Player Matchup

Cthulhu
Cthulhu
Dovahkhiin_25
Cthulhu
Level 27
God Stats
2W - 4L
1,322 SR
Queue Stats
30W - 56L
1,175 Elo+
Solo
Cupid
Cupid
GothicHecate
Cupid
Level 26
God Stats
6W - 11L
1,435 SR
Queue Stats
67W - 58L
1,384 Elo+
Solo
Thoth
Thoth
Joseph7184
Thoth
Level 27
God Stats
2W - 6L
1,180 SR
Queue Stats
14W - 20L
1,366 Elo+
Solo
Olorun
Olorun
Kingmateuuu
Olorun
Level 27
God Stats
13W - 18L
1,469 SR
Queue Stats
97W - 114L
1,388 Elo+
Solo
Zeus
Zeus
armin_m_17
Zeus
Level 9
God Stats
30W - 27L
1,420 SR
Queue Stats
60W - 52L
1,367 Elo+
Solo
Team Averages
Level 23
1,365 SR
1,336 Elo+

VS

Team Averages
Level 19
1,480 SR
1,318 Elo+
Vamana
Vamana
ABRed97
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
HIGHGRADEWEEB
Gilgamesh
Level 29
God Stats
32W - 31L
1,463 SR
Queue Stats
420W - 489L
1,476 Elo+
Solo
Artemis
Artemis
Puntdakitty5280
Artemis
Level 28
God Stats
120W - 140L
1,396 SR
Queue Stats
142W - 174L
1,321 Elo+
Solo
Nemesis
Nemesis
RedBar6739
Nemesis
Level 15
God Stats
12W - 7L
1,540 SR
Queue Stats
37W - 37L
1,354 Elo+
Solo
Guan Yu
Guan Yu
ThugLove7966
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 27L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
0 / 4 / 9
12,014
801
3,235
19,686
16,983
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
12 / 2 / 15
15,486
1,032
25,721
20,918
9,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
20
3 / 6 / 21
14,856
990
16,822
21,884
8,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
20
3 / 11 / 17
14,754
984
11,250
25,807
11,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
12 / 10 / 12
16,326
1,088
26,347
23,658
9,493
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ABRed97
Vamana
17
0 / 11 / 3
11,892
793
1,482
16,399
6,179
Gilgamesh
HIGHGRADEWEEB
Gilgamesh
20
9 / 5 / 15
16,164
1,078
30,508
16,791
12,884
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 5 / 15
14,443
963
26,314
19,687
9,604
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
RedBar6739
Nemesis
20
17 / 2 / 13
18,184
1,212
37,751
21,384
9,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
ThugLove7966
Guan Yu
20
3 / 7 / 12
14,396
960
11,163
22,911
25,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
91
30
Kills
33
33
Deaths
30
74
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Vamana
ABRed97
Vamana
0
11
3
0.14
L
Cthulhu
0
4
9
1.13
L
12
2
15
9.75
W
Gilgamesh
HIGHGRADEWEEB
Gilgamesh
9
5
15
3.3
L
Thoth
3
6
21
2.25
L
Olorun
3
11
17
1.05
W
4
5
15
2.3
W
Nemesis
RedBar6739
Nemesis
17
2
13
11.75
W
Guan Yu
ThugLove7966
Guan Yu
3
7
12
1.29
L
12
10
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,375
Damage
107,218
111,953
Taken
97,172
57,292
Mitigated
63,148
22,557
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ABRed97
Vamana
1,482
412
0
714
16,399
6,179
0
9,261
7,008
0
8,026
L
Cthulhu
3,235
397
212
3,915
19,686
16,983
0
0
19,686
8,012
0
L
25,721
18,848
1,335
3,266
20,918
9,967
0
0
20,918
0
44,523
W
Gilgamesh
HIGHGRADEWEEB
Gilgamesh
30,508
6,114
661
1,350
16,791
12,884
0
9,611
6,956
0
67,421
L
Thoth
16,822
3,015
534
2,303
21,884
8,996
0
0
21,884
59,046
0
L
Olorun
11,250
3,873
2,284
4,703
25,807
11,853
0
0
25,807
23,826
0
W
26,314
9,869
0
1,522
19,687
9,604
0
10,057
9,458
0
46,429
W
Nemesis
RedBar6739
Nemesis
37,751
19,800
315
3,914
21,384
9,321
0
14,123
7,097
0
70,466
W
Guan Yu
ThugLove7966
Guan Yu
11,163
1,918
1,311
1,908
22,911
25,160
0
13,572
8,999
0
48,704
L
26,347
5,448
2,352
1,653
23,658
9,493
0
0
23,658
58,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,436
Gold Earned
75,079
260
Minions Killed
289
4
Camps Cleared
12
1,183,300
Distance Traveled
1,388,304
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,892
793
7
0
3
222,157
0
L
Cthulhu
12,014
801
4
0
0
167,749
0
L
Cupid
15,486
1,032
57
4
2
279,386
1
W
Gilgamesh
16,164
1,078
90
6
2
292,950
2
L
Thoth
14,856
990
102
7
1
253,531
0
L
Olorun
14,754
984
30
2
0
218,856
0
W
Artemis
14,443
963
34
2
2
229,806
0
W
Nemesis
18,184
1,212
82
5
4
352,234
1
W
Guan Yu
14,396
960
76
5
1
291,157
0
L
Zeus
16,326
1,088
67
4
1
263,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role