Player Matchup

Cu Chulainn
Cu Chulainn
AutisticCouch
Cu Chulainn
Level 84
God Stats
12W - 19L
1,433 SR
Queue Stats
344W - 334L
1,585 Elo+
Solo
Ymir
Ymir
KoudaIka02
Ymir
Level 27
God Stats
7W - 6L
1,590 SR
Queue Stats
64W - 49L
1,619 Elo+
Party 1
Chronos
Chronos
MostlyUnfocused
Chronos
Level 117
God Stats
2W - 2L
1,414 SR
Queue Stats
117W - 120L
1,552 Elo+
Solo
Thanatos
Thanatos
Zachv09
Thanatos
Level 37
God Stats
20W - 25L
1,612 SR
Queue Stats
415W - 385L
1,553 Elo+
Solo
Heimdallr
Heimdallr
jimfeilon789
Heimdallr
Level 43
God Stats
5W - 2L
1,604 SR
Queue Stats
35W - 21L
1,640 Elo+
Party 1
Team Averages
Level 62
1,531 SR
1,590 Elo+

VS

Team Averages
Level 108
1,630 SR
1,557 Elo+
Sol
Sol
Crasiuss
Sol
Level 141
God Stats
4W - 3L
1,622 SR
Queue Stats
304W - 279L
1,576 Elo+
Solo
Hercules
Hercules
KAKSHI007
Hercules
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 164L
1,417 Elo+
Solo
Pele
Pele
LuÐArc
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Travisty135
Nox
Level 99
God Stats
5W - 6L
1,623 SR
Queue Stats
315W - 265L
1,586 Elo+
Solo
Izanami
Izanami
UnknownFirex
Izanami
Level 108
God Stats
2W - 1L
1,906 SR
Queue Stats
181W - 136L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AutisticCouch
Cu Chulainn
17
9 / 1 / 3
11,066
615
11,663
14,154
8,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 17
10,333
574
6,646
11,550
11,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 3 / 8
11,007
612
9,730
11,999
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Zachv09
Thanatos
16
7 / 3 / 8
10,362
576
8,576
11,914
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
jimfeilon789
Heimdallr
18
7 / 0 / 7
11,729
652
6,763
7,119
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,372
521
5,538
12,321
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
KAKSHI007
Hercules
13
1 / 6 / 2
7,481
416
6,176
14,830
7,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
LuÐArc
Pele
14
4 / 7 / 2
8,798
489
6,041
13,575
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 3 / 5
7,724
429
5,407
6,960
4,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
UnknownFirex
Izanami
13
1 / 7 / 4
7,743
430
8,018
10,832
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
29
Kills
8
8
Deaths
29
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AutisticCouch
Cu Chulainn
9
1
3
10.5
L
2
6
0
0.33
L
Hercules
KAKSHI007
Hercules
1
6
2
0.33
W
1
1
17
9.5
L
Pele
LuÐArc
Pele
4
7
2
0.71
W
5
3
8
3
L
0
3
5
0.83
L
Izanami
UnknownFirex
Izanami
1
7
4
0.43
W
Thanatos
Zachv09
Thanatos
7
3
8
3.67
W
Heimdallr
jimfeilon789
Heimdallr
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
31,180
56,736
Taken
58,518
30,973
Mitigated
25,750
26,044
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AutisticCouch
Cu Chulainn
11,663
2,428
0
4,760
14,154
8,115
2,103
2,162
11,742
1,383
57,285
L
5,538
2,677
0
3,630
12,321
4,110
2,308
4,241
8,080
64,997
0
L
Hercules
KAKSHI007
Hercules
6,176
1,397
0
3,244
14,830
7,897
0
2,460
12,370
0
35,978
W
6,646
1,130
0
1,481
11,550
11,135
156
2,489
9,015
29,279
0
L
Pele
LuÐArc
Pele
6,041
977
0
675
13,575
4,812
0
5,086
8,489
0
53,233
W
9,730
3,977
0
5,563
11,999
4,126
3,368
1,302
10,647
72,440
0
L
5,407
905
0
625
6,960
4,535
90
1,244
5,716
24,054
0
L
Izanami
UnknownFirex
Izanami
8,018
4,431
0
1,208
10,832
4,396
194
3,637
7,195
0
56,843
W
Thanatos
Zachv09
Thanatos
8,576
1,508
0
9,818
11,914
4,528
94
2,244
9,620
0
49,946
W
Heimdallr
jimfeilon789
Heimdallr
6,763
2,466
0
4,422
7,119
3,069
3,517
3,092
3,977
0
71,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,497
Gold Earned
41,118
482
Minions Killed
436
0
Camps Cleared
0
1,771,351
Distance Traveled
1,542,848
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,066
615
92
5
0
315,460
3
L
Sol
9,372
521
129
7
0
337,050
7
L
Hercules
7,481
416
69
4
0
306,526
2
W
Ymir
10,333
574
35
2
0
386,355
7
L
Pele
8,798
489
94
5
0
294,883
2
W
Chronos
11,007
612
135
8
0
340,262
1
L
Nox
7,724
429
42
2
0
345,727
3
L
Izanami
7,743
430
102
6
0
258,662
0
W
Thanatos
10,362
576
86
5
0
365,147
5
W
Heimdallr
11,729
652
134
7
0
364,127
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role