Player Matchup

Discordia
Discordia
Gold II
Leevii
Discordia
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
Luisete2105
Tyr
Silver I
Level 106
God Stats
14W - 24L
1,378 SR
Queue Stats
64W - 90L
1,250 MMR
Solo
Anhur
Anhur
Gold IV
StyxSailor
Anhur
Gold IV
Level 150
God Stats
1W - 5L
1,520 SR
Queue Stats
218W - 258L
1,313 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,466 SR
1,354 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,504 SR
1,293 MMR
Hou Yi
Hou Yi
Silver V
DeathIReaperX
Hou Yi
Silver V
Level 81
God Stats
2W - 1L
1,195 SR
Queue Stats
12W - 25L
1,141 MMR
Party 1
Aphrodite
Aphrodite
Platinum V
Kio717
Aphrodite
Platinum V
Level 115
God Stats
19W - 25L
1,581 SR
Queue Stats
886W - 975L
1,520 MMR
Solo
Horus
Horus
Bronze IV
MCBanane
Horus
Bronze IV
Level 49
God Stats
13W - 21L
1,735 SR
Queue Stats
84W - 91L
1,219 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Leevii
Discordia
19
7 / 5 / 5
15,275
664
26,151
15,546
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 4 / 7
13,437
584
16,878
25,089
27,159
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
16
2 / 5 / 8
13,544
589
13,816
18,690
6,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
PersephoneAthenaThothGuan YuSobek

VS

Bans
AresMedusaCabrakanDanzaburouGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 3
14,990
652
17,211
25,187
9,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Kio717
Aphrodite
19
4 / 3 / 9
15,478
673
14,521
23,629
22,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
MCBanane
Horus
19
3 / 3 / 9
14,353
624
10,971
29,223
38,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
12
Kills
14
14
Deaths
12
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
6
3
1.42
W
Aphrodite
Kio717
Aphrodite
4
3
9
2.83
L
Discordia
Leevii
Discordia
7
5
5
1.9
L
3
4
7
1.63
W
Horus
MCBanane
Horus
3
3
9
2.5
L
Anhur
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,845
Damage
42,703
59,325
Taken
78,039
40,022
Mitigated
70,683
15,516
Healing
36,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,211
8,178
0
4,775
25,187
9,651
932
9,200
15,987
0
97,235
W
Aphrodite
Kio717
Aphrodite
14,521
1,527
13,787
13,975
23,629
22,180
873
8,040
15,589
90,797
0
L
Discordia
Leevii
Discordia
26,151
706
25
3,200
15,546
5,888
1,082
4,152
11,394
112,266
0
L
16,878
1,549
0
7,667
25,089
27,159
838
6,707
18,382
0
42,025
W
Horus
MCBanane
Horus
10,971
4,658
1,482
2,605
29,223
38,852
711
8,981
20,242
0
30,071
L
Anhur
13,816
8,614
0
4,624
18,690
6,975
1,280
3,772
14,918
0
73,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,256
Gold Earned
44,821
254
Minions Killed
253
0
Camps Cleared
0
1,157,949
Distance Traveled
1,217,405
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,990
652
117
5
0
375,435
2
W
Aphrodite
15,478
673
109
5
0
398,339
3
L
Discordia
15,275
664
132
6
0
338,282
6
L
Tyr
13,437
584
31
1
0
469,346
5
W
Horus
14,353
624
27
1
0
443,631
5
L
Anhur
13,544
589
91
4
0
350,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role