Player Matchup

Anhur
Anhur
CoachKoiZeit
Anhur
Level 109
God Stats
38W - 40L
1,500 SR
Queue Stats
183W - 187L
1,545 Elo+
Party 2
Hera
Hera
FaintColt640754
Hera
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,544 Elo+
Party 4
Guan Yu
Guan Yu
LIVExTemptation
Guan Yu
Level 144
God Stats
4W - 2L
1,775 SR
Queue Stats
425W - 367L
1,579 Elo+
Party 2
Chaac
Chaac
Rickstaaaaar98
Chaac
Level 18
God Stats
21W - 3L
1,500 SR
Queue Stats
39W - 11L
1,631 Elo+
Party 2
Loki
Loki
twitchingJames1
Loki
Level 47
God Stats
4W - 2L
1,556 SR
Queue Stats
15W - 13L
1,559 Elo+
Party 4
Team Averages
Level 89
1,566 SR
1,572 Elo+

VS

Team Averages
Level 63
1,503 SR
1,524 Elo+
Chiron
Chiron
Krang_X_
Chiron
Level 27
God Stats
5W - 1L
1,738 SR
Queue Stats
271W - 189L
1,507 Elo+
Party 1
Yemoja
Yemoja
Shredder_X_
Yemoja
Level 128
God Stats
1W - 4L
1,508 SR
Queue Stats
171W - 147L
1,515 Elo+
Party 1
Nemesis
Nemesis
chelseyhosewol
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,665 Elo+
Party 3
Hercules
Hercules
huricanez_01
Hercules
Level 97
God Stats
0W - 4L
1,267 SR
Queue Stats
256W - 250L
1,500 Elo+
Party 3
Hera
Hera
inazumajesse
Hera
Level 62
God Stats
5W - 1L
1,500 SR
Queue Stats
95W - 90L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 2
12,287
614
6,737
14,770
5,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 8 / 10
10,502
525
10,756
14,631
5,498
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 3 / 12
12,278
614
10,712
21,831
18,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
5 / 2 / 8
12,232
612
15,862
16,871
15,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 0 / 6
12,033
602
9,353
12,887
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Krang_X_
Chiron
17
5 / 5 / 2
10,794
540
9,624
13,127
3,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
16
3 / 2 / 9
11,040
552
11,495
11,982
11,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 5 / 7
10,082
504
9,950
15,681
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
huricanez_01
Hercules
15
1 / 5 / 2
9,120
456
4,831
17,856
16,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 7 / 8
10,146
507
12,175
11,970
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
44
24
Kills
16
16
Deaths
24
38
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
W
3
8
10
1
L
Chiron
Krang_X_
Chiron
5
5
2
1.2
W
2
3
12
2.67
W
5
2
8
4.5
L
Yemoja
3
2
9
3.75
L
4
5
7
1.5
L
Hercules
huricanez_01
Hercules
1
5
2
0.4
L
3
7
8
1
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,420
Damage
48,075
80,990
Taken
70,616
50,796
Mitigated
42,315
28,517
Healing
19,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,737
3,746
0
5,579
14,770
5,749
1,952
3,876
10,862
0
100,880
W
10,756
2,712
341
2,818
14,631
5,498
880
7,363
6,961
53,821
0
L
Chiron
Krang_X_
Chiron
9,624
4,064
1,058
3,562
13,127
3,320
0
181
12,842
0
80,017
W
10,712
2,279
1,694
6,186
21,831
18,649
1,327
6,861
14,838
0
65,019
W
15,862
4,995
0
6,570
16,871
15,974
1,274
2,410
14,379
0
70,798
L
Yemoja
11,495
1,308
1,021
595
11,982
11,890
0
2,347
9,635
50,992
0
L
9,950
3,712
0
6,084
15,681
6,396
0
2,865
12,816
0
71,245
L
Hercules
huricanez_01
Hercules
4,831
1,739
0
4,180
17,856
16,961
460
1,923
15,933
0
45,426
L
12,175
3,892
450
2,050
11,970
3,748
0
3,440
8,530
52,774
0
W
9,353
2,078
576
4,753
12,887
4,926
836
2,710
10,111
0
75,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,332
Gold Earned
51,182
593
Minions Killed
551
0
Camps Cleared
0
1,933,727
Distance Traveled
1,931,748
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,287
614
178
9
0
341,249
4
W
Hera
10,502
525
92
5
0
318,066
4
L
Chiron
10,794
540
149
7
0
378,965
4
W
Guan Yu
12,278
614
73
4
0
410,792
3
W
Chaac
12,232
612
123
6
0
402,387
0
L
Yemoja
11,040
552
74
4
0
392,925
7
L
Nemesis
10,082
504
124
6
0
442,191
4
L
Hercules
9,120
456
108
5
0
369,390
3
L
Hera
10,146
507
96
5
0
348,277
3
W
Loki
12,033
602
127
6
0
461,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role