Player Matchup

Pele
Pele
Bronze IV
Alexllorens_10
Pele
Bronze IV
Level 65
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 14L
1,222 MMR
Party 2
Hercules
Hercules
Silver I
KamezRiot
Hercules
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver V
MrMarruVII
Cernunnos
Silver V
Level 47
God Stats
0W - 1L
1,308 SR
Queue Stats
84W - 88L
1,199 MMR
Party 3
Cthulhu
Cthulhu
Silver I
MrSerious_02
Cthulhu
Silver I
Level 86
God Stats
0W - 1L
1,465 SR
Queue Stats
124W - 125L
1,427 MMR
Party 3
Kukulkan
Kukulkan
Silver IV
SOY_jAvI_B-P
Kukulkan
Silver IV
Level 67
God Stats
1W - 6L
1,500 SR
Queue Stats
24W - 42L
1,177 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,411 SR
1,305 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,596 SR
1,256 MMR
Poseidon
Poseidon
Gold V
AndresRU
Poseidon
Gold V
Level 135
God Stats
4W - 0L
1,500 SR
Queue Stats
112W - 120L
1,287 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
Exacttt-
Sun Wukong
Silver IV
Level 46
God Stats
4W - 6L
1,731 SR
Queue Stats
15W - 24L
1,209 MMR
Solo
Danzaburou
Danzaburou
Gold V
JoeNLO89
Danzaburou
Gold V
Level 155
God Stats
8W - 2L
1,748 SR
Queue Stats
104W - 113L
1,288 MMR
Party 1
Nemesis
Nemesis
Gold V
SkyXenQu_047
Nemesis
Gold V
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 125L
1,300 MMR
Solo
Tiamat
Tiamat
Silver I
kratos99jl
Tiamat
Silver I
Level 97
God Stats
10W - 10L
1,502 SR
Queue Stats
266W - 269L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
10,242
466
11,950
16,662
7,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
KamezRiot
Hercules
16
2 / 1 / 4
10,365
471
14,138
18,059
17,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
MrMarruVII
Cernunnos
15
0 / 6 / 2
9,138
415
10,015
14,811
5,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MrSerious_02
Cthulhu
14
1 / 8 / 4
9,202
418
12,710
20,085
16,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SOY_jAvI_B-P
Kukulkan
17
6 / 6 / 1
10,360
471
12,904
12,135
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Erlang ShenAthenaCu ChulainnScyllaSet

VS

Bans
CabrakanMedusaGuan YuDiscordiaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AndresRU
Poseidon
18
7 / 2 / 7
11,779
535
17,802
9,863
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Exacttt-
Sun Wukong
17
2 / 2 / 2
11,000
500
10,527
24,968
17,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JoeNLO89
Danzaburou
16
7 / 4 / 5
11,310
514
12,955
14,373
5,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
SkyXenQu_047
Nemesis
20
8 / 3 / 4
12,436
565
13,194
19,078
10,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
kratos99jl
Tiamat
17
2 / 1 / 13
11,648
529
10,970
21,524
23,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
12
Kills
26
26
Deaths
12
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Poseidon
AndresRU
Poseidon
7
2
7
5.25
W
Sun Wukong
Exacttt-
Sun Wukong
2
2
2
1.5
W
Danzaburou
JoeNLO89
Danzaburou
7
4
5
2.38
L
Hercules
KamezRiot
Hercules
2
1
4
4
L
Cernunnos
MrMarruVII
Cernunnos
0
6
2
0.17
L
Cthulhu
MrSerious_02
Cthulhu
1
8
4
0.38
L
Kukulkan
SOY_jAvI_B-P
Kukulkan
6
6
1
1.08
W
Nemesis
SkyXenQu_047
Nemesis
8
3
4
3.33
W
Tiamat
kratos99jl
Tiamat
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,717
Damage
65,448
81,752
Taken
89,806
52,948
Mitigated
60,262
15,258
Healing
29,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,950
3,673
0
2,330
16,662
7,418
0
6,768
9,894
0
59,790
W
Poseidon
AndresRU
Poseidon
17,802
692
0
802
9,863
3,894
372
3,078
6,619
76,181
0
W
Sun Wukong
Exacttt-
Sun Wukong
10,527
2,095
0
11,452
24,968
17,030
231
3,737
21,109
0
66,038
W
Danzaburou
JoeNLO89
Danzaburou
12,955
5,098
0
3,283
14,373
5,985
3,363
6,098
8,195
0
63,843
L
Hercules
KamezRiot
Hercules
14,138
2,918
0
6,748
18,059
17,689
0
4,407
13,652
0
71,074
L
Cernunnos
MrMarruVII
Cernunnos
10,015
4,337
0
2,749
14,811
5,828
1,476
5,764
9,047
0
51,223
L
Cthulhu
MrSerious_02
Cthulhu
12,710
819
698
1,733
20,085
16,381
0
4,945
15,140
53,195
0
L
Kukulkan
SOY_jAvI_B-P
Kukulkan
12,904
827
0
1,000
12,135
5,632
0
6,888
5,247
59,018
0
W
Nemesis
SkyXenQu_047
Nemesis
13,194
7,447
0
2,378
19,078
10,135
1,782
3,721
15,275
0
114,146
W
Tiamat
kratos99jl
Tiamat
10,970
831
0
11,217
21,524
23,218
746
8,422
12,994
47,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,307
Gold Earned
58,173
521
Minions Killed
580
0
Camps Cleared
0
2,005,304
Distance Traveled
2,120,169
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,242
466
94
4
0
428,693
4
W
Poseidon
11,779
535
136
6
0
431,821
2
W
Sun Wukong
11,000
500
118
5
0
449,400
9
W
Danzaburou
11,310
514
102
5
0
389,803
1
L
Hercules
10,365
471
131
6
0
410,545
1
L
Cernunnos
9,138
415
98
4
0
358,713
2
L
Cthulhu
9,202
418
84
4
0
417,169
0
L
Kukulkan
10,360
471
114
5
0
390,184
3
W
Nemesis
12,436
565
153
7
0
447,584
3
W
Tiamat
11,648
529
71
3
0
401,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role