Player Matchup

Bellona
Bellona
CarnageGame
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Henry901
Yemoja
Level 22
God Stats
5W - 5L
1,579 SR
Queue Stats
53W - 78L
1,319 Elo+
Solo
Hachiman
Hachiman
MayurisBankai
Hachiman
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Monsgold
Izanami
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 63L
1,283 Elo+
Solo
Chang'e
Chang'e
ninkyodandai
Chang'e
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
924 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,305 Elo+

VS

Team Averages
Level 25
1,468 SR
1,327 Elo+
Hera
Hera
IlyaVzhuh
Hera
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 61L
1,307 Elo+
Party 1
Thor
Thor
KinGSsmach
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 274L
1,352 Elo+
Solo
Osiris
Osiris
Wendigo090
Osiris
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,372 Elo+
Party 1
Yemoja
Yemoja
dubeche
Yemoja
Level 29
God Stats
1W - 8L
1,136 SR
Queue Stats
102W - 145L
1,313 Elo+
Solo
Artemis
Artemis
monat120
Artemis
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 5L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CarnageGame
Bellona
15
4 / 1 / 5
9,507
528
8,195
15,882
10,675
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Henry901
Yemoja
13
0 / 1 / 5
8,248
458
4,494
9,329
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
MayurisBankai
Hachiman
16
10 / 1 / 1
10,436
580
10,557
10,633
4,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Monsgold
Izanami
17
10 / 4 / 2
10,422
579
11,014
11,007
4,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
ninkyodandai
Chang'e
15
3 / 3 / 3
9,242
513
6,792
10,651
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 6 / 0
8,244
458
10,442
9,601
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 2
8,287
460
3,068
12,842
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Wendigo090
Osiris
14
1 / 6 / 1
8,725
485
4,831
12,701
11,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
dubeche
Yemoja
13
3 / 4 / 0
8,634
480
4,652
9,906
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
monat120
Artemis
12
0 / 6 / 3
7,430
413
6,351
8,572
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
27
Kills
9
10
Deaths
28
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
CarnageGame
Bellona
4
1
5
6.5
W
Yemoja
Henry901
Yemoja
0
1
5
2.5
L
Hera
4
6
0
0.67
L
1
6
2
0.33
W
Hachiman
MayurisBankai
Hachiman
10
1
1
10.5
W
Izanami
Monsgold
Izanami
10
4
2
2.75
L
Osiris
Wendigo090
Osiris
1
6
1
0.25
L
Yemoja
dubeche
Yemoja
3
4
0
0.75
L
Artemis
monat120
Artemis
0
6
3
0.25
W
Chang'e
ninkyodandai
Chang'e
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,052
Damage
29,344
57,502
Taken
53,622
29,856
Mitigated
27,912
21,562
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CarnageGame
Bellona
8,195
2,678
561
4,092
15,882
10,675
417
2,143
13,739
0
63,477
W
Yemoja
Henry901
Yemoja
4,494
571
748
1,624
9,329
7,335
1,468
3,513
5,816
26,000
0
L
Hera
10,442
3,087
0
1,460
9,601
3,065
1,250
4,850
4,393
42,729
0
L
3,068
964
0
1,583
12,842
4,072
495
1,879
10,859
0
34,060
W
Hachiman
MayurisBankai
Hachiman
10,557
4,409
0
5,689
10,633
4,009
1,297
1,580
9,053
0
64,368
W
Izanami
Monsgold
Izanami
11,014
8,447
0
3,333
11,007
4,418
1,315
2,001
9,006
0
61,895
L
Osiris
Wendigo090
Osiris
4,831
2,586
0
2,312
12,701
11,017
2,073
983
11,700
0
39,173
L
Yemoja
dubeche
Yemoja
4,652
1,275
1,045
1,417
9,906
6,296
0
1,458
8,448
28,180
0
L
Artemis
monat120
Artemis
6,351
3,320
0
25
8,572
3,462
0
1,636
6,936
0
29,944
W
Chang'e
ninkyodandai
Chang'e
6,792
1,287
1,111
4,404
10,651
3,419
1,363
5,857
4,794
46,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,855
Gold Earned
41,320
439
Minions Killed
294
0
Camps Cleared
0
1,480,994
Distance Traveled
1,473,565
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,507
528
107
6
0
345,338
3
W
Yemoja
8,248
458
32
2
0
251,272
0
L
Hera
8,244
458
58
3
0
295,203
3
L
Thor
8,287
460
60
3
0
286,804
3
W
Hachiman
10,436
580
109
6
0
297,880
0
W
Izanami
10,422
579
122
7
0
281,990
1
L
Osiris
8,725
485
87
5
0
313,191
0
L
Yemoja
8,634
480
34
2
0
313,066
2
L
Artemis
7,430
413
55
3
0
265,301
0
W
Chang'e
9,242
513
69
4
0
304,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role