Player Matchup

Ymir
Ymir
ThunderKnox
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Kukulkan
Kukulkan
VPP_0lmedillos18
Kukulkan
Level 24
God Stats
3W - 3L
1,475 SR
Queue Stats
31W - 30L
1,527 Elo+
Solo
Nu Wa
Nu Wa
guiaraujo_sfc
Nu Wa
Level 23
God Stats
47W - 35L
1,395 SR
Queue Stats
133W - 124L
1,478 Elo+
Solo
Ravana
Ravana
jmoll
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
蒙面大瞎
Freya
Level 12
God Stats
0W - 1L
1,726 SR
Queue Stats
38W - 36L
1,811 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,511 Elo+

VS

Team Averages
Level 24
1,613 SR
1,460 Elo+
Jormungandr
Jormungandr
Lyd369
Jormungandr
Level 24
God Stats
57W - 32L
1,615 SR
Queue Stats
285W - 272L
1,472 Elo+
Solo
Zeus
Zeus
NoVa Ppchees
Zeus
Level 29
God Stats
13W - 1L
1,877 SR
Queue Stats
152W - 145L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Ph4nt0m N0v4
Cthulhu
Level 9
God Stats
5W - 2L
1,483 SR
Queue Stats
16W - 11L
1,395 Elo+
Solo
Anubis
Anubis
bbecker2
Anubis
Level 28
God Stats
43W - 35L
1,616 SR
Queue Stats
103W - 80L
1,563 Elo+
Solo
Nike
Nike
xIzzi Boo
Nike
Level 28
God Stats
11W - 15L
1,472 SR
Queue Stats
79W - 100L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 4
9,717
883
1,286
15,977
8,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 4 / 4
11,536
1,049
19,038
17,850
5,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 6 / 6
11,550
1,050
17,969
21,038
6,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
jmoll
Ravana
15
0 / 16 / 1
9,274
843
2,048
19,427
5,956
17
4 / 6 / 3
11,449
1,041
9,252
18,336
5,570
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lyd369
Jormungandr
19
10 / 0 / 24
12,966
1,179
21,430
11,422
11,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 2 / 18
13,099
1,191
23,457
9,092
3,219
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Ph4nt0m N0v4
Cthulhu
18
2 / 3 / 22
12,067
1,097
10,387
15,560
10,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
bbecker2
Anubis
19
13 / 1 / 20
12,932
1,176
18,936
8,363
3,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nike
18
6 / 3 / 22
11,475
1,043
11,066
13,075
7,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
148
9
Kills
42
42
Deaths
9
18
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Lyd369
Jormungandr
10
0
24
22
W
11
2
18
10
W
Cthulhu
Ph4nt0m N0v4
Cthulhu
2
3
22
4.33
L
0
10
4
0.2
L
3
4
4
1.25
W
Anubis
bbecker2
Anubis
13
1
20
23
L
2
6
6
0.83
L
Ravana
jmoll
Ravana
0
16
1
0.03
W
Nike
6
3
22
5.67
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,593
Damage
85,276
92,628
Taken
57,512
33,115
Mitigated
35,238
5,477
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Lyd369
Jormungandr
21,430
3,088
0
0
11,422
11,091
0
10,020
1,402
44,097
0
W
23,457
3,759
849
1,041
9,092
3,219
0
8,157
935
52,944
0
W
Cthulhu
Ph4nt0m N0v4
Cthulhu
10,387
1,098
228
1,634
15,560
10,335
0
12,940
2,620
26,056
0
L
1,286
330
0
0
15,977
8,983
0
12,936
3,041
7,689
0
L
19,038
876
0
0
17,850
5,879
0
14,446
3,404
61,026
0
W
Anubis
bbecker2
Anubis
18,936
359
0
1,491
8,363
3,512
0
7,444
919
61,951
0
L
17,969
6,509
340
2,326
21,038
6,727
0
17,172
3,866
50,964
0
L
Ravana
jmoll
Ravana
2,048
606
0
349
19,427
5,956
0
15,488
3,939
0
6,691
W
Nike
11,066
1,296
1,000
840
13,075
7,081
0
8,984
4,091
0
25,641
L
9,252
3,137
0
2,462
18,336
5,570
0
14,168
4,168
17,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,526
Gold Earned
62,539
198
Minions Killed
289
5
Camps Cleared
8
852,509
Distance Traveled
1,069,552
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,966
1,179
38
3
0
266,843
0
W
Zeus
13,099
1,191
83
8
3
186,913
0
W
Cthulhu
12,067
1,097
28
3
4
193,689
0
L
Ymir
9,717
883
11
1
0
115,217
0
L
Kukulkan
11,536
1,049
101
9
1
220,237
0
W
Anubis
12,932
1,176
116
11
1
201,762
0
L
Nu Wa
11,550
1,050
69
6
4
181,519
0
L
Ravana
9,274
843
9
1
0
133,310
0
W
Nike
11,475
1,043
24
2
0
220,345
1
L
Freya
11,449
1,041
8
1
0
202,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role