Player Matchup

Olorun
Olorun
AdvancedC44897
Olorun
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 113L
1,381 Elo+
Party 3
Nemesis
Nemesis
CAMyth
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
GangstaJobz
Anhur
Level 45
God Stats
1W - 2L
1,673 SR
Queue Stats
156W - 153L
1,467 Elo+
Party 2
Bellona
Bellona
Willie2937
Bellona
Level 65
God Stats
7W - 7L
1,445 SR
Queue Stats
243W - 243L
1,468 Elo+
Party 3
Ymir
Ymir
capitalistWombat
Ymir
Level 28
God Stats
24W - 25L
1,445 SR
Queue Stats
75W - 84L
1,402 Elo+
Party 2
Team Averages
Level 41
1,513 SR
1,444 Elo+

VS

Team Averages
Level 121
1,521 SR
1,578 Elo+
Kuzenbo
Kuzenbo
DubstepLegend
Kuzenbo
Level 87
God Stats
4W - 1L
1,833 SR
Queue Stats
152W - 124L
1,613 Elo+
Party 1
Ao Kuang
Ao Kuang
OprahWinfeed
Ao Kuang
Level 119
God Stats
6W - 3L
1,521 SR
Queue Stats
381W - 348L
1,650 Elo+
Party 1
The Morrigan
The Morrigan
RvTGrim
The Morrigan
Level 109
God Stats
5W - 6L
1,148 SR
Queue Stats
663W - 599L
1,598 Elo+
Party 1
Anhur
Anhur
bixbyclay
Anhur
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
426W - 430L
1,544 Elo+
Party 1
Tyr
Tyr
yamuxxx
Tyr
Level 136
God Stats
80W - 86L
1,606 SR
Queue Stats
540W - 523L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,141
512
2,990
8,928
2,898
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
CAMyth
Nemesis
12
5 / 3 / 2
7,118
593
3,514
7,393
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 3 / 0
7,025
585
6,450
8,424
1,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Willie2937
Bellona
11
2 / 5 / 2
6,928
577
7,521
15,633
8,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 4
5,904
492
3,169
9,464
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
1 / 2 / 4
6,579
548
3,460
7,432
4,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
OprahWinfeed
Ao Kuang
13
10 / 1 / 5
8,213
684
8,143
8,686
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
RvTGrim
The Morrigan
12
5 / 3 / 6
7,499
625
6,619
3,071
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
bixbyclay
Anhur
11
1 / 4 / 2
7,215
601
5,487
8,280
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
13
4 / 4 / 5
7,901
658
11,296
12,111
8,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
13
Kills
21
21
Deaths
14
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Nemesis
CAMyth
Nemesis
5
3
2
2
W
Kuzenbo
1
2
4
1.5
L
5
3
0
1.67
W
Ao Kuang
OprahWinfeed
Ao Kuang
10
1
5
12.5
W
The Morrigan
RvTGrim
The Morrigan
5
3
6
2.67
L
Bellona
Willie2937
Bellona
2
5
2
0.6
W
Anhur
bixbyclay
Anhur
1
4
2
0.5
L
1
4
4
0.75
W
Tyr
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,644
Damage
35,005
49,842
Taken
39,580
21,424
Mitigated
19,330
12,273
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,990
1,078
480
1,438
8,928
2,898
657
6,607
2,321
35,849
0
L
Nemesis
CAMyth
Nemesis
3,514
1,276
0
386
7,393
3,010
0
1,570
5,823
0
36,117
W
Kuzenbo
3,460
1,200
0
1,181
7,432
4,933
0
2,041
5,337
17,449
0
L
6,450
4,881
0
2,698
8,424
1,964
260
2,201
6,223
0
30,304
W
Ao Kuang
OprahWinfeed
Ao Kuang
8,143
1,698
0
2,227
8,686
3,026
634
1,216
7,438
44,480
0
W
The Morrigan
RvTGrim
The Morrigan
6,619
1,173
0
604
3,071
867
26
933
1,892
32,633
2,567
L
Bellona
Willie2937
Bellona
7,521
2,427
0
4,492
15,633
8,674
0
2,730
12,903
0
35,064
W
Anhur
bixbyclay
Anhur
5,487
3,389
0
1,999
8,280
1,738
0
856
7,424
0
43,909
L
3,169
1,565
0
2,779
9,464
4,878
0
3,184
6,280
15,057
0
W
Tyr
11,296
1,686
0
4,582
12,111
8,766
163
815
11,244
0
42,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
37,407
327
Minions Killed
321
0
Camps Cleared
0
1,071,958
Distance Traveled
1,147,935
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,141
512
77
6
0
197,091
2
L
Nemesis
7,118
593
65
5
0
249,317
0
W
Kuzenbo
6,579
548
26
2
0
240,237
2
L
Anhur
7,025
585
62
5
0
193,836
1
W
Ao Kuang
8,213
684
64
5
0
255,860
2
W
The Morrigan
7,499
625
67
6
0
235,974
2
L
Bellona
6,928
577
96
8
0
210,612
0
W
Anhur
7,215
601
84
7
0
206,504
1
L
Ymir
5,904
492
27
2
0
221,102
0
W
Tyr
7,901
658
80
7
0
209,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role