Player Matchup

Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
C4Ld0_d3_p0lI0
Hercules
Level 16
God Stats
7W - 7L
1,435 SR
Queue Stats
71W - 48L
1,566 Elo+
Solo
Ne Zha
Ne Zha
EncorePerma
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 51L
1,571 Elo+
Party 2
Ra
Ra
Groback88
Ra
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
YouLoseMeWin286
Neith
Level 26
God Stats
3W - 7L
1,456 SR
Queue Stats
158W - 178L
1,509 Elo+
Party 2
Team Averages
Level 21
1,478 SR
1,529 Elo+

VS

Team Averages
Level 34
1,609 SR
1,674 Elo+
Bellona
Bellona
FallenGigantHawk
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 10L
1,911 Elo+
Party 1
Neith
Neith
OsamaElTronco_R6
Neith
Level 24
God Stats
6W - 2L
1,801 SR
Queue Stats
145W - 78L
1,667 Elo+
Party 1
Terra
Terra
POWW3R_CRW
Terra
Level 114
God Stats
6W - 3L
1,730 SR
Queue Stats
422W - 358L
1,586 Elo+
Party 1
Thor
Thor
ertano22
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,665 Elo+
Solo
Athena
Athena
juliiaann
Athena
Level 27
God Stats
18W - 16L
1,512 SR
Queue Stats
154W - 141L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 1 / 0
4,938
494
2,799
8,949
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
10
0 / 4 / 0
5,362
536
3,767
9,996
5,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
9
0 / 6 / 1
5,044
504
2,340
9,627
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 5 / 1
5,192
519
2,453
5,885
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
1 / 4 / 0
4,775
478
2,999
5,742
1,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,700
670
7,371
7,058
4,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
10 / 0 / 6
7,655
766
8,870
5,612
1,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
12
7 / 0 / 3
6,652
665
6,413
6,065
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
6
0 / 4 / 3
4,362
436
882
4,731
1,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
juliiaann
Athena
10
0 / 0 / 4
5,893
589
3,743
7,985
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
20
20
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
L
Hercules
0
4
0
0
L
Ne Zha
0
6
1
0.08
W
3
0
3
4.5
L
2
5
1
0.5
W
10
0
6
13
W
Terra
7
0
3
8.5
L
1
4
0
0.25
W
Thor
0
4
3
0.38
W
Athena
juliiaann
Athena
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,358
Damage
27,279
40,199
Taken
31,451
15,873
Mitigated
14,969
12,241
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,799
1,742
617
4,252
8,949
3,756
0
4,536
4,413
0
11,688
L
Hercules
3,767
1,536
0
3,348
9,996
5,816
0
1,007
8,989
0
29,720
L
Ne Zha
2,340
1,147
0
2,442
9,627
2,963
0
2,669
6,958
0
25,063
W
7,371
2,719
0
3,214
7,058
4,820
0
170
6,872
2,203
28,017
L
2,453
356
62
593
5,885
1,733
0
1,001
4,884
21,934
0
W
8,870
3,656
0
1,778
5,612
1,671
36
506
5,044
0
44,795
W
Terra
6,413
787
397
1,779
6,065
3,818
0
399
5,576
29,149
0
L
2,999
1,629
0
927
5,742
1,605
0
1,702
4,040
0
26,370
W
Thor
882
316
0
0
4,731
1,215
690
1,022
3,521
0
8,057
W
Athena
juliiaann
Athena
3,743
1,211
0
2,956
7,985
3,445
64
0
7,985
24,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,311
Gold Earned
31,262
231
Minions Killed
288
0
Camps Cleared
0
867,915
Distance Traveled
980,344
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,938
494
18
2
0
189,090
3
L
Hercules
5,362
536
64
6
0
176,851
1
L
Ne Zha
5,044
504
52
5
0
173,375
0
W
Bellona
6,700
670
73
7
0
229,341
1
L
Ra
5,192
519
42
4
0
166,431
0
W
Neith
7,655
766
90
9
0
194,229
3
W
Terra
6,652
665
74
7
0
223,192
3
L
Neith
4,775
478
55
6
0
162,168
1
W
Thor
4,362
436
10
1
0
141,505
0
W
Athena
5,893
589
41
4
0
192,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role