Player Matchup

Sol
Sol
Platinum IV
LuisitoPariente
Sol
Platinum IV
Level 159
God Stats
1W - 3L
1,571 SR
Queue Stats
290W - 289L
1,729 MMR
Party 1
Achilles
Achilles
Gold III
NotChanny
Achilles
Gold III
Level 42
God Stats
0W - 4L
1,521 SR
Queue Stats
61W - 66L
1,631 MMR
Solo
Apollo
Apollo
Platinum IV
Stormy
Apollo
Platinum IV
Level 147
God Stats
5W - 9L
1,567 SR
Queue Stats
341W - 319L
1,698 MMR
Solo
Ymir
Ymir
Gold II
Unlucky64
Ymir
Gold II
Level 121
God Stats
8W - 6L
1,638 SR
Queue Stats
213W - 209L
1,620 MMR
Solo
Hun Batz
Hun Batz
Gold III
lSoquil
Hun Batz
Gold III
Level 138
God Stats
11W - 15L
1,516 SR
Queue Stats
123W - 122L
1,451 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,562 SR
1,626 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,531 SR
1,585 MMR
Hou Yi
Hou Yi
Gold II
BLAZE13799
Hou Yi
Gold II
Level 129
God Stats
31W - 29L
1,658 SR
Queue Stats
770W - 778L
1,588 MMR
Solo
Ne Zha
Ne Zha
Gold II
DMattD15
Ne Zha
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
KingRayTheFirst
Kumbhakarna
Gold III
Level 154
God Stats
25W - 23L
1,499 SR
Queue Stats
177W - 170L
1,573 MMR
Solo
Kukulkan
Kukulkan
Gold V
SaltyTovverBoy
Kukulkan
Gold V
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,763 MMR
Party 2
Ratatoskr
Ratatoskr
Gold IV
iRaffer
Ratatoskr
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
9,647
536
6,861
12,898
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
NotChanny
Achilles
14
0 / 5 / 2
8,467
470
6,273
16,712
7,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
Stormy
Apollo
17
1 / 4 / 2
10,394
577
5,055
10,410
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
1 / 8 / 0
7,490
416
6,386
16,043
11,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
lSoquil
Hun Batz
16
3 / 5 / 1
10,137
563
6,797
12,613
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TsukuyomiAthenaSetHeimdallrTiamat

VS

Bans
SobekDa JiGuan YuFenrirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BLAZE13799
Hou Yi
17
2 / 0 / 7
11,131
618
5,473
7,415
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
DMattD15
Ne Zha
16
7 / 2 / 6
9,930
552
8,016
10,521
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
KingRayTheFirst
Kumbhakarna
16
1 / 1 / 6
9,872
548
10,265
15,126
12,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
20
9 / 1 / 5
12,874
715
15,593
6,411
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
iRaffer
Ratatoskr
16
7 / 4 / 11
11,305
628
11,561
19,909
12,117
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
8
Kills
26
26
Deaths
8
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BLAZE13799
Hou Yi
2
0
7
5.5
W
Ne Zha
DMattD15
Ne Zha
7
2
6
5
W
Kumbhakarna
KingRayTheFirst
Kumbhakarna
1
1
6
4
L
3
4
3
1.13
L
Achilles
NotChanny
Achilles
0
5
2
0.2
W
Kukulkan
9
1
5
11.5
L
Apollo
Stormy
Apollo
1
4
2
0.5
L
Ymir
1
8
0
0.13
W
Ratatoskr
iRaffer
Ratatoskr
7
4
11
3.13
L
Hun Batz
lSoquil
Hun Batz
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,372
Damage
50,908
68,676
Taken
59,382
32,639
Mitigated
36,026
18,098
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BLAZE13799
Hou Yi
5,473
3,342
0
4,750
7,415
2,539
396
835
6,580
0
77,406
W
Ne Zha
DMattD15
Ne Zha
8,016
1,790
0
5,004
10,521
3,707
476
1,794
8,727
0
60,227
W
Kumbhakarna
KingRayTheFirst
Kumbhakarna
10,265
503
0
3,100
15,126
12,953
508
3,336
11,790
63,199
0
L
6,861
1,469
0
4,114
12,898
5,072
325
5,665
6,589
57,790
2,183
L
Achilles
NotChanny
Achilles
6,273
1,469
0
4,604
16,712
7,239
0
8,015
8,671
0
55,377
W
Kukulkan
15,593
1,028
0
758
6,411
4,710
398
1,450
4,961
109,029
0
L
Apollo
Stormy
Apollo
5,055
3,610
0
4,730
10,410
3,316
894
1,158
9,233
0
79,211
L
Ymir
6,386
1,469
0
2,127
16,043
11,818
0
5,368
10,339
28,910
0
W
Ratatoskr
iRaffer
Ratatoskr
11,561
2,179
0
5,618
19,909
12,117
0
5,728
14,181
0
35,037
L
Hun Batz
lSoquil
Hun Batz
6,797
1,856
0
2,523
12,613
5,194
0
5,037
7,440
0
62,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,135
Gold Earned
55,112
553
Minions Killed
618
0
Camps Cleared
0
1,700,606
Distance Traveled
1,781,366
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,131
618
154
9
0
302,034
6
W
Ne Zha
9,930
552
101
6
0
369,382
5
W
Kumbhakarna
9,872
548
105
6
0
359,587
4
L
Sol
9,647
536
130
7
0
329,212
5
L
Achilles
8,467
470
107
6
0
340,728
2
W
Kukulkan
12,874
715
218
12
0
367,806
10
L
Apollo
10,394
577
152
8
0
347,408
9
L
Ymir
7,490
416
45
3
0
309,384
2
W
Ratatoskr
11,305
628
40
2
0
382,557
9
L
Hun Batz
10,137
563
119
7
0
373,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role