Player Matchup

Cthulhu
Cthulhu
Ketkin
Cthulhu
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MiloSFD
Ymir
Level 28
God Stats
3W - 0L
1,902 SR
Queue Stats
31W - 9L
1,811 Elo+
Party 2
Medusa
Medusa
paxxandxlfcoop
Medusa
Level 29
God Stats
2W - 0L
1,698 SR
Queue Stats
10W - 4L
1,535 Elo+
Party 2
Team Averages
Level 30
1,700 SR
1,615 Elo+

VS

Team Averages
Level 47
1,551 SR
1,804 Elo+
Aphrodite
Aphrodite
ChyIIs
Aphrodite
Level 24
God Stats
15W - 5L
1,821 SR
Queue Stats
35W - 9L
1,892 Elo+
Party 1
Medusa
Medusa
KEROZIN
Medusa
Level 104
God Stats
2W - 6L
1,331 SR
Queue Stats
67W - 53L
1,537 Elo+
Solo
Ymir
Ymir
LouRoseWtf
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 4L
1,981 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ketkin
Cthulhu
9
0 / 3 / 7
6,472
647
4,422
6,755
4,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
MiloSFD
Ymir
11
3 / 0 / 5
8,165
817
6,817
9,768
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
5 / 1 / 3
8,016
802
10,877
7,721
2,767
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChyIIs
Aphrodite
10
1 / 3 / 2
6,726
673
6,500
8,678
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
KEROZIN
Medusa
6
0 / 3 / 2
6,048
605
2,012
3,849
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 2 / 1
7,445
745
8,822
13,004
10,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
4
4
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ChyIIs
Aphrodite
1
3
2
0.67
L
Medusa
KEROZIN
Medusa
0
3
2
0.33
W
Cthulhu
Ketkin
Cthulhu
0
3
7
1.17
L
3
2
1
1.75
W
Ymir
MiloSFD
Ymir
3
0
5
5.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,116
Damage
17,334
24,244
Taken
25,531
14,982
Mitigated
16,397
6,235
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ChyIIs
Aphrodite
6,500
856
3,624
4,344
8,678
4,403
0
4,017
4,661
20,774
0
L
Medusa
KEROZIN
Medusa
2,012
1,035
0
288
3,849
1,272
0
2,167
1,682
0
8,069
W
Cthulhu
Ketkin
Cthulhu
4,422
576
144
750
6,755
4,380
0
4,655
2,100
16,752
0
L
8,822
2,018
367
1,864
13,004
10,722
0
5,083
7,921
37,621
0
W
Ymir
MiloSFD
Ymir
6,817
2,441
0
2,049
9,768
7,835
125
6,279
3,489
21,803
0
W
10,877
5,261
0
3,292
7,721
2,767
0
4,494
3,227
0
39,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,653
Gold Earned
20,219
103
Minions Killed
103
0
Camps Cleared
0
528,915
Distance Traveled
406,082
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,726
673
43
4
0
160,165
3
L
Medusa
6,048
605
16
2
0
79,268
2
W
Cthulhu
6,472
647
17
2
0
197,394
0
L
Ymir
7,445
745
44
4
0
166,649
0
W
Ymir
8,165
817
22
2
0
174,804
2
W
Medusa
8,016
802
64
6
0
156,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role