Player Matchup

Heimdallr
Heimdallr
BerryYung
Heimdallr
Level 16
God Stats
16W - 9L
1,659 SR
Queue Stats
55W - 50L
1,628 Elo+
Solo
Anubis
Anubis
CptBarbecue
Anubis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MVP5396
Neith
Level 29
God Stats
6W - 4L
1,547 SR
Queue Stats
13W - 16L
1,506 Elo+
Solo
Nemesis
Nemesis
SaltyCali
Nemesis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 69L
1,541 Elo+
Solo
Ra
Ra
jmoll
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,795 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,594 Elo+

VS

Team Averages
Level 18
1,499 SR
1,551 Elo+
Gilgamesh
Gilgamesh
CoolishLiteSPL
Gilgamesh
Level 15
God Stats
5W - 4L
1,742 SR
Queue Stats
74W - 55L
1,749 Elo+
Solo
Nike
Nike
DAFATKID0608
Nike
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 201L
1,682 Elo+
Party 1
Kukulkan
Kukulkan
Dau-Or-Zooe
Kukulkan
Level 16
God Stats
1W - 1L
1,267 SR
Queue Stats
2W - 2L
1,240 Elo+
Solo
Sol
Sol
SaikouKitten
Sol
Level 8
God Stats
3W - 1L
1,539 SR
Queue Stats
4W - 2L
1,608 Elo+
Party 1
Amaterasu
Amaterasu
StarAuraz
Amaterasu
Level 24
God Stats
1W - 0L
1,446 SR
Queue Stats
9W - 10L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BerryYung
Heimdallr
7
0 / 1 / 5
4,205
601
2,878
3,957
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
9
4 / 0 / 2
5,301
757
3,459
2,807
1,376
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
MVP5396
Neith
6
0 / 2 / 0
3,417
488
859
2,841
715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
SaltyCali
Nemesis
7
3 / 1 / 1
4,374
625
1,176
2,530
559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
1
0 / 1 / 0
2,863
409
54
469
20

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoolishLiteSPL
Gilgamesh
8
1 / 1 / 1
4,399
628
1,559
3,764
1,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 2 / 1
4,422
632
1,989
5,930
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

Kukulkan
Dau-Or-Zooe
Kukulkan
7
0 / 1 / 0
4,157
594
1,105
2,849
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 2 / 2
4,214
602
1,559
3,563
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
StarAuraz
Amaterasu
8
1 / 1 / 1
4,357
622
296
2,808
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
7
Kills
5
5
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BerryYung
Heimdallr
0
1
5
2.5
W
Gilgamesh
CoolishLiteSPL
Gilgamesh
1
1
1
1.5
L
Anubis
4
0
2
5
W
2
2
1
1.25
W
Kukulkan
Dau-Or-Zooe
Kukulkan
0
1
0
0
L
Neith
MVP5396
Neith
0
2
0
0
W
1
2
2
1
L
Nemesis
SaltyCali
Nemesis
3
1
1
3.5
W
Amaterasu
StarAuraz
Amaterasu
1
1
1
1.5
L
Ra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,426
Damage
6,508
12,604
Taken
18,914
3,785
Mitigated
5,117
4,644
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BerryYung
Heimdallr
2,878
810
0
1,077
3,957
1,115
0
815
3,086
0
17,403
W
Gilgamesh
CoolishLiteSPL
Gilgamesh
1,559
551
0
1,834
3,764
1,099
0
173
3,591
0
20,445
L
Anubis
3,459
302
0
1,904
2,807
1,376
0
741
1,978
28,147
0
W
1,989
246
77
2,531
5,930
1,663
148
1,086
4,844
0
10,528
W
Kukulkan
Dau-Or-Zooe
Kukulkan
1,105
183
0
510
2,849
728
0
690
2,159
17,083
0
L
Neith
MVP5396
Neith
859
466
0
1,003
2,841
715
246
912
1,929
0
9,559
W
1,559
203
0
999
3,563
450
476
1,564
1,999
14,952
0
L
Nemesis
SaltyCali
Nemesis
1,176
595
0
660
2,530
559
0
0
2,530
0
14,246
W
Amaterasu
StarAuraz
Amaterasu
296
184
0
996
2,808
1,177
662
0
2,808
0
10,452
L
Ra
54
54
0
0
469
20
0
52
417
545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,160
Gold Earned
21,549
154
Minions Killed
180
0
Camps Cleared
0
515,679
Distance Traveled
666,500
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,205
601
30
4
0
116,492
1
W
Gilgamesh
4,399
628
52
7
0
171,198
1
L
Anubis
5,301
757
67
10
0
118,819
2
W
Nike
4,422
632
11
2
0
144,937
2
W
Kukulkan
4,157
594
50
7
0
121,034
2
L
Neith
3,417
488
15
2
0
93,450
2
W
Sol
4,214
602
34
5
0
109,877
0
L
Nemesis
4,374
625
41
6
0
159,366
3
W
Amaterasu
4,357
622
33
5
0
119,454
0
L
Ra
2,863
409
1
0
0
27,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role