Player Matchup

Medusa
Medusa
Adrian6084
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,240 Elo+
Solo
Olorun
Olorun
JayRock614x
Olorun
Level 29
God Stats
8W - 8L
1,463 SR
Queue Stats
45W - 49L
1,443 Elo+
Solo
Sylvanus
Sylvanus
ToreNeighDough
Sylvanus
Level 29
God Stats
6W - 13L
1,443 SR
Queue Stats
95W - 87L
1,516 Elo+
Solo
Thanatos
Thanatos
kaseymiller83
Thanatos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,422 Elo+
Solo
Chang'e
Chang'e
mae-bean777
Chang'e
Level 25
God Stats
20W - 3L
1,830 SR
Queue Stats
141W - 159L
1,410 Elo+
Solo
Team Averages
Level 25
1,547 SR
1,406 Elo+

VS

Team Averages
Level 14
1,571 SR
1,352 Elo+
Neith
Neith
Fjorm
Neith
Level 4
God Stats
0W - 2L
1,523 SR
Queue Stats
4W - 12L
1,126 Elo+
Solo
Tsukuyomi
Tsukuyomi
IBW DZrtigueule
Tsukuyomi
Level 22
God Stats
35W - 16L
1,707 SR
Queue Stats
100W - 87L
1,518 Elo+
Solo
Tiamat
Tiamat
Master_sheep
Tiamat
Level 4
God Stats
0W - 1L
1,734 SR
Queue Stats
4W - 3L
1,534 Elo+
Solo
Kukulkan
Kukulkan
ShEarl93
Kukulkan
Level 27
God Stats
62W - 64L
1,390 SR
Queue Stats
452W - 501L
1,348 Elo+
Solo
Medusa
Medusa
temp-442011
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adrian6084
Medusa
20
1 / 3 / 7
13,417
839
5,361
12,717
5,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
20
9 / 7 / 7
16,293
1,018
26,201
32,210
13,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
20
4 / 3 / 23
16,499
1,031
18,023
31,405
47,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
kaseymiller83
Thanatos
20
15 / 12 / 10
18,109
1,132
27,370
35,101
15,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
mae-bean777
Chang'e
20
5 / 7 / 8
15,016
939
16,017
22,342
7,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fjorm
Neith
20
1 / 7 / 15
14,220
889
12,590
22,387
9,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
IBW DZrtigueule
Tsukuyomi
20
22 / 11 / 7
20,091
1,256
56,130
38,948
14,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
20
4 / 8 / 13
15,296
956
25,768
19,877
10,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
ShEarl93
Kukulkan
20
3 / 2 / 12
15,202
950
21,560
11,873
4,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
1 / 6 / 3
12,242
765
3,035
6,451
2,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
81
34
Kills
31
32
Deaths
34
55
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Medusa
Adrian6084
Medusa
1
3
7
1.5
L
Neith
Fjorm
Neith
1
7
15
1.21
L
Tsukuyomi
IBW DZrtigueule
Tsukuyomi
22
11
7
2.32
W
Olorun
9
7
7
1.79
L
Tiamat
4
8
13
1.31
L
Kukulkan
ShEarl93
Kukulkan
3
2
12
4.5
W
Sylvanus
4
3
23
5.17
W
Thanatos
kaseymiller83
Thanatos
15
12
10
1.67
W
Chang'e
mae-bean777
Chang'e
5
7
8
1.29
L
Medusa
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,972
Damage
119,083
133,775
Taken
99,536
88,620
Mitigated
41,030
58,810
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Adrian6084
Medusa
5,361
2,124
0
56
12,717
5,161
0
5,502
7,070
0
16,572
L
Neith
Fjorm
Neith
12,590
6,164
716
4,433
22,387
9,591
0
12,719
9,668
0
43,757
L
Tsukuyomi
IBW DZrtigueule
Tsukuyomi
56,130
15,001
0
9,421
38,948
14,309
0
26,138
12,810
0
75,269
W
Olorun
26,201
13,694
2,463
11,991
32,210
13,486
0
13,412
18,286
56,779
0
L
Tiamat
25,768
2,283
0
2,272
19,877
10,726
0
11,315
8,562
39,798
0
L
Kukulkan
ShEarl93
Kukulkan
21,560
3,497
0
304
11,873
4,358
0
6,661
5,212
66,220
0
W
Sylvanus
18,023
1,843
8,451
9,461
31,405
47,371
0
11,573
18,933
21,607
0
W
Thanatos
kaseymiller83
Thanatos
27,370
8,758
0
16,219
35,101
15,110
0
10,978
22,307
0
64,837
W
Chang'e
mae-bean777
Chang'e
16,017
1,091
4,526
5,643
22,342
7,492
0
4,303
17,919
52,898
0
L
Medusa
3,035
1,700
0
257
6,451
2,046
0
3,408
3,043
0
6,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,334
Gold Earned
77,051
245
Minions Killed
270
4
Camps Cleared
4
1,477,103
Distance Traveled
1,144,048
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,417
839
37
2
0
274,048
1
L
Neith
14,220
889
83
5
0
218,394
0
L
Tsukuyomi
20,091
1,256
40
3
3
353,287
0
W
Olorun
16,293
1,018
42
3
4
252,525
0
L
Tiamat
15,296
956
27
2
0
243,307
0
L
Kukulkan
15,202
950
111
7
1
245,672
0
W
Sylvanus
16,499
1,031
10
1
0
294,598
0
W
Thanatos
18,109
1,132
83
5
0
346,323
1
W
Chang'e
15,016
939
73
5
0
309,609
2
L
Medusa
12,242
765
9
1
0
83,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role