Player Matchup

Ra
Ra
LesnorlaxFat
Ra
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
RolandJv1080
Arachne
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 58L
1,428 Elo+
Solo
Hera
Hera
ShekellGrubber
Hera
Level 26
God Stats
0W - 1L
1,229 SR
Queue Stats
46W - 41L
1,486 Elo+
Party 1
Pele
Pele
TribusZA
Pele
Level 12
God Stats
4W - 8L
1,244 SR
Queue Stats
68W - 88L
1,367 Elo+
Party 3
Medusa
Medusa
Voldemaruk
Medusa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,483 Elo+
Party 1
Team Averages
Level 18
1,395 SR
1,453 Elo+

VS

Team Averages
Level 30
1,552 SR
1,535 Elo+
Chronos
Chronos
ArminSupremacy
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,614 Elo+
Party 2
Hades
Hades
Poll1toFr1to
Hades
Level 5
God Stats
5W - 1L
1,766 SR
Queue Stats
17W - 8L
1,684 Elo+
Party 2
Ra
Ra
ViejoHerrante
Ra
Level 14
God Stats
1W - 0L
1,830 SR
Queue Stats
18W - 9L
1,664 Elo+
Party 2
Anubis
Anubis
castillojesus
Anubis
Level 53
God Stats
1W - 5L
1,356 SR
Queue Stats
36W - 85L
1,285 Elo+
Party 2
Kukulkan
Kukulkan
lenypo
Kukulkan
Level 72
God Stats
1W - 0L
1,309 SR
Queue Stats
156W - 198L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 5
6,457
497
2,730
8,205
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
RolandJv1080
Arachne
11
2 / 3 / 2
6,368
490
4,750
11,948
4,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 10 / 3
5,409
416
4,921
10,344
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
11
3 / 4 / 1
6,823
525
3,295
11,446
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Voldemaruk
Medusa
8
5 / 7 / 3
6,483
499
5,338
9,443
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 2
9,619
740
8,872
8,560
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 9
8,367
644
10,096
10,212
6,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 1 / 11
8,223
633
9,525
6,797
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
4 / 6 / 5
7,418
571
4,399
7,708
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
lenypo
Kukulkan
12
6 / 5 / 2
7,926
610
7,653
6,876
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
13
Kills
32
32
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
L
2
8
5
0.56
W
5
1
9
9.5
L
Arachne
RolandJv1080
Arachne
2
3
2
1
L
1
10
3
0.25
L
Pele
3
4
1
0.88
W
7
1
11
12.5
L
Medusa
Voldemaruk
Medusa
5
7
3
0.93
W
4
6
5
1.08
W
Kukulkan
lenypo
Kukulkan
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,034
Damage
40,545
51,386
Taken
40,153
20,376
Mitigated
17,668
10,610
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,872
3,624
0
3,814
8,560
3,354
5,132
1,320
7,158
61,695
0
L
2,730
327
1,007
1,037
8,205
2,883
0
6,788
1,133
18,661
0
W
10,096
898
90
4,675
10,212
6,326
876
2,985
6,865
49,485
0
L
Arachne
RolandJv1080
Arachne
4,750
3,724
0
4,245
11,948
4,135
0
8,592
3,284
0
23,045
L
4,921
1,214
42
1,318
10,344
3,471
0
9,191
1,153
12,506
0
L
Pele
3,295
737
0
2,961
11,446
6,943
0
7,471
3,927
0
29,234
W
9,525
1,173
650
2,864
6,797
2,433
322
1,213
5,388
45,764
0
L
Medusa
Voldemaruk
Medusa
5,338
2,887
0
0
9,443
2,944
0
7,921
1,344
0
18,526
W
4,399
221
87
1,857
7,708
3,011
303
891
6,708
25,287
0
W
Kukulkan
lenypo
Kukulkan
7,653
609
0
0
6,876
2,544
1,671
485
6,383
35,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
41,553
189
Minions Killed
437
0
Camps Cleared
0
1,107,609
Distance Traveled
1,213,758
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,619
740
138
11
0
263,650
1
L
Ra
6,457
497
38
3
0
216,425
0
W
Hades
8,367
644
93
7
0
238,603
2
L
Arachne
6,368
490
41
3
0
243,207
1
L
Hera
5,409
416
20
2
0
203,694
1
L
Pele
6,823
525
59
5
0
250,697
3
W
Ra
8,223
633
91
7
0
273,981
3
L
Medusa
6,483
499
31
2
0
193,586
0
W
Anubis
7,418
571
39
3
0
200,035
0
W
Kukulkan
7,926
610
76
6
0
237,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role