Player Matchup

Chernobog
Chernobog
Axeonic
Chernobog
Level 119
God Stats
21W - 21L
1,554 SR
Queue Stats
124W - 117L
1,512 Elo+
Solo
Scylla
Scylla
Fensterbank99
Scylla
Level 68
God Stats
4W - 4L
1,430 SR
Queue Stats
165W - 154L
1,479 Elo+
Solo
Da Ji
Da Ji
LukeNChristian
Da Ji
Level 123
God Stats
26W - 12L
1,689 SR
Queue Stats
520W - 547L
1,509 Elo+
Solo
Discordia
Discordia
bySamuel_Motin
Discordia
Level 160
God Stats
2W - 0L
2,003 SR
Queue Stats
90W - 38L
1,659 Elo+
Party 2
King Arthur
King Arthur
padinrafa
King Arthur
Level 159
God Stats
8W - 10L
1,698 SR
Queue Stats
145W - 78L
1,884 Elo+
Party 2
Team Averages
Level 126
1,675 SR
1,609 Elo+

VS

Team Averages
Level 94
1,512 SR
1,586 Elo+
Bastet
Bastet
MODERNMISERY95
Bastet
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
340W - 347L
1,515 Elo+
Party 1
The Morrigan
The Morrigan
Super DG X
The Morrigan
Level 59
God Stats
5W - 9L
1,418 SR
Queue Stats
415W - 438L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
darkBLASTER 272
Danzaburou
Level 138
God Stats
0W - 1L
1,347 SR
Queue Stats
25W - 27L
1,619 Elo+
Solo
Cerberus
Cerberus
darkjipou
Cerberus
Level 67
God Stats
4W - 4L
1,530 SR
Queue Stats
10W - 10L
1,605 Elo+
Solo
Nox
Nox
javi_cazor
Nox
Level 148
God Stats
100W - 33L
1,764 SR
Queue Stats
1,018W - 449L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Axeonic
Chernobog
17
0 / 3 / 15
10,207
1,021
5,569
8,540
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 5 / 15
11,817
1,182
16,313
8,360
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 7 / 12
9,620
962
7,707
11,138
3,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
bySamuel_Motin
Discordia
18
4 / 2 / 20
11,451
1,145
19,630
7,189
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
padinrafa
King Arthur
18
13 / 2 / 14
12,793
1,279
26,595
21,559
17,251
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

217

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
9,619
962
8,296
13,883
5,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Super DG X
The Morrigan
15
4 / 4 / 5
10,149
1,015
8,936
9,929
4,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
darkBLASTER 272
Danzaburou
16
2 / 8 / 10
10,317
1,032
9,813
18,153
7,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
darkjipou
Cerberus
17
1 / 7 / 14
10,865
1,087
8,982
23,467
24,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 6 / 8
11,909
1,191
14,863
14,938
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
63
28
Kills
19
19
Deaths
28
76
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Axeonic
Chernobog
0
3
15
2.5
W
8
5
15
3.1
W
3
7
12
1.29
L
3
3
7
2.17
L
The Morrigan
Super DG X
The Morrigan
4
4
5
1.63
W
Discordia
bySamuel_Motin
Discordia
4
2
20
7
L
Danzaburou
darkBLASTER 272
Danzaburou
2
8
10
0.88
L
Cerberus
darkjipou
Cerberus
1
7
14
1.14
L
9
6
8
2.17
W
King Arthur
padinrafa
King Arthur
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,814
Damage
50,890
56,786
Taken
80,370
28,706
Mitigated
47,559
8,261
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Axeonic
Chernobog
5,569
3,376
0
882
8,540
2,756
0
6,074
2,322
0
36,543
W
16,313
299
0
226
8,360
2,458
0
5,153
3,095
36,606
0
W
7,707
2,366
0
0
11,138
3,930
0
6,076
4,866
0
12,881
L
8,296
2,864
0
0
13,883
5,174
0
7,117
6,632
0
24,581
L
The Morrigan
Super DG X
The Morrigan
8,936
1,116
0
0
9,929
4,139
0
3,071
6,840
26,060
0
W
Discordia
bySamuel_Motin
Discordia
19,630
738
0
1,289
7,189
2,311
0
4,893
2,166
36,212
0
L
Danzaburou
darkBLASTER 272
Danzaburou
9,813
5,141
0
1,771
18,153
7,553
0
8,002
10,053
0
30,055
L
Cerberus
darkjipou
Cerberus
8,982
176
470
2,893
23,467
24,277
0
10,811
12,388
24,551
0
L
14,863
643
0
0
14,938
6,416
0
6,314
8,514
26,658
0
W
King Arthur
padinrafa
King Arthur
26,595
3,766
0
5,864
21,559
17,251
0
9,816
11,556
0
45,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,888
Gold Earned
52,859
210
Minions Killed
190
5
Camps Cleared
6
938,105
Distance Traveled
930,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,207
1,021
76
8
2
180,268
0
W
Scylla
11,817
1,182
55
6
0
177,078
0
W
Da Ji
9,620
962
7
1
1
177,829
0
L
Bastet
9,619
962
25
3
2
220,829
0
L
The Morrigan
10,149
1,015
44
4
0
169,591
0
W
Discordia
11,451
1,145
32
3
2
191,918
0
L
Danzaburou
10,317
1,032
47
5
1
160,254
0
L
Cerberus
10,865
1,087
43
4
2
194,018
0
L
Nox
11,909
1,191
31
3
1
186,132
0
W
King Arthur
12,793
1,279
40
4
0
211,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role