Player Matchup

Rama
Rama
Diamond IV
BaconAndCarrots
Rama
Diamond IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
Celestialboy
Janus
Diamond V
Level 160
God Stats
59W - 39L
1,720 SR
Queue Stats
494W - 473L
2,125 MMR
Solo
Bellona
Bellona
Platinum V
DJPorod
Bellona
Platinum V
Level 157
God Stats
6W - 7L
1,666 SR
Queue Stats
58W - 39L
2,054 MMR
Party 1
Tyr
Tyr
Diamond V
HeavensKiller
Tyr
Diamond V
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 180L
2,004 MMR
Solo
Ares
Ares
Platinum V
PoorCatQQ
Ares
Platinum V
Level 143
God Stats
1W - 1L
1,886 SR
Queue Stats
73W - 50L
2,003 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,654 SR
1,937 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,494 SR
1,959 MMR
Loki
Loki
Diamond IV
CoronaLinus
Loki
Diamond IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond IV
HunterMi6
Izanami
Diamond IV
Level 157
God Stats
37W - 26L
1,711 SR
Queue Stats
185W - 156L
2,158 MMR
Party 2
Ra
Ra
Diamond IV
Píndaro
Ra
Diamond IV
Level 160
God Stats
3W - 2L
1,234 SR
Queue Stats
169W - 158L
2,065 MMR
Party 3
Terra
Terra
Diamond V
Triskeiro
Terra
Diamond V
Level 160
God Stats
7W - 9L
1,626 SR
Queue Stats
208W - 209L
2,013 MMR
Party 3
Achilles
Achilles
Diamond IV
potatoeinabox
Achilles
Diamond IV
Level 159
God Stats
1W - 5L
1,399 SR
Queue Stats
251W - 235L
2,060 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,938
467
3,720
13,008
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 6 / 3
9,357
550
5,221
10,635
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
DJPorod
Bellona
14
2 / 3 / 3
8,762
515
7,503
13,989
9,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 7 / 4
9,003
530
11,793
18,490
12,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
13
2 / 6 / 2
9,384
552
7,564
16,061
12,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetAthenaTsukuyomiAo KuangTiamat

VS

Bans
AnhurSobekScyllaYemojaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 7
12,072
710
17,614
18,241
11,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
HunterMi6
Izanami
18
10 / 1 / 6
12,074
710
16,431
12,791
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 1 / 3
10,879
640
6,665
8,699
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Triskeiro
Terra
15
2 / 1 / 15
11,110
654
6,741
13,124
10,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
potatoeinabox
Achilles
18
6 / 2 / 7
11,367
669
9,595
15,144
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
8
Kills
29
29
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
2
6
3
0.58
W
8
3
7
3.83
L
Bellona
DJPorod
Bellona
2
3
3
1.17
L
2
7
4
0.57
W
Izanami
HunterMi6
Izanami
10
1
6
13
L
Ares
2
6
2
0.5
W
3
1
3
4.5
W
Terra
Triskeiro
Terra
2
1
15
9.5
W
Achilles
potatoeinabox
Achilles
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,801
Damage
57,046
72,183
Taken
67,999
42,618
Mitigated
38,456
13,434
Healing
28,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,720
3,181
0
2,753
13,008
3,832
2,596
1,062
11,942
0
48,774
L
5,221
81
0
1,369
10,635
3,894
0
1,897
8,401
66,529
0
W
17,614
3,812
0
6,688
18,241
11,421
1,954
2,564
15,677
0
69,186
L
Bellona
DJPorod
Bellona
7,503
2,451
0
748
13,989
9,566
0
2,868
10,981
0
57,659
L
11,793
1,421
0
5,495
18,490
12,367
0
3,844
14,349
894
51,701
W
Izanami
HunterMi6
Izanami
16,431
9,500
0
4,372
12,791
4,855
8,276
3,353
9,438
0
111,418
L
Ares
7,564
717
0
3,069
16,061
12,959
0
3,347
12,397
28,683
0
W
6,665
634
2,042
5,175
8,699
3,219
1,761
1,685
6,737
77,439
0
W
Terra
Triskeiro
Terra
6,741
1,476
2,427
3,724
13,124
10,467
0
4,009
9,115
23,224
0
W
Achilles
potatoeinabox
Achilles
9,595
4,203
0
3,609
15,144
8,494
1,756
1,961
13,183
0
73,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,444
Gold Earned
57,502
477
Minions Killed
608
0
Camps Cleared
0
1,595,521
Distance Traveled
1,731,188
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,938
467
100
6
0
273,724
5
L
Janus
9,357
550
151
9
0
325,416
4
W
Loki
12,072
710
125
7
0
348,707
3
L
Bellona
8,762
515
94
6
0
350,329
2
L
Tyr
9,003
530
97
6
0
318,229
3
W
Izanami
12,074
710
172
10
0
315,466
1
L
Ares
9,384
552
35
2
0
327,823
2
W
Ra
10,879
640
150
9
0
352,657
4
W
Terra
11,110
654
37
2
0
360,154
8
W
Achilles
11,367
669
124
7
0
354,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role