Player Matchup

Hachiman
Hachiman
Ange1oid
Hachiman
Level 149
God Stats
7W - 1L
1,705 SR
Queue Stats
306W - 340L
1,401 Elo+
Solo
Anhur
Anhur
Eisbarr
Anhur
Level 87
God Stats
1W - 1L
1,303 SR
Queue Stats
173W - 153L
1,405 Elo+
Solo
Chaac
Chaac
Lovely_Bitz
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,299 Elo+
Solo
Vulcan
Vulcan
minimaou du 84
Vulcan
Level 150
God Stats
11W - 6L
1,557 SR
Queue Stats
266W - 312L
1,384 Elo+
Solo
Cu Chulainn
Cu Chulainn
varane31
Cu Chulainn
Level 49
God Stats
11W - 11L
1,514 SR
Queue Stats
354W - 384L
1,336 Elo+
Solo
Team Averages
Level 92
1,516 SR
1,365 Elo+

VS

Team Averages
Level 56
1,586 SR
1,252 Elo+
Merlin
Merlin
DenielM
Merlin
Level 109
God Stats
16W - 10L
1,511 SR
Queue Stats
422W - 428L
1,324 Elo+
Solo
Artemis
Artemis
PapaBearActual
Artemis
Level 102
God Stats
1W - 1L
1,721 SR
Queue Stats
21W - 33L
1,358 Elo+
Solo
Mercury
Mercury
VenomBloodElf
Mercury
Level 21
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 19L
1,040 Elo+
Party 1
Rama
Rama
danielada
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
fessarpatt
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ange1oid
Hachiman
16
6 / 4 / 14
10,190
784
6,453
9,311
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Eisbarr
Anhur
19
13 / 6 / 16
12,130
933
16,614
12,463
5,042
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
12 / 3 / 22
12,312
947
13,858
17,802
15,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

19
12 / 2 / 18
11,948
919
18,393
7,640
3,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
varane31
Cu Chulainn
16
3 / 6 / 22
9,843
757
4,417
14,240
10,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DenielM
Merlin
20
5 / 7 / 7
10,549
811
11,267
12,220
4,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
12 / 6 / 5
11,294
869
12,242
12,399
5,976
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
12
1 / 13 / 7
7,618
586
2,671
14,740
5,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
12
1 / 8 / 7
7,687
591
4,028
9,932
3,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
fessarpatt
Scylla
13
0 / 12 / 5
7,564
582
3,780
13,402
4,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
50
46
Kills
19
21
Deaths
46
92
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ange1oid
Hachiman
6
4
14
3.25
L
Merlin
DenielM
Merlin
5
7
7
1.21
W
Anhur
Eisbarr
Anhur
13
6
16
3.5
W
12
3
22
7.67
L
12
6
5
2.42
L
Mercury
1
13
7
0.35
L
Rama
1
8
7
0.56
L
Scylla
fessarpatt
Scylla
0
12
5
0.21
W
12
2
18
10.5
W
Cu Chulainn
varane31
Cu Chulainn
3
6
22
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,735
Damage
33,988
61,456
Taken
62,693
38,633
Mitigated
23,197
19,597
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ange1oid
Hachiman
6,453
3,459
813
1,427
9,311
3,307
2,464
2,154
7,157
0
20,285
L
Merlin
DenielM
Merlin
11,267
355
144
2,647
12,220
4,982
0
4,267
7,953
37,445
0
W
Anhur
Eisbarr
Anhur
16,614
10,393
2,544
2,500
12,463
5,042
1,086
2,301
10,162
0
30,238
W
13,858
1,056
354
7,115
17,802
15,968
315
3,464
14,338
519
31,788
L
12,242
5,380
1,077
2,398
12,399
5,976
0
2,548
9,851
0
18,246
L
Mercury
2,671
1,191
202
245
14,740
5,025
0
4,457
10,283
0
6,362
L
Rama
4,028
2,563
120
170
9,932
3,067
0
3,558
6,374
0
12,284
L
Scylla
fessarpatt
Scylla
3,780
476
0
206
13,402
4,147
0
4,650
8,752
8,509
0
W
18,393
8,633
2,296
1,635
7,640
3,848
288
1,648
5,992
34,674
0
W
Cu Chulainn
varane31
Cu Chulainn
4,417
929
177
736
14,240
10,468
888
5,480
8,760
3,994
9,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,423
Gold Earned
44,712
143
Minions Killed
97
0
Camps Cleared
0
1,128,243
Distance Traveled
900,112
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,190
784
28
2
0
214,194
0
L
Merlin
10,549
811
53
4
0
212,380
0
W
Anhur
12,130
933
30
2
0
204,343
1
W
Chaac
12,312
947
24
2
0
257,465
0
L
Artemis
11,294
869
13
1
0
196,771
1
L
Mercury
7,618
586
4
0
0
184,785
0
L
Rama
7,687
591
13
1
0
146,679
0
L
Scylla
7,564
582
14
1
0
159,497
0
W
Vulcan
11,948
919
51
4
0
234,029
0
W
Cu Chulainn
9,843
757
10
1
0
218,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role