Player Matchup

Artemis
Artemis
Fracktal
Artemis
Level 29
God Stats
4W - 3L
1,626 SR
Queue Stats
40W - 44L
1,557 Elo+
Party 1
Athena
Athena
Juork
Athena
Level 29
God Stats
11W - 14L
1,422 SR
Queue Stats
54W - 55L
1,592 Elo+
Party 1
Mulan
Mulan
Modest1993
Mulan
Level 29
God Stats
32W - 23L
1,682 SR
Queue Stats
124W - 112L
1,502 Elo+
Solo
Anubis
Anubis
ScorpiShow
Anubis
Level 13
God Stats
12W - 11L
1,511 SR
Queue Stats
74W - 69L
1,446 Elo+
Solo
Hun Batz
Hun Batz
gogohug
Hun Batz
Level 27
God Stats
0W - 1L
1,548 SR
Queue Stats
54W - 55L
1,595 Elo+
Party 1
Team Averages
Level 25
1,558 SR
1,538 Elo+

VS

Team Averages
Level 21
1,614 SR
1,575 Elo+
Zeus
Zeus
BreastSqueeze
Zeus
Level 30
God Stats
18W - 6L
1,725 SR
Queue Stats
55W - 41L
1,549 Elo+
Solo
Bellona
Bellona
DaedrA225
Bellona
Level 27
God Stats
14W - 16L
1,500 SR
Queue Stats
425W - 405L
1,485 Elo+
Solo
Mulan
Mulan
TUBALIBRE123
Mulan
Level 15
God Stats
9W - 5L
1,500 SR
Queue Stats
434W - 373L
1,664 Elo+
Solo
Danzaburou
Danzaburou
YxngRahul
Danzaburou
Level 26
God Stats
26W - 8L
1,845 SR
Queue Stats
90W - 53L
1,677 Elo+
Solo
Ares
Ares
iL4IK
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fracktal
Artemis
17
11 / 4 / 9
11,652
685
15,274
11,867
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Juork
Athena
15
8 / 3 / 14
10,157
597
13,224
13,173
10,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
13
3 / 6 / 0
8,519
501
10,602
15,587
15,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
ScorpiShow
Anubis
13
1 / 9 / 4
8,042
473
5,707
12,343
5,886
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
gogohug
Hun Batz
15
7 / 5 / 9
10,160
598
8,420
12,736
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 7
10,131
596
9,925
9,374
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DaedrA225
Bellona
15
11 / 6 / 7
9,853
580
12,749
14,055
7,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 4 / 4
10,038
590
11,232
15,436
10,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
YxngRahul
Danzaburou
16
5 / 6 / 6
10,725
631
10,332
15,690
5,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
iL4IK
Ares
13
2 / 9 / 9
8,614
507
4,078
14,654
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
60
30
Kills
27
27
Deaths
30
36
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
5
7
2.1
W
Bellona
DaedrA225
Bellona
11
6
7
2.42
L
Artemis
Fracktal
Artemis
11
4
9
3.88
L
Athena
Juork
Athena
8
3
14
5
L
Mulan
3
6
0
0.5
L
Anubis
ScorpiShow
Anubis
1
9
4
0.33
W
2
4
4
1
W
Danzaburou
YxngRahul
Danzaburou
5
6
6
1.33
L
Hun Batz
gogohug
Hun Batz
7
5
9
2.3
W
Ares
iL4IK
Ares
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,227
Damage
48,316
65,706
Taken
69,209
40,788
Mitigated
37,959
16,478
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,925
1,058
0
1,000
9,374
3,146
1,619
4,330
5,044
52,445
0
W
Bellona
DaedrA225
Bellona
12,749
3,111
0
1,337
14,055
7,363
0
4,790
9,215
0
54,171
L
Artemis
Fracktal
Artemis
15,274
9,629
0
5,066
11,867
4,382
911
2,399
9,468
0
61,912
L
Athena
Juork
Athena
13,224
2,895
312
978
13,173
10,256
116
5,677
7,496
34,926
0
L
Mulan
10,602
1,436
0
4,753
15,587
15,098
0
938
14,649
0
45,613
L
Anubis
ScorpiShow
Anubis
5,707
259
0
1,865
12,343
5,886
565
2,850
9,493
36,636
0
W
11,232
1,921
0
6,096
15,436
10,624
221
554
14,307
0
66,219
W
Danzaburou
YxngRahul
Danzaburou
10,332
4,581
0
5,102
15,690
5,728
2,438
3,957
11,708
0
71,799
L
Hun Batz
gogohug
Hun Batz
8,420
3,400
0
3,504
12,736
5,166
0
2,139
10,597
0
58,818
W
Ares
iL4IK
Ares
4,078
542
0
775
14,654
11,098
344
5,300
9,354
10,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,530
Gold Earned
49,361
382
Minions Killed
466
0
Camps Cleared
0
1,512,762
Distance Traveled
1,519,324
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,131
596
113
7
0
230,948
2
W
Bellona
9,853
580
81
5
0
332,825
1
L
Artemis
11,652
685
86
5
0
304,964
4
L
Athena
10,157
597
41
2
0
366,594
2
L
Mulan
8,519
501
89
5
0
292,755
2
L
Anubis
8,042
473
70
4
0
253,939
1
W
Mulan
10,038
590
143
8
0
331,975
4
W
Danzaburou
10,725
631
117
7
0
295,119
1
L
Hun Batz
10,160
598
96
6
0
294,510
1
W
Ares
8,614
507
12
1
0
328,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role