Player Matchup

Ares
Ares
EnrageMonkey
Ares
Level 8
God Stats
2W - 2L
1,309 SR
Queue Stats
17W - 15L
1,160 Elo+
Party 1
Ra
Ra
Hatestalker
Ra
Level 13
God Stats
2W - 1L
1,506 SR
Queue Stats
7W - 7L
1,259 Elo+
Party 1
Hou Yi
Hou Yi
Kánpai
Hou Yi
Level 7
God Stats
3W - 3L
1,309 SR
Queue Stats
17W - 21L
1,160 Elo+
Party 1
Bellona
Bellona
Noxur
Bellona
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 20L
1,234 Elo+
Party 1
Bakasura
Bakasura
xUndeadWarriorx
Bakasura
Level 14
God Stats
11W - 4L
1,309 SR
Queue Stats
20W - 13L
1,259 Elo+
Party 1
Team Averages
Level 10
1,387 SR
1,214 Elo+

VS

Team Averages
Level 18
1,466 SR
1,335 Elo+
Izanami
Izanami
Aguaninth
Izanami
Level 24
God Stats
4W - 11L
1,289 SR
Queue Stats
4W - 11L
1,227 Elo+
Party 2
Hachiman
Hachiman
GreenRipper
Hachiman
Level 11
God Stats
3W - 9L
1,291 SR
Queue Stats
3W - 11L
1,163 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kiragi1
Tsukuyomi
Level 5
God Stats
2W - 4L
1,696 SR
Queue Stats
2W - 6L
1,281 Elo+
Party 2
King Arthur
King Arthur
Landowa
King Arthur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Rixeros
Sun Wukong
Level 28
God Stats
7W - 4L
1,555 SR
Queue Stats
23W - 15L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 16
13,473
539
10,129
23,319
34,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 5 / 26
13,048
522
25,644
15,597
8,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Kánpai
Hou Yi
19
11 / 5 / 14
13,687
547
24,969
17,187
8,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Noxur
Bellona
20
10 / 5 / 12
13,853
554
18,380
20,133
18,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
20
27 / 9 / 12
16,366
655
40,578
23,559
18,611
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aguaninth
Izanami
18
6 / 12 / 4
12,300
492
13,581
21,664
7,261
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
GreenRipper
Hachiman
13
1 / 14 / 5
8,626
345
5,263
26,627
13,978
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tsukuyomi
Kiragi1
Tsukuyomi
14
0 / 15 / 11
9,376
375
5,094
28,562
17,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
Landowa
King Arthur
18
5 / 13 / 9
13,122
525
15,122
36,548
37,754
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Rixeros
Sun Wukong
20
13 / 8 / 4
14,923
597
21,773
30,395
24,769
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
58
61
Kills
25
26
Deaths
62
80
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aguaninth
Izanami
6
12
4
0.67
W
7
2
16
7.5
L
Hachiman
GreenRipper
Hachiman
1
14
5
0.25
W
6
5
26
3.8
L
Tsukuyomi
Kiragi1
Tsukuyomi
0
15
11
0.37
W
Hou Yi
Kánpai
Hou Yi
11
5
14
3.6
L
King Arthur
Landowa
King Arthur
5
13
9
0.73
W
Bellona
Noxur
Bellona
10
5
12
3.2
L
Sun Wukong
Rixeros
Sun Wukong
13
8
4
1.88
W
Bakasura
27
9
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,700
Damage
60,833
99,795
Taken
143,796
88,618
Mitigated
100,814
17,969
Healing
27,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aguaninth
Izanami
13,581
10,199
413
4,341
21,664
7,261
1,181
6,134
14,701
0
89,542
W
10,129
1,091
0
1,104
23,319
34,711
1,011
0
23,319
46,846
0
L
Hachiman
GreenRipper
Hachiman
5,263
1,522
2,148
2,045
26,627
13,978
461
6,052
18,952
0
25,601
W
25,644
3,804
3,097
4,698
15,597
8,437
620
0
15,597
87,955
0
L
Tsukuyomi
Kiragi1
Tsukuyomi
5,094
798
1,651
1,783
28,562
17,052
67
7,741
19,241
0
21,503
W
Hou Yi
Kánpai
Hou Yi
24,969
12,225
0
2,631
17,187
8,544
4,881
0
17,187
0
101,129
L
King Arthur
Landowa
King Arthur
15,122
2,981
613
5,563
36,548
37,754
0
8,624
26,505
364
54,816
W
Bellona
Noxur
Bellona
18,380
5,497
0
1,294
20,133
18,315
4,341
0
20,133
0
72,611
L
Sun Wukong
Rixeros
Sun Wukong
21,773
5,753
0
9,324
30,395
24,769
0
5,621
24,041
0
79,582
W
Bakasura
40,578
27,264
0
5,145
23,559
18,611
3,748
118
23,441
0
123,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,427
Gold Earned
58,347
600
Minions Killed
380
0
Camps Cleared
0
2,305,199
Distance Traveled
1,841,644
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,300
492
154
6
0
324,464
3
W
Ares
13,473
539
51
2
0
446,366
1
L
Hachiman
8,626
345
39
2
0
363,537
8
W
Ra
13,048
522
108
4
0
441,117
0
L
Tsukuyomi
9,376
375
25
1
0
338,972
8
W
Hou Yi
13,687
547
136
5
0
423,269
0
L
King Arthur
13,122
525
74
3
0
389,455
0
W
Bellona
13,853
554
125
5
0
475,216
0
L
Sun Wukong
14,923
597
88
4
0
425,216
0
W
Bakasura
16,366
655
180
7
0
519,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role