Player Matchup

Skadi
Skadi
Deylos
Skadi
Level 20
God Stats
2W - 0L
1,803 SR
Queue Stats
10W - 12L
1,086 Elo+
Solo
Kukulkan
Kukulkan
JacobCreamCrakr
Kukulkan
Level 5
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Awilix
Awilix
S3xButAwesome
Awilix
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 1
Yemoja
Yemoja
TheBeastyPolak
Yemoja
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Whykillhow
Gilgamesh
Level 18
God Stats
15W - 9L
1,549 SR
Queue Stats
37W - 35L
1,344 Elo+
Solo
Team Averages
Level 11
1,529 SR
1,386 Elo+

VS

Team Averages
Level 13
1,500 SR
1,435 Elo+
Medusa
Medusa
LgangTurni
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 56L
1,374 Elo+
Solo
Thor
Thor
Lulaty
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
PaCoPL
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
feignlecker
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,377 Elo+
Solo
Cabrakan
Cabrakan
kanefu
Cabrakan
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
86W - 99L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Deylos
Skadi
17
7 / 2 / 3
11,025
613
7,575
10,026
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
15
3 / 4 / 4
9,287
516
7,521
8,404
2,712
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 5 / 2
8,668
482
6,285
12,054
3,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 0 / 5
10,252
570
9,110
5,952
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Whykillhow
Gilgamesh
17
5 / 2 / 6
10,678
593
8,780
12,936
12,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LgangTurni
Medusa
12
4 / 4 / 1
7,942
441
6,140
10,736
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
Lulaty
Thor
1
0 / 0 / 0
4,986
277
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
PaCoPL
Ymir
11
0 / 6 / 4
6,686
371
3,243
11,395
9,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 5 / 3
9,373
521
12,096
11,861
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
kanefu
Cabrakan
13
1 / 5 / 0
7,370
409
5,030
16,141
16,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
20
Kills
10
13
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
Deylos
Skadi
7
2
3
4.25
W
Kukulkan
3
4
4
1.25
L
Medusa
LgangTurni
Medusa
4
4
1
1.13
L
Thor
Lulaty
Thor
0
0
0
0
L
Ymir
PaCoPL
Ymir
0
6
4
0.33
W
3
5
2
0.8
W
2
0
5
4.5
W
Gilgamesh
Whykillhow
Gilgamesh
5
2
6
4
L
5
5
3
1.3
L
Cabrakan
kanefu
Cabrakan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,271
Damage
26,509
49,372
Taken
50,133
26,198
Mitigated
33,637
9,016
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Deylos
Skadi
7,575
3,631
0
3,806
10,026
3,666
4,087
1,126
8,900
0
53,177
W
Kukulkan
7,521
1,253
0
0
8,404
2,712
1,291
5,538
2,482
40,742
0
L
Medusa
LgangTurni
Medusa
6,140
2,669
0
969
10,736
3,630
584
712
9,970
0
40,311
L
Thor
Lulaty
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
PaCoPL
Ymir
3,243
951
0
383
11,395
9,348
0
2,546
8,752
14,331
0
W
6,285
2,422
537
807
12,054
3,878
203
3,677
8,179
0
35,972
W
9,110
1,626
225
415
5,952
3,248
1,048
4,715
1,175
43,303
0
W
Gilgamesh
Whykillhow
Gilgamesh
8,780
3,040
476
2,750
12,936
12,694
1,529
4,527
8,267
0
66,383
L
12,096
1,124
0
2,633
11,861
3,967
157
4,044
7,599
53,635
0
L
Cabrakan
kanefu
Cabrakan
5,030
820
0
880
16,141
16,692
0
8,935
7,181
23,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,910
Gold Earned
36,357
417
Minions Killed
267
0
Camps Cleared
0
1,690,559
Distance Traveled
1,126,017
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,025
613
103
6
0
342,478
0
W
Kukulkan
9,287
516
77
4
0
270,304
0
L
Medusa
7,942
441
73
4
0
279,922
0
L
Thor
4,986
277
0
0
0
0
0
L
Ymir
6,686
371
27
2
0
282,218
2
W
Awilix
8,668
482
56
3
0
399,691
3
W
Yemoja
10,252
570
71
4
0
318,695
1
W
Gilgamesh
10,678
593
110
6
0
359,391
4
L
Eset
9,373
521
106
6
0
318,211
2
L
Cabrakan
7,370
409
61
3
0
245,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role