Player Matchup

Janus
Janus
Gold V
Fsixx
Janus
Gold V
Level 139
God Stats
0W - 2L
1,199 SR
Queue Stats
15W - 23L
1,543 MMR
Solo
Apollo
Apollo
Gold V
Math0
Apollo
Gold V
Level 129
God Stats
7W - 8L
1,169 SR
Queue Stats
42W - 26L
1,548 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
Rosentau
Zhong Kui
Platinum IV
Level 146
God Stats
0W - 3L
1,488 SR
Queue Stats
208W - 206L
1,541 MMR
Solo
Loki
Loki
Gold II
UserLame
Loki
Gold II
Level 154
God Stats
5W - 3L
1,594 SR
Queue Stats
228W - 222L
1,557 MMR
Solo
Geb
Geb
Silver II
myrdstom
Geb
Silver II
Level 158
God Stats
11W - 15L
1,464 SR
Queue Stats
129W - 149L
1,524 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,383 SR
1,543 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,727 SR
1,537 MMR
Bacchus
Bacchus
Gold III
InFiniteHaV0K
Bacchus
Gold III
Level 106
God Stats
7W - 8L
1,690 SR
Queue Stats
250W - 259L
1,499 MMR
Solo
Fenrir
Fenrir
Silver I
JorgOswine
Fenrir
Silver I
Level 145
God Stats
1W - 1L
1,883 SR
Queue Stats
37W - 22L
1,545 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
MikeTheMagikarp
Ah Muzen Cab
Bronze III
Level 38
God Stats
3W - 1L
1,873 SR
Queue Stats
5W - 1L
1,541 MMR
Solo
Medusa
Medusa
Bronze III
Sanduran
Medusa
Bronze III
Level 78
God Stats
1W - 1L
1,661 SR
Queue Stats
3W - 5L
1,541 MMR
Solo
Poseidon
Poseidon
Silver I
TakenZ
Poseidon
Silver I
Level 154
God Stats
3W - 2L
1,527 SR
Queue Stats
28W - 22L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fsixx
Janus
16
3 / 8 / 4
10,127
482
7,658
13,597
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Math0
Apollo
20
3 / 2 / 2
12,204
581
6,059
12,651
4,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Rosentau
Zhong Kui
17
1 / 5 / 1
10,466
498
6,310
16,266
18,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
18
2 / 7 / 2
10,725
511
7,729
17,366
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 5 / 4
8,343
397
3,788
18,296
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaTiamatTsukuyomiSetAo Kuang

VS

Bans
DanzaburouKing ArthurYemojaCabrakanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
2 / 2 / 11
12,729
606
5,484
17,283
19,935
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
JorgOswine
Fenrir
20
9 / 1 / 9
14,391
685
14,255
15,644
10,317
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
MikeTheMagikarp
Ah Muzen Cab
20
8 / 2 / 1
15,373
732
20,548
11,577
6,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
Sanduran
Medusa
19
2 / 2 / 3
12,634
602
6,218
10,701
4,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
TakenZ
Poseidon
20
6 / 3 / 4
14,094
671
12,022
8,013
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
9
Kills
27
27
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
Fsixx
Janus
3
8
4
0.63
W
Bacchus
2
2
11
3.75
W
Fenrir
JorgOswine
Fenrir
9
1
9
13.5
L
Apollo
Math0
Apollo
3
2
2
2
W
Ah Muzen Cab
MikeTheMagikarp
Ah Muzen Cab
8
2
1
4.25
L
Zhong Kui
Rosentau
Zhong Kui
1
5
1
0.3
W
Medusa
Sanduran
Medusa
2
2
3
1.75
W
Poseidon
TakenZ
Poseidon
6
3
4
2.67
L
Loki
2
7
2
0.43
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,544
Damage
58,527
78,176
Taken
63,218
44,752
Mitigated
44,819
22,406
Healing
18,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Fsixx
Janus
7,658
769
0
1,591
13,597
4,893
0
5,670
7,927
67,994
0
W
Bacchus
5,484
341
0
3,631
17,283
19,935
0
4,975
12,308
27,247
0
W
Fenrir
JorgOswine
Fenrir
14,255
4,944
0
4,648
15,644
10,317
3,225
4,620
11,024
0
117,664
L
Apollo
Math0
Apollo
6,059
4,358
0
5,686
12,651
4,932
0
2,359
10,292
0
99,106
W
Ah Muzen Cab
MikeTheMagikarp
Ah Muzen Cab
20,548
9,832
0
5,013
11,577
6,950
5,052
4,298
7,279
0
117,562
L
Zhong Kui
Rosentau
Zhong Kui
6,310
239
0
6,429
16,266
18,382
0
1,965
14,301
66,705
0
W
Medusa
Sanduran
Medusa
6,218
2,323
0
2,865
10,701
4,416
4,781
1,200
9,501
0
88,604
W
Poseidon
TakenZ
Poseidon
12,022
1,123
0
2,037
8,013
3,201
1,635
3,331
4,682
117,249
0
L
Loki
7,729
1,725
0
4,515
17,366
6,672
0
2,983
14,383
0
89,579
L
3,788
415
0
4,185
18,296
9,873
0
4,529
13,767
20,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,865
Gold Earned
69,221
675
Minions Killed
769
0
Camps Cleared
0
1,935,968
Distance Traveled
2,185,273
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,127
482
127
6
0
376,274
5
W
Bacchus
12,729
606
47
2
0
418,124
5
W
Fenrir
14,391
685
148
7
0
493,561
7
L
Apollo
12,204
581
201
10
0
392,825
4
W
Ah Muzen Cab
15,373
732
199
9
0
400,040
8
L
Zhong Kui
10,466
498
174
8
0
350,144
0
W
Medusa
12,634
602
163
8
0
417,375
3
W
Poseidon
14,094
671
212
10
0
456,173
11
L
Loki
10,725
511
157
7
0
427,363
8
L
Geb
8,343
397
16
1
0
389,362
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role