Player Matchup

Danzaburou
Danzaburou
Akagae333
Danzaburou
Level 129
God Stats
22W - 17L
1,596 SR
Queue Stats
112W - 103L
1,506 Elo+
Party 2
Horus
Horus
Brockydoo
Horus
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 128L
1,403 Elo+
Solo
Skadi
Skadi
catsNtats
Skadi
Level 126
God Stats
30W - 20L
1,706 SR
Queue Stats
132W - 111L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
edwinlaikm
Zhong Kui
Level 141
God Stats
2W - 4L
1,490 SR
Queue Stats
133W - 126L
1,425 Elo+
Solo
The Morrigan
The Morrigan
trolltime454
The Morrigan
Level 124
God Stats
162W - 163L
1,558 SR
Queue Stats
282W - 313L
1,563 Elo+
Solo
Team Averages
Level 114
1,570 SR
1,491 Elo+

VS

Team Averages
Level 81
1,473 SR
1,315 Elo+
Hel
Hel
 
Hel
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FONSKA_WEED
Tsukuyomi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 26L
1,241 Elo+
Party 1
Ymir
Ymir
Howlecc
Ymir
Level 7
God Stats
0W - 4L
1,120 SR
Queue Stats
5W - 22L
1,124 Elo+
Party 1
Heimdallr
Heimdallr
TNMac
Heimdallr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 178L
1,544 Elo+
Solo
Bacchus
Bacchus
azloulou45
Bacchus
Level 88
God Stats
1W - 3L
1,747 SR
Queue Stats
4W - 20L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akagae333
Danzaburou
18
13 / 1 / 20
12,417
1,242
21,203
10,803
5,078
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Brockydoo
Horus
18
4 / 2 / 27
11,854
1,185
6,395
20,798
19,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
catsNtats
Skadi
19
6 / 0 / 29
11,572
1,157
24,884
4,163
2,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
edwinlaikm
Zhong Kui
18
8 / 2 / 17
11,807
1,181
18,114
12,903
10,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
trolltime454
The Morrigan
17
4 / 2 / 19
9,896
990
14,750
5,078
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

265

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 9 / 5
9,207
921
10,845
19,075
10,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
FONSKA_WEED
Tsukuyomi
15
2 / 12 / 5
9,631
963
10,402
22,265
10,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Howlecc
Ymir
15
0 / 6 / 6
9,584
958
5,311
22,198
24,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
TNMac
Heimdallr
15
4 / 3 / 3
10,357
1,036
16,897
14,127
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
azloulou45
Bacchus
15
1 / 5 / 6
9,389
939
5,298
12,554
13,408
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
32
35
Kills
7
7
Deaths
35
112
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
9
5
0.28
W
Danzaburou
Akagae333
Danzaburou
13
1
20
23
W
Horus
Brockydoo
Horus
4
2
27
8.75
L
Tsukuyomi
FONSKA_WEED
Tsukuyomi
2
12
5
0.38
L
Ymir
Howlecc
Ymir
0
6
6
0.5
L
Heimdallr
TNMac
Heimdallr
4
3
3
1.83
L
Bacchus
azloulou45
Bacchus
1
5
6
0.8
W
Skadi
catsNtats
Skadi
6
0
29
20.5
W
Zhong Kui
edwinlaikm
Zhong Kui
8
2
17
8.25
W
The Morrigan
trolltime454
The Morrigan
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,346
Damage
48,753
53,745
Taken
90,219
40,115
Mitigated
64,208
16,444
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,845
966
2,886
2,775
19,075
10,016
0
6,229
12,846
35,898
0
W
Danzaburou
Akagae333
Danzaburou
21,203
12,702
0
821
10,803
5,078
0
4,328
6,475
0
39,502
W
Horus
Brockydoo
Horus
6,395
3,063
1,184
9,607
20,798
19,485
0
10,019
10,779
0
15,603
L
Tsukuyomi
FONSKA_WEED
Tsukuyomi
10,402
3,076
509
1,759
22,265
10,407
0
7,499
14,766
0
31,308
L
Ymir
Howlecc
Ymir
5,311
78
0
478
22,198
24,217
0
4,688
17,510
11,544
0
L
Heimdallr
TNMac
Heimdallr
16,897
7,796
0
1,921
14,127
6,160
0
7,758
6,369
0
50,223
L
Bacchus
azloulou45
Bacchus
5,298
383
1,762
803
12,554
13,408
0
4,753
7,801
14,436
0
W
Skadi
catsNtats
Skadi
24,884
12,927
0
0
4,163
2,500
0
924
3,239
0
39,540
W
Zhong Kui
edwinlaikm
Zhong Kui
18,114
553
285
4,437
12,903
10,753
0
5,347
7,556
47,147
0
W
The Morrigan
trolltime454
The Morrigan
14,750
1,625
0
110
5,078
2,299
0
836
4,164
21,527
2,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,546
Gold Earned
48,168
184
Minions Killed
192
5
Camps Cleared
4
1,013,706
Distance Traveled
913,099
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,207
921
52
5
0
179,862
0
W
Danzaburou
12,417
1,242
53
5
0
202,102
0
W
Horus
11,854
1,185
18
2
1
219,983
0
L
Tsukuyomi
9,631
963
39
4
1
176,501
0
L
Ymir
9,584
958
19
2
0
172,944
0
L
Heimdallr
10,357
1,036
64
6
2
195,445
2
L
Bacchus
9,389
939
18
2
1
188,347
0
W
Skadi
11,572
1,157
27
3
3
185,756
0
W
Zhong Kui
11,807
1,181
65
7
0
199,808
1
W
The Morrigan
9,896
990
21
2
1
206,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role