Player Matchup

Discordia
Discordia
Billybobbybobsen
Discordia
Level 24
God Stats
3W - 7L
1,332 SR
Queue Stats
34W - 21L
1,664 Elo+
Party 1
Izanami
Izanami
FrodeG
Izanami
Level 25
God Stats
3W - 2L
1,800 SR
Queue Stats
41W - 23L
1,682 Elo+
Party 1
Geb
Geb
Slaughtered
Geb
Level 14
God Stats
0W - 2L
1,269 SR
Queue Stats
10W - 9L
1,627 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dillerbobdayoo
Tsukuyomi
Level 43
God Stats
1W - 1L
1,734 SR
Queue Stats
21W - 12L
1,741 Elo+
Party 1
Nike
Nike
sundbyslayer
Nike
Level 20
God Stats
11W - 4L
1,829 SR
Queue Stats
43W - 26L
1,667 Elo+
Party 1
Team Averages
Level 25
1,593 SR
1,676 Elo+

VS

Team Averages
Level 26
1,556 SR
1,493 Elo+
Gilgamesh
Gilgamesh
Andresito429
Gilgamesh
Level 26
God Stats
1W - 1L
1,324 SR
Queue Stats
3W - 6L
1,308 Elo+
Solo
Jing Wei
Jing Wei
Badaboom5
Jing Wei
Level 29
God Stats
4W - 5L
1,226 SR
Queue Stats
131W - 128L
1,472 Elo+
Solo
Chang'e
Chang'e
Cyderrrr
Chang'e
Level 22
God Stats
5W - 2L
1,904 SR
Queue Stats
86W - 81L
1,627 Elo+
Solo
Danzaburou
Danzaburou
Exitqt
Danzaburou
Level 26
God Stats
30W - 17L
1,709 SR
Queue Stats
89W - 62L
1,666 Elo+
Solo
Aphrodite
Aphrodite
zYashishz
Aphrodite
Level 28
God Stats
13W - 7L
1,616 SR
Queue Stats
76W - 78L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
4 / 4 / 6
14,027
468
20,248
12,726
5,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
FrodeG
Izanami
20
14 / 8 / 6
15,050
502
32,947
26,449
15,513
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
3 / 8 / 13
12,290
410
11,310
18,694
22,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
dillerbobdayoo
Tsukuyomi
18
2 / 9 / 9
12,382
413
12,140
23,385
9,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
4 / 4 / 12
13,109
437
12,577
19,208
23,883
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andresito429
Gilgamesh
20
3 / 5 / 10
15,751
525
16,694
27,625
24,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Badaboom5
Jing Wei
20
1 / 7 / 6
14,552
485
6,442
23,362
8,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Cyderrrr
Chang'e
20
10 / 6 / 16
17,558
585
24,517
30,720
14,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Danzaburou
Exitqt
Danzaburou
20
14 / 3 / 8
20,022
667
18,348
22,930
12,187
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
zYashishz
Aphrodite
20
5 / 6 / 8
16,312
544
10,955
30,889
23,078
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
81
27
Kills
33
33
Deaths
27
46
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Andresito429
Gilgamesh
3
5
10
1.6
W
Jing Wei
Badaboom5
Jing Wei
1
7
6
0.57
L
Discordia
4
4
6
1.75
W
Chang'e
Cyderrrr
Chang'e
10
6
16
3
W
Danzaburou
Exitqt
Danzaburou
14
3
8
6
L
Izanami
FrodeG
Izanami
14
8
6
2.13
L
3
8
13
1.19
L
Tsukuyomi
dillerbobdayoo
Tsukuyomi
2
9
9
0.72
L
4
4
12
2.5
W
Aphrodite
zYashishz
Aphrodite
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,222
Damage
76,956
100,462
Taken
135,526
77,561
Mitigated
81,611
8,926
Healing
62,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Andresito429
Gilgamesh
16,694
4,770
0
3,190
27,625
24,203
3,177
6,722
20,903
0
82,608
W
Jing Wei
Badaboom5
Jing Wei
6,442
4,487
0
8,523
23,362
8,047
2,431
3,903
19,459
0
110,449
L
Discordia
20,248
483
0
2,746
12,726
5,357
400
4,127
8,599
122,315
0
W
Chang'e
Cyderrrr
Chang'e
24,517
1,577
5,481
14,042
30,720
14,096
1,788
6,850
23,870
134,395
0
W
Danzaburou
Exitqt
Danzaburou
18,348
6,408
0
7,981
22,930
12,187
2,305
6,100
16,830
0
169,420
L
Izanami
FrodeG
Izanami
32,947
19,259
0
3,126
26,449
15,513
2,022
11,076
15,293
0
122,031
L
11,310
811
0
901
18,694
22,986
0
6,559
12,048
26,778
0
L
Tsukuyomi
dillerbobdayoo
Tsukuyomi
12,140
2,950
0
2,153
23,385
9,822
0
7,967
15,338
0
85,752
L
12,577
1,002
0
0
19,208
23,883
188
5,496
13,712
0
53,690
W
Aphrodite
zYashishz
Aphrodite
10,955
1,577
7,001
15,966
30,889
23,078
666
10,032
20,857
75,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,858
Gold Earned
84,195
611
Minions Killed
787
0
Camps Cleared
0
2,596,063
Distance Traveled
2,799,876
27
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,751
525
144
5
0
501,806
1
W
Jing Wei
14,552
485
141
5
0
568,005
6
L
Discordia
14,027
468
189
6
0
517,739
9
W
Chang'e
17,558
585
178
6
0
553,429
13
W
Danzaburou
20,022
667
183
6
0
628,918
12
L
Izanami
15,050
502
177
6
0
429,475
3
L
Geb
12,290
410
17
1
0
563,545
4
L
Tsukuyomi
12,382
413
146
5
0
499,725
5
L
Nike
13,109
437
82
3
0
585,579
6
W
Aphrodite
16,312
544
141
5
0
547,718
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role