Player Matchup

Yemoja
Yemoja
Duix
Yemoja
Level 27
God Stats
3W - 0L
1,726 SR
Queue Stats
18W - 7L
1,607 Elo+
Solo
Medusa
Medusa
Dusang
Medusa
Level 22
God Stats
3W - 0L
1,838 SR
Queue Stats
13W - 11L
1,652 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ephizas
Tsukuyomi
Level 26
God Stats
28W - 24L
1,492 SR
Queue Stats
92W - 76L
1,521 Elo+
Solo
Ymir
Ymir
Kalllllllllien
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,445 Elo+
Solo
Anubis
Anubis
charlielikesmen
Anubis
Level 20
God Stats
39W - 21L
1,651 SR
Queue Stats
127W - 120L
1,458 Elo+
Solo
Team Averages
Level 22
1,641 SR
1,537 Elo+

VS

Team Averages
Level 13
1,482 SR
1,421 Elo+
King Arthur
King Arthur
Dac95
King Arthur
Level 18
God Stats
3W - 5L
1,231 SR
Queue Stats
16W - 18L
1,300 Elo+
Solo
Ares
Ares
Grackheld
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,524 Elo+
Solo
Ravana
Ravana
LeBronJamesIsGod
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
PiterParkour
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,389 Elo+
Solo
Skadi
Skadi
YLVATHRALL
Skadi
Level 10
God Stats
9W - 12L
1,681 SR
Queue Stats
129W - 175L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Duix
Yemoja
12
0 / 1 / 3
6,817
454
3,457
5,376
2,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Dusang
Medusa
13
8 / 2 / 4
8,703
580
9,562
6,708
2,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Ephizas
Tsukuyomi
15
5 / 3 / 10
9,087
606
7,396
12,131
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 4 / 10
8,617
574
3,820
8,085
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
9 / 3 / 5
9,185
612
12,053
12,452
6,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dac95
King Arthur
15
3 / 1 / 1
8,776
585
6,717
10,261
5,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
8
0 / 6 / 4
6,481
432
2,444
10,158
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 6 / 3
6,982
465
3,856
10,503
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 7 / 3
9,107
607
13,471
12,052
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
0 / 7 / 3
8,088
539
3,259
9,671
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
26
Kills
12
13
Deaths
27
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dac95
King Arthur
3
1
1
3.5
W
Yemoja
Duix
Yemoja
0
1
3
1.5
W
Medusa
Dusang
Medusa
8
2
4
5
W
Tsukuyomi
Ephizas
Tsukuyomi
5
3
10
3.33
L
Ares
0
6
4
0.33
W
4
4
10
2.25
L
2
6
3
0.58
L
7
7
3
1.21
L
Skadi
0
7
3
0.21
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,288
Damage
29,747
44,752
Taken
52,645
20,592
Mitigated
22,058
14,563
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dac95
King Arthur
6,717
653
0
3,059
10,261
5,096
42
5,054
5,207
0
48,279
W
Yemoja
Duix
Yemoja
3,457
764
996
799
5,376
2,525
788
0
5,376
25,768
0
W
Medusa
Dusang
Medusa
9,562
5,960
0
0
6,708
2,264
1,519
3,628
2,946
0
37,099
W
Tsukuyomi
Ephizas
Tsukuyomi
7,396
1,396
0
5,616
12,131
4,610
0
2,627
9,353
0
49,125
L
Ares
2,444
241
0
480
10,158
5,359
53
5,296
4,862
8,278
0
W
3,820
775
0
849
8,085
5,062
260
4,443
3,526
14,722
0
L
3,856
672
0
2,490
10,503
3,506
0
2,353
8,150
0
35,611
L
13,471
1,294
0
1,849
12,052
3,795
546
4,196
7,856
54,800
0
L
Skadi
3,259
1,883
0
422
9,671
4,302
950
2,431
7,240
0
44,196
W
12,053
548
0
6,303
12,452
6,131
0
4,539
7,636
49,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
39,434
303
Minions Killed
380
0
Camps Cleared
0
1,438,583
Distance Traveled
1,365,614
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,776
585
100
7
0
290,979
1
W
Yemoja
6,817
454
38
3
0
288,978
5
W
Medusa
8,703
580
84
6
0
287,353
0
W
Tsukuyomi
9,087
606
91
6
0
302,336
4
L
Ares
6,481
432
7
0
0
298,194
0
W
Ymir
8,617
574
29
2
0
287,322
1
L
Ravana
6,982
465
60
4
0
271,500
0
L
Janus
9,107
607
111
7
0
285,382
2
L
Skadi
8,088
539
102
7
0
219,559
3
W
Anubis
9,185
612
61
4
0
272,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role