Player Matchup

Cthulhu
Cthulhu
Dollardinho1
Cthulhu
Level 7
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 3L
1,201 Elo+
Solo
Hades
Hades
Erebus1313
Hades
Level 29
God Stats
1W - 3L
1,277 SR
Queue Stats
22W - 26L
1,274 Elo+
Solo
Artemis
Artemis
Fishy8963
Artemis
Level 6
God Stats
52W - 56L
1,242 SR
Queue Stats
63W - 64L
1,039 Elo+
Solo
Chaac
Chaac
italozanuto
Chaac
Level 12
God Stats
0W - 3L
1,137 SR
Queue Stats
3W - 9L
1,126 Elo+
Solo
Hercules
Hercules
xKILL_MASTERx
Hercules
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 17L
948 Elo+
Solo
Team Averages
Level 12
1,290 SR
1,118 Elo+

VS

Team Averages
Level 22
1,452 SR
1,302 Elo+
Neith
Neith
Juicepouwch
Neith
Level 27
God Stats
2W - 1L
1,439 SR
Queue Stats
152W - 205L
1,244 Elo+
Solo
Artemis
Artemis
Leonbrawl2450
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,248 Elo+
Solo
Athena
Athena
cLuTcH_Director
Athena
Level 24
God Stats
1W - 6L
1,292 SR
Queue Stats
155W - 154L
1,392 Elo+
Solo
Anubis
Anubis
yuito_miyazaki
Anubis
Level 25
God Stats
6W - 3L
1,726 SR
Queue Stats
42W - 50L
1,349 Elo+
Solo
Kali
Kali
yung-villa
Kali
Level 29
God Stats
9W - 19L
1,303 SR
Queue Stats
100W - 116L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dollardinho1
Cthulhu
9
1 / 22 / 3
7,350
350
1,078
18,853
4,495
Hades
15
7 / 11 / 7
11,238
535
22,019
21,871
13,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Fishy8963
Artemis
15
2 / 11 / 5
9,668
460
8,941
13,261
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 8 / 9
10,270
489
14,648
21,358
18,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
xKILL_MASTERx
Hercules
13
4 / 5 / 3
9,155
436
5,357
14,437
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 19
10,193
485
18,285
11,336
4,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
14
4 / 5 / 13
10,286
490
7,737
9,810
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 3 / 24
11,281
537
12,586
26,713
19,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
18 / 9 / 11
11,029
525
21,012
20,403
9,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
13 / 2 / 13
12,115
577
11,665
15,775
8,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
132
19
Kills
52
57
Deaths
23
27
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dollardinho1
Cthulhu
1
22
3
0.11
L
Hades
7
11
7
0.95
L
Artemis
Fishy8963
Artemis
2
11
5
0.41
W
10
4
19
4.88
W
Artemis
4
5
13
2.1
W
7
3
24
6.33
L
5
8
9
1.19
L
Hercules
xKILL_MASTERx
Hercules
4
5
3
1.1
W
18
9
11
2.61
W
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,043
Damage
71,285
89,780
Taken
84,037
46,449
Mitigated
45,272
10,648
Healing
25,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dollardinho1
Cthulhu
1,078
90
0
0
18,853
4,495
0
7,550
11,303
5,562
0
L
Hades
22,019
325
198
5,834
21,871
13,702
50
5,890
15,981
47,469
0
L
Artemis
Fishy8963
Artemis
8,941
4,124
0
0
13,261
4,908
2,972
6,063
7,198
0
43,554
W
18,285
8,300
0
2,745
11,336
4,088
3,820
3,070
8,166
0
53,269
W
Artemis
7,737
3,147
0
0
9,810
4,090
3,136
4,271
5,464
0
39,724
W
12,586
4,021
0
8,397
26,713
19,464
1,224
5,236
21,302
44,372
0
L
14,648
3,724
0
3,151
21,358
18,360
135
8,740
12,618
0
45,489
L
Hercules
xKILL_MASTERx
Hercules
5,357
1,098
0
1,465
14,437
4,984
0
5,355
9,082
0
26,800
W
21,012
1,284
0
7,758
20,403
9,276
1,781
7,548
12,530
50,763
0
W
11,665
7,733
0
6,742
15,775
8,354
3,929
2,972
12,628
0
75,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,681
Gold Earned
54,904
237
Minions Killed
392
0
Camps Cleared
0
1,464,966
Distance Traveled
1,776,838
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,350
350
2
0
0
255,270
0
L
Hades
11,238
535
63
3
0
309,156
1
L
Artemis
9,668
460
86
4
0
312,263
0
W
Neith
10,193
485
66
3
0
335,092
1
W
Artemis
10,286
490
73
3
0
302,580
1
W
Athena
11,281
537
60
3
0
421,482
0
L
Chaac
10,270
489
56
3
0
353,741
1
L
Hercules
9,155
436
30
1
0
234,536
1
W
Anubis
11,029
525
53
3
0
325,265
0
W
Kali
12,115
577
140
7
0
392,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role