,204
830
1,375
12,719
13,010
149
4,354
8,365
0
15,616
L
Scylla
6,740
613
0
1,072
10,639
3,418
464
2,878
7,761
26,184
0
L
Neith
headh
Neith
6,190
1,688
612
3,442
12,364
4,561
324
4,006
8,358
0
27,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,818
Gold Earned
30,552
150
Minions Killed
167
0
Camps Cleared
0
645,096
Distance Traveled
706,218
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,344
796
95
7
0
237,665
0
L
Cerberus
8,959
689
72
6
0
232,620
0
W
Sol
9,852
758
58
4
0
216,018
6
W
Horus
10,356
797
14
1
0
252,535
0
L
Scylla
8,714
670
35
3
0
192,007
1
L
Neith
8,145
627
43
3
0
220,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role