Player Matchup

Achilles
Achilles
Gold I
CvayoVpg
Achilles
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
EvanTheApe
Sun Wukong
Silver I
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 102L
1,459 MMR
Party 2
Janus
Janus
Bronze III
ImGonnaBust
Janus
Bronze III
Level 66
God Stats
0W - 1L
1,756 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Arachne
Arachne
Silver III
KlausKlasuKlaus
Arachne
Silver III
Level 82
God Stats
1W - 1L
1,613 SR
Queue Stats
18W - 29L
1,463 MMR
Solo
Ullr
Ullr
Platinum V
SportVision
Ullr
Platinum V
Level 159
God Stats
8W - 9L
1,521 SR
Queue Stats
92W - 87L
1,478 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,578 SR
1,480 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,461 SR
1,487 MMR
Discordia
Discordia
Gold II
BigFlibbs
Discordia
Gold II
Level 123
God Stats
12W - 13L
1,487 SR
Queue Stats
469W - 467L
1,477 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
BjornPanda
Cu Chulainn
Gold II
Level 126
God Stats
3W - 8L
1,249 SR
Queue Stats
117W - 112L
1,514 MMR
Solo
Ymir
Ymir
Gold IV
DarrenB97
Ymir
Gold IV
Level 99
God Stats
6W - 7L
1,478 SR
Queue Stats
81W - 78L
1,473 MMR
Solo
Ravana
Ravana
Gold IV
Xenonew
Ravana
Gold IV
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 62L
1,446 MMR
Solo
Anhur
Anhur
Gold IV
thetntnt
Anhur
Gold IV
Level 93
God Stats
13W - 11L
1,593 SR
Queue Stats
61W - 56L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CvayoVpg
Achilles
3
0 / 3 / 0
3,158
395
210
2,511
479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
EvanTheApe
Sun Wukong
7
1 / 4 / 0
4,353
544
3,723
7,502
2,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 3 / 0
3,541
443
305
2,668
612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 0
4,340
543
1,984
6,788
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

2
0 / 1 / 0
3,155
394
807
951
84
Boots

Boots

+6%
Movement Speed

Bans
ApolloSetTiamatTsukuyomiAthena

VS

Bans
The MorriganNemesisScyllaCerberusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigFlibbs
Discordia
10
2 / 0 / 2
5,479
685
2,118
2,316
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
BjornPanda
Cu Chulainn
10
2 / 2 / 2
5,461
683
2,391
4,828
1,745
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
8
0 / 0 / 6
4,700
588
1,909
4,125
1,648
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ravana
Xenonew
Ravana
8
6 / 0 / 0
5,456
682
4,764
2,411
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
thetntnt
Anhur
9
4 / 0 / 0
5,541
693
2,495
3,153
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
14
14
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
BigFlibbs
Discordia
2
0
2
3
W
Cu Chulainn
BjornPanda
Cu Chulainn
2
2
2
1.5
L
Achilles
CvayoVpg
Achilles
0
3
0
0
W
Ymir
0
0
6
3
L
Sun Wukong
EvanTheApe
Sun Wukong
1
4
0
0.25
L
0
3
0
0
L
1
3
0
0.33
L
0
1
0
0
W
Ravana
Xenonew
Ravana
6
0
0
6
W
Anhur
thetntnt
Anhur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,029
Damage
13,677
20,420
Taken
16,833
5,891
Mitigated
5,731
4,083
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BigFlibbs
Discordia
2,118
310
0
1,340
2,316
534
82
0
2,316
28,162
0
W
Cu Chulainn
BjornPanda
Cu Chulainn
2,391
614
0
1,160
4,828
1,745
0
70
4,758
0
25,905
L
Achilles
CvayoVpg
Achilles
210
29
0
162
2,511
479
0
554
1,957
0
1,564
W
Ymir
1,909
697
0
1,190
4,125
1,648
0
233
3,890
10,537
0
L
Sun Wukong
EvanTheApe
Sun Wukong
3,723
1,568
0
2,004
7,502
2,741
0
890
6,612
0
20,018
L
305
144
0
250
2,668
612
0
748
1,840
10,519
0
L
1,984
1,362
0
1,667
6,788
1,975
0
1,412
5,192
0
18,324
L
807
424
0
0
951
84
0
159
792
0
3,943
W
Ravana
Xenonew
Ravana
4,764
2,024
0
1,230
2,411
1,012
58
0
2,411
0
18,586
W
Anhur
thetntnt
Anhur
2,495
1,636
0
1,937
3,153
792
0
0
3,153
0
29,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,547
Gold Earned
26,637
113
Minions Killed
247
0
Camps Cleared
0
501,755
Distance Traveled
781,637
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,479
685
69
9
0
164,187
2
W
Cu Chulainn
5,461
683
54
7
0
143,761
0
L
Achilles
3,158
395
1
0
0
66,787
0
W
Ymir
4,700
588
19
2
0
161,163
1
L
Sun Wukong
4,353
544
46
6
0
156,775
0
L
Janus
3,541
443
19
2
0
92,625
1
L
Arachne
4,340
543
41
5
0
155,921
2
L
Ullr
3,155
394
6
1
0
29,647
0
W
Ravana
5,456
682
38
5
0
178,518
1
W
Anhur
5,541
693
67
8
0
134,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role