Player Matchup

Ra
Ra
DeadlyAssassain9
Ra
Level 148
God Stats
0W - 4L
1,036 SR
Queue Stats
160W - 153L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
LittyTideesManHo
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
NLEsloppa
Nemesis
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 141L
1,517 Elo+
Solo
Sol
Sol
glastvie
Sol
Level 34
God Stats
7W - 4L
1,681 SR
Queue Stats
128W - 132L
1,538 Elo+
Party 3
Rama
Rama
phatjesus12
Rama
Level 40
God Stats
9W - 11L
1,735 SR
Queue Stats
106W - 133L
1,490 Elo+
Party 1
Team Averages
Level 57
1,491 SR
1,518 Elo+

VS

Team Averages
Level 68
1,456 SR
1,498 Elo+
Osiris
Osiris
GrayPolarBear
Osiris
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
124W - 130L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
MrFireMan
Gilgamesh
Level 122
God Stats
13W - 7L
1,409 SR
Queue Stats
119W - 96L
1,486 Elo+
Party 2
Sun Wukong
Sun Wukong
N0ScopeThePope
Sun Wukong
Level 33
God Stats
4W - 3L
1,581 SR
Queue Stats
409W - 396L
1,542 Elo+
Solo
Rama
Rama
Sryukotpusk
Rama
Level 49
God Stats
1W - 2L
1,306 SR
Queue Stats
185W - 191L
1,477 Elo+
Party 2
Anubis
Anubis
Vaurugan1
Anubis
Level 29
God Stats
41W - 35L
1,483 SR
Queue Stats
162W - 172L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,736
485
6,337
15,248
13,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
13
4 / 6 / 1
8,385
466
14,132
16,981
11,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
NLEsloppa
Nemesis
17
4 / 3 / 1
10,051
558
7,708
14,484
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 1
8,648
480
12,861
9,523
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 6 / 4
7,600
422
6,356
12,819
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
9,618
534
6,278
12,628
7,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
MrFireMan
Gilgamesh
14
2 / 0 / 10
9,873
549
7,820
14,414
10,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Bow

Short Bow

+15%
Attack Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
N0ScopeThePope
Sun Wukong
16
3 / 3 / 8
9,998
555
9,548
16,274
8,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
9 / 3 / 5
11,021
612
14,637
11,836
4,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Vaurugan1
Anubis
16
6 / 4 / 8
10,099
561
16,032
15,918
9,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
11
Kills
22
23
Deaths
11
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
2
1
7
5.5
L
Gilgamesh
4
6
1
0.75
W
Gilgamesh
MrFireMan
Gilgamesh
2
0
10
7
W
Sun Wukong
N0ScopeThePope
Sun Wukong
3
3
8
2.33
L
Nemesis
NLEsloppa
Nemesis
4
3
1
1.5
W
9
3
5
3.83
W
Anubis
Vaurugan1
Anubis
6
4
8
2.5
L
3
3
1
1.17
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,394
Damage
54,315
69,055
Taken
71,070
37,173
Mitigated
41,454
16,771
Healing
27,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,337
611
1,631
5,453
15,248
13,437
0
2,547
12,701
33,868
0
W
6,278
270
0
5,722
12,628
7,770
0
2,106
10,346
0
78,518
L
Gilgamesh
14,132
4,012
0
2,781
16,981
11,454
440
2,217
14,764
0
53,166
W
Gilgamesh
MrFireMan
Gilgamesh
7,820
1,011
0
1,187
14,414
10,772
295
4,652
9,554
53
29,453
W
Sun Wukong
N0ScopeThePope
Sun Wukong
9,548
1,744
0
6,081
16,274
8,916
3,129
2,019
14,121
0
52,343
L
Nemesis
NLEsloppa
Nemesis
7,708
4,078
0
1,424
14,484
5,255
0
4,514
9,970
0
80,315
W
14,637
12,023
0
6,250
11,836
4,620
2,381
4,068
7,694
0
60,050
W
Anubis
Vaurugan1
Anubis
16,032
525
0
8,473
15,918
9,376
614
5,449
10,157
71,253
0
L
12,861
1,065
486
3,188
9,523
2,626
0
4,310
5,213
44,431
0
L
6,356
4,531
0
1,808
12,819
4,401
0
2,493
10,326
0
41,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
50,609
432
Minions Killed
476
0
Camps Cleared
0
1,658,389
Distance Traveled
1,774,365
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,736
485
42
2
0
304,959
3
W
Osiris
9,618
534
126
7
0
418,784
7
L
Gilgamesh
8,385
466
84
5
0
286,240
0
W
Gilgamesh
9,873
549
29
2
0
395,275
1
W
Sun Wukong
9,998
555
112
6
0
368,576
8
L
Nemesis
10,051
558
150
8
0
391,903
3
W
Rama
11,021
612
93
5
0
294,382
0
W
Anubis
10,099
561
116
6
0
297,348
0
L
Sol
8,648
480
79
4
0
376,328
3
L
Rama
7,600
422
77
4
0
298,959
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role